Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
AverageJoeMomma1
The Morrigan
Level 127
God Stats
1W - 4L
1,462 SR
Queue Stats
168W - 192L
1,508 Elo+
Party 2
Cernunnos
Cernunnos
GrandMasterHuey
Cernunnos
Level 152
God Stats
1W - 1L
1,909 SR
Queue Stats
373W - 364L
1,565 Elo+
Party 3
Maui
Maui
TheGamefather___
Maui
Level 126
God Stats
2W - 4L
1,319 SR
Queue Stats
672W - 659L
1,470 Elo+
Party 2
Nemesis
Nemesis
blazed-windu
Nemesis
Level 159
God Stats
14W - 16L
1,525 SR
Queue Stats
765W - 785L
1,534 Elo+
Party 2
Team Averages
Level 139
1,543 SR
1,515 Elo+

VS

Team Averages
Level 103
1,622 SR
1,523 Elo+
Set
Set
Mängä
Set
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 25L
1,624 Elo+
Party 1
Chang'e
Chang'e
RGRV1031
Chang'e
Level 95
God Stats
2W - 0L
1,794 SR
Queue Stats
16W - 28L
1,438 Elo+
Party 1
Xbalanque
Xbalanque
Shylock44
Xbalanque
Level 124
God Stats
5W - 0L
1,815 SR
Queue Stats
33W - 43L
1,470 Elo+
Party 1
Bacchus
Bacchus
pugboi
Bacchus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
sweek256
Sun Wukong
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 161L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 4 / 3
9,188
484
9,928
12,009
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

The Morrigan
AverageJoeMomma1
The Morrigan
17
1 / 3 / 1
9,247
487
8,498
13,896
6,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
GrandMasterHuey
Cernunnos
15
1 / 1 / 1
9,416
496
8,993
11,669
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 4 / 1
9,226
486
5,372
17,935
19,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
blazed-windu
Nemesis
15
0 / 2 / 2
9,774
514
12,625
20,625
17,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
7 / 3 / 4
10,714
564
13,581
20,927
12,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
RGRV1031
Chang'e
14
1 / 1 / 7
9,251
487
8,136
14,399
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Shylock44
Xbalanque
16
3 / 0 / 6
9,744
513
13,074
8,724
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
pugboi
Bacchus
13
1 / 1 / 10
8,987
473
7,448
14,449
17,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
sweek256
Sun Wukong
17
2 / 1 / 0
10,782
567
13,081
20,243
18,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
14
14
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
3
0.63
L
The Morrigan
AverageJoeMomma1
The Morrigan
1
3
1
0.5
L
Cernunnos
GrandMasterHuey
Cernunnos
1
1
1
1.5
W
Set
7
3
4
3
W
Chang'e
RGRV1031
Chang'e
1
1
7
4.5
W
Xbalanque
Shylock44
Xbalanque
3
0
6
6
L
3
4
1
0.88
L
Nemesis
blazed-windu
Nemesis
0
2
2
0.5
W
Bacchus
pugboi
Bacchus
1
1
10
6
W
Sun Wukong
sweek256
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,416
Damage
55,320
76,134
Taken
78,742
53,096
Mitigated
58,112
24,496
Healing
31,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,928
243
0
1,962
12,009
5,286
0
3,578
8,385
74,471
0
L
The Morrigan
AverageJoeMomma1
The Morrigan
8,498
1,365
40
7,945
13,896
6,353
0
2,433
11,312
91,541
3,482
L
Cernunnos
GrandMasterHuey
Cernunnos
8,993
3,391
0
3,945
11,669
4,967
1,344
2,882
8,679
0
84,410
W
Set
13,581
6,467
0
4,414
20,927
12,075
546
7,443
13,465
0
111,654
W
Chang'e
RGRV1031
Chang'e
8,136
812
6,321
9,421
14,399
5,884
636
6,487
7,910
59,323
0
W
Xbalanque
Shylock44
Xbalanque
13,074
8,455
0
1,916
8,724
3,787
2,292
2,099
6,625
0
89,074
L
5,372
979
0
3,699
17,935
19,030
203
5,534
12,179
21,498
0
L
Nemesis
blazed-windu
Nemesis
12,625
4,716
0
6,905
20,625
17,460
112
1,297
19,265
0
81,843
W
Bacchus
pugboi
Bacchus
7,448
1,148
0
2,795
14,449
17,548
464
3,972
10,475
21,068
0
W
Sun Wukong
sweek256
Sun Wukong
13,081
2,744
0
6,469
20,243
18,818
0
4,501
15,742
0
83,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,851
Gold Earned
49,478
566
Minions Killed
489
0
Camps Cleared
0
1,830,524
Distance Traveled
1,953,622
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,188
484
132
7
0
359,723
3
L
The Morrigan
9,247
487
130
7
0
387,433
1
L
Cernunnos
9,416
496
139
7
0
362,174
0
W
Set
10,714
564
128
7
0
403,937
2
W
Chang'e
9,251
487
98
5
0
386,848
6
W
Xbalanque
9,744
513
115
6
0
375,567
7
L
Maui
9,226
486
25
1
0
358,242
3
L
Nemesis
9,774
514
140
7
0
362,952
8
W
Bacchus
8,987
473
16
1
0
411,816
2
W
Sun Wukong
10,782
567
132
7
0
375,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role