Player Matchup

Osiris
Osiris
Arcohn
Osiris
Level 67
God Stats
2W - 9L
1,323 SR
Queue Stats
26W - 26L
1,537 Elo+
Party 2
Ullr
Ullr
DivineKhaiden
Ullr
Level 83
God Stats
1W - 3L
1,242 SR
Queue Stats
62W - 82L
1,332 Elo+
Party 3
Lancelot
Lancelot
FosterAC
Lancelot
Level 125
God Stats
2W - 3L
1,533 SR
Queue Stats
51W - 62L
1,449 Elo+
Party 2
Sylvanus
Sylvanus
Jor-el456
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,159 Elo+
Party 3
Kukulkan
Kukulkan
Nizaro110
Kukulkan
Level 28
God Stats
6W - 2L
1,759 SR
Queue Stats
37W - 48L
1,456 Elo+
Party 2
Team Averages
Level 61
1,471 SR
1,386 Elo+

VS

Team Averages
Level 61
1,498 SR
1,379 Elo+
Hercules
Hercules
Dmason54
Hercules
Level 37
God Stats
3W - 5L
1,375 SR
Queue Stats
139W - 185L
1,359 Elo+
Party 1
Surtr
Surtr
HippyChrist
Surtr
Level 127
God Stats
12W - 10L
1,557 SR
Queue Stats
210W - 249L
1,366 Elo+
Party 1
Thanatos
Thanatos
LoboEvolution1
Thanatos
Level 44
God Stats
17W - 13L
1,522 SR
Queue Stats
48W - 55L
1,489 Elo+
Solo
Chronos
Chronos
deadpool9329
Chronos
Level 66
God Stats
1W - 0L
1,662 SR
Queue Stats
210W - 271L
1,360 Elo+
Party 1
Sol
Sol
lszanyi
Sol
Level 29
God Stats
26W - 24L
1,374 SR
Queue Stats
124W - 152L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Arcohn
Osiris
11
1 / 3 / 1
6,606
508
5,665
9,083
9,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 1
5,654
435
2,574
10,692
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
FosterAC
Lancelot
11
4 / 1 / 0
6,993
538
7,173
9,746
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
Jor-el456
Sylvanus
10
0 / 4 / 2
6,541
503
2,623
9,013
5,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Nizaro110
Kukulkan
12
1 / 3 / 2
7,117
547
7,898
5,300
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dmason54
Hercules
12
3 / 2 / 0
7,058
543
5,068
10,124
10,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 5
7,029
541
4,914
10,730
9,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
12
2 / 1 / 0
6,779
521
2,719
11,632
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
deadpool9329
Chronos
12
0 / 2 / 3
6,779
521
2,237
7,734
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
13
7 / 1 / 1
8,348
642
12,984
7,883
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
14
14
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
Arcohn
Osiris
1
3
1
0.5
L
0
3
1
0.17
W
Hercules
Dmason54
Hercules
3
2
0
1.5
L
Lancelot
FosterAC
Lancelot
4
1
0
4
W
2
0
5
4.5
L
Sylvanus
Jor-el456
Sylvanus
0
4
2
0.25
W
Thanatos
2
1
0
2
L
Kukulkan
Nizaro110
Kukulkan
1
3
2
0.67
W
Chronos
deadpool9329
Chronos
0
2
3
0.75
W
Sol
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,933
Damage
27,922
43,834
Taken
48,103
25,395
Mitigated
30,250
7,590
Healing
18,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Arcohn
Osiris
5,665
1,573
0
898
9,083
9,726
0
52
8,237
0
33,131
L
2,574
1,018
0
1,469
10,692
3,932
672
5,109
5,439
0
41,572
W
Hercules
Dmason54
Hercules
5,068
1,489
0
3,828
10,124
10,930
17
0
9,362
0
39,635
L
Lancelot
FosterAC
Lancelot
7,173
1,955
0
979
9,746
3,912
0
2,179
7,395
0
45,146
W
4,914
1,691
0
3,564
10,730
9,030
90
2,979
7,751
1,675
35,614
L
Sylvanus
Jor-el456
Sylvanus
2,623
1,131
2,042
1,692
9,013
5,921
189
5,551
3,325
22,612
0
W
Thanatos
2,719
732
0
6,162
11,632
4,397
0
1,391
10,194
0
43,339
L
Kukulkan
Nizaro110
Kukulkan
7,898
481
0
510
5,300
1,904
32
2,541
2,675
47,749
0
W
Chronos
deadpool9329
Chronos
2,237
472
0
1,040
7,734
3,009
0
3,864
3,870
46,594
0
W
Sol
12,984
7,360
0
3,889
7,883
2,884
1,576
2,287
5,596
61,875
8,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,911
Gold Earned
35,993
321
Minions Killed
360
0
Camps Cleared
0
1,282,039
Distance Traveled
1,241,831
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,606
508
51
4
0
242,695
0
L
Ullr
5,654
435
72
6
0
221,753
2
W
Hercules
7,058
543
56
4
0
223,336
0
L
Lancelot
6,993
538
70
5
0
285,102
0
W
Surtr
7,029
541
44
3
0
278,377
0
L
Sylvanus
6,541
503
31
2
0
255,623
0
W
Thanatos
6,779
521
72
6
0
255,647
0
L
Kukulkan
7,117
547
97
7
0
276,866
0
W
Chronos
6,779
521
82
6
0
254,495
0
W
Sol
8,348
642
106
8
0
229,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role