Player Matchup

Maman Brigitte
Maman Brigitte
Mecuri88
Maman Brigitte
Level 63
God Stats
1W - 1L
1,738 SR
Queue Stats
3W - 7L
1,327 Elo+
Party 1
Sun Wukong
Sun Wukong
Velmer90
Sun Wukong
Level 12
God Stats
0W - 1L
1,379 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 1
Chronos
Chronos
zoniii
Chronos
Level 38
God Stats
15W - 7L
1,178 SR
Queue Stats
220W - 242L
1,383 Elo+
Solo
Team Averages
Level 38
1,431 SR
1,313 Elo+

VS

Team Averages
Level 40
1,378 SR
1,429 Elo+
Izanami
Izanami
CringyTurtle69
Izanami
Level 40
God Stats
31W - 31L
1,510 SR
Queue Stats
124W - 123L
1,360 Elo+
Solo
Atlas
Atlas
YoungMamba7548
Atlas
Level 49
God Stats
3W - 5L
1,324 SR
Queue Stats
47W - 60L
1,426 Elo+
Solo
Anubis
Anubis
nwebestgg78
Anubis
Level 30
God Stats
4W - 4L
1,300 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Mecuri88
Maman Brigitte
13
1 / 8 / 5
10,577
705
4,940
14,403
4,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Velmer90
Sun Wukong
13
2 / 5 / 5
10,812
721
7,461
16,884
12,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chronos
zoniii
Chronos
13
5 / 7 / 3
12,257
817
14,516
16,014
6,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 12
13,246
883
14,409
11,596
4,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 13
11,657
777
12,725
14,602
18,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
15
8 / 4 / 8
12,831
855
12,812
9,936
4,862
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
8
Kills
20
20
Deaths
8
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
L
Maman Brigitte
Mecuri88
Maman Brigitte
1
8
5
0.44
L
Sun Wukong
Velmer90
Sun Wukong
2
5
5
0.9
W
4
1
13
10.5
W
Anubis
8
4
8
3
L
Chronos
zoniii
Chronos
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,917
Damage
39,946
47,301
Taken
36,134
23,684
Mitigated
27,754
4,848
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,409
12,213
0
3,699
11,596
4,779
1,650
6,231
5,365
0
74,506
L
Maman Brigitte
Mecuri88
Maman Brigitte
4,940
119
0
250
14,403
4,523
0
7,117
7,286
30,791
0
L
Sun Wukong
Velmer90
Sun Wukong
7,461
942
0
1,810
16,884
12,205
0
9,822
7,062
0
33,453
W
12,725
3,374
0
1,559
14,602
18,113
295
7,308
7,294
30,731
1,792
W
Anubis
12,812
788
0
1,564
9,936
4,862
478
6,441
3,495
36,503
0
L
Chronos
zoniii
Chronos
14,516
3,117
88
2,700
16,014
6,956
0
7,228
8,786
39,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,646
Gold Earned
37,734
130
Minions Killed
156
0
Camps Cleared
0
778,135
Distance Traveled
730,549
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,246
883
94
6
0
238,495
1
L
Maman Brigitte
10,577
705
40
3
0
248,787
0
L
Sun Wukong
10,812
721
44
3
0
275,028
0
W
Atlas
11,657
777
20
1
0
279,134
2
W
Anubis
12,831
855
42
3
0
212,920
0
L
Chronos
12,257
817
46
3
0
254,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role