Player Matchup

Bakasura
Bakasura
LifeOfTwice
Bakasura
Level 120
God Stats
1W - 3L
1,257 SR
Queue Stats
40W - 57L
1,338 Elo+
Party 2
Fenrir
Fenrir
Motto_Motto_2019
Fenrir
Level 87
God Stats
1W - 2L
1,464 SR
Queue Stats
56W - 73L
1,381 Elo+
Party 2
Ne Zha
Ne Zha
OmagaprimeX
Ne Zha
Level 109
God Stats
3W - 6L
1,445 SR
Queue Stats
49W - 63L
1,427 Elo+
Party 2
Arachne
Arachne
Sparkling_Cholo1
Arachne
Level 26
God Stats
1W - 1L
1,594 SR
Queue Stats
20W - 38L
1,225 Elo+
Party 2
Nemesis
Nemesis
TreWitDa_Hoodie
Nemesis
Level 106
God Stats
1W - 1L
1,669 SR
Queue Stats
30W - 43L
1,373 Elo+
Party 2
Team Averages
Level 90
1,486 SR
1,349 Elo+

VS

Team Averages
Level 86
1,494 SR
1,457 Elo+
Chernobog
Chernobog
Dionn oG
Chernobog
Level 51
God Stats
28W - 25L
1,469 SR
Queue Stats
54W - 69L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
Sgt Snuggelz
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,545 Elo+
Solo
Ah Puch
Ah Puch
StuNzyyoG
Ah Puch
Level 85
God Stats
2W - 4L
1,396 SR
Queue Stats
58W - 59L
1,414 Elo+
Party 1
Erlang Shen
Erlang Shen
StuNzz oG
Erlang Shen
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iScooter oG
Tsukuyomi
Level 107
God Stats
5W - 7L
1,605 SR
Queue Stats
39W - 35L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LifeOfTwice
Bakasura
9
1 / 3 / 2
5,636
564
4,428
9,626
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 3 / 2
5,610
561
3,651
8,769
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
10
4 / 5 / 0
6,044
604
4,704
8,938
3,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 5 / 1
4,471
447
2,583
8,261
2,625
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 1
4,217
422
2,130
7,067
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dionn oG
Chernobog
10
6 / 2 / 3
6,565
657
7,742
4,378
1,360
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Sgt Snuggelz
Baron Samedi
9
1 / 3 / 5
5,963
596
2,740
7,805
6,610
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
StuNzyyoG
Ah Puch
11
9 / 0 / 4
7,712
771
9,305
4,062
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
StuNzz oG
Erlang Shen
9
2 / 2 / 1
5,979
598
3,671
8,945
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
iScooter oG
Tsukuyomi
12
1 / 1 / 6
6,434
643
4,783
9,255
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
19
19
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Dionn oG
Chernobog
6
2
3
3.75
L
Bakasura
LifeOfTwice
Bakasura
1
3
2
0.67
L
3
3
2
1.33
L
Ne Zha
4
5
0
0.8
W
Baron Samedi
Sgt Snuggelz
Baron Samedi
1
3
5
1.17
L
0
5
1
0.1
W
Ah Puch
StuNzyyoG
Ah Puch
9
0
4
11
W
Erlang Shen
StuNzz oG
Erlang Shen
2
2
1
1.25
L
0
3
1
0.17
W
Tsukuyomi
iScooter oG
Tsukuyomi
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,496
Damage
28,241
42,661
Taken
34,445
16,901
Mitigated
16,466
7,444
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Dionn oG
Chernobog
7,742
5,190
0
492
4,378
1,360
344
0
4,323
0
41,283
L
Bakasura
LifeOfTwice
Bakasura
4,428
3,058
0
2,326
9,626
4,451
0
2,035
7,437
0
31,012
L
3,651
1,006
0
2,123
8,769
3,521
0
1,901
6,734
0
21,126
L
Ne Zha
4,704
2,284
0
1,383
8,938
3,773
0
1,887
6,815
0
29,007
W
Baron Samedi
Sgt Snuggelz
Baron Samedi
2,740
447
221
2,146
7,805
6,610
267
0
7,759
23,634
0
L
2,583
2,092
0
426
8,261
2,625
0
2,377
5,796
0
13,776
W
Ah Puch
StuNzyyoG
Ah Puch
9,305
331
14
1,259
4,062
1,394
384
0
3,891
43,251
0
W
Erlang Shen
StuNzz oG
Erlang Shen
3,671
1,820
0
3,388
8,945
3,813
438
0
8,627
0
24,982
L
2,130
1,023
0
1,186
7,067
2,531
0
3,129
3,834
0
14,216
W
Tsukuyomi
iScooter oG
Tsukuyomi
4,783
1,755
0
5,154
9,255
3,289
265
0
9,200
0
47,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,978
Gold Earned
32,653
188
Minions Killed
280
0
Camps Cleared
0
1,000,512
Distance Traveled
1,087,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,565
657
61
6
0
214,625
0
L
Bakasura
5,636
564
70
7
0
212,522
0
L
Fenrir
5,610
561
34
3
0
198,603
0
L
Ne Zha
6,044
604
44
4
0
210,675
0
W
Baron Samedi
5,963
596
45
5
0
191,717
0
L
Arachne
4,471
447
24
2
0
192,496
0
W
Ah Puch
7,712
771
66
7
0
197,707
0
W
Erlang Shen
5,979
598
32
3
0
233,177
0
L
Nemesis
4,217
422
16
2
0
186,216
0
W
Tsukuyomi
6,434
643
76
8
0
249,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role