Player Matchup

Da Ji
Da Ji
GigaTitan26
Da Ji
Level 173
God Stats
5W - 10L
1,460 SR
Queue Stats
585W - 574L
1,438 Elo+
Party 1
Izanami
Izanami
Jaharra
Izanami
Level 91
God Stats
2W - 4L
1,811 SR
Queue Stats
5W - 7L
1,816 Elo+
Party 2
Kuzenbo
Kuzenbo
Najakisi
Kuzenbo
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 72L
1,816 Elo+
Party 2
Chaac
Chaac
NinjaChaos
Chaac
Level 145
God Stats
10W - 13L
1,491 SR
Queue Stats
357W - 362L
1,437 Elo+
Party 1
Nox
Nox
Ryan J Chalmers
Nox
Level 128
God Stats
12W - 17L
1,472 SR
Queue Stats
421W - 420L
1,427 Elo+
Party 1
Team Averages
Level 132
1,547 SR
1,587 Elo+

VS

Team Averages
Level 125
1,531 SR
1,470 Elo+
Ganesha
Ganesha
Kirwan131
Ganesha
Level 126
God Stats
11W - 6L
1,689 SR
Queue Stats
248W - 243L
1,471 Elo+
Solo
Cabrakan
Cabrakan
Lotus-rouge35
Cabrakan
Level 103
God Stats
4W - 2L
1,647 SR
Queue Stats
437W - 434L
1,466 Elo+
Solo
Medusa
Medusa
Maxwello1996
Medusa
Level 123
God Stats
8W - 3L
1,597 SR
Queue Stats
211W - 197L
1,491 Elo+
Solo
Nox
Nox
SupeRTouMi o
Nox
Level 129
God Stats
2W - 4L
1,308 SR
Queue Stats
235W - 241L
1,429 Elo+
Solo
Tyr
Tyr
Tokiyoda
Tyr
Level 145
God Stats
6W - 7L
1,417 SR
Queue Stats
543W - 598L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
9,628
535
12,103
14,186
7,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Jaharra
Izanami
13
1 / 3 / 3
8,056
448
5,338
10,339
4,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Najakisi
Kuzenbo
12
1 / 2 / 7
7,798
433
7,555
12,642
15,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
13
1 / 5 / 0
8,323
462
5,519
18,677
18,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
4 / 5 / 3
8,607
478
9,534
10,318
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kirwan131
Ganesha
13
0 / 4 / 8
8,744
486
6,652
18,440
19,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Lotus-rouge35
Cabrakan
17
5 / 2 / 7
10,715
595
12,538
16,984
13,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
4 / 2 / 3
9,965
554
8,053
11,182
5,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
3 / 4 / 0
8,733
485
5,995
11,249
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 0 / 6
10,557
587
10,043
17,049
21,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
12
Kills
16
16
Deaths
12
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
1
4
7
L
Izanami
Jaharra
Izanami
1
3
3
0.83
W
Ganesha
Kirwan131
Ganesha
0
4
8
1
W
Cabrakan
Lotus-rouge35
Cabrakan
5
2
7
4.25
W
Medusa
4
2
3
2.75
L
Kuzenbo
Najakisi
Kuzenbo
1
2
7
2.25
L
Chaac
1
5
0
0.2
L
4
5
3
1.1
W
3
4
0
0.75
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,049
Damage
43,281
66,162
Taken
74,904
50,161
Mitigated
65,108
15,765
Healing
20,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,103
4,146
0
6,319
14,186
7,691
0
3,689
10,497
0
95,116
L
Izanami
Jaharra
Izanami
5,338
2,955
200
2,191
10,339
4,402
0
1,810
8,529
0
71,586
W
Ganesha
Kirwan131
Ganesha
6,652
302
939
3,000
18,440
19,285
0
6,912
11,479
29,898
0
W
Cabrakan
Lotus-rouge35
Cabrakan
12,538
879
0
7,625
16,984
13,621
18
2,193
14,704
98,207
1,890
W
Medusa
8,053
1,877
0
1,935
11,182
5,651
1,509
1,629
9,553
0
80,768
L
Kuzenbo
Najakisi
Kuzenbo
7,555
3,060
0
1,403
12,642
15,053
0
6,816
5,826
21,316
0
L
Chaac
5,519
778
0
4,647
18,677
18,536
270
5,321
13,356
0
55,849
L
9,534
1,577
0
1,005
10,318
4,479
0
6,976
3,342
57,306
0
W
5,995
452
0
625
11,249
5,472
255
6,201
5,048
57,585
0
W
10,043
1,373
0
6,443
17,049
21,079
424
1,785
14,416
0
67,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,412
Gold Earned
48,714
440
Minions Killed
484
0
Camps Cleared
0
1,696,306
Distance Traveled
1,736,612
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,628
535
116
6
0
437,263
2
L
Izanami
8,056
448
125
7
0
326,447
0
W
Ganesha
8,744
486
6
0
0
330,858
3
W
Cabrakan
10,715
595
120
7
0
334,071
0
W
Medusa
9,965
554
150
8
0
354,933
6
L
Kuzenbo
7,798
433
16
1
0
347,588
4
L
Chaac
8,323
462
93
5
0
291,438
0
L
Nox
8,607
478
90
5
0
293,570
7
W
Nox
8,733
485
104
6
0
339,986
7
W
Tyr
10,557
587
104
6
0
376,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role