Player Matchup

Mulan
Mulan
Ganman10
Mulan
Level 159
God Stats
6W - 2L
1,688 SR
Queue Stats
64W - 65L
1,567 Elo+
Party 1
Yemoja
Yemoja
OneWipeAndFlush
Yemoja
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 70L
1,510 Elo+
Party 1
Chaac
Chaac
Rennobro
Chaac
Level 128
God Stats
1W - 0L
1,174 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Maui
Maui
Ryanater
Maui
Level 149
God Stats
7W - 7L
1,449 SR
Queue Stats
34W - 20L
1,614 Elo+
Party 1
Sol
Sol
TheGreenestBean
Sol
Level 154
God Stats
1W - 1L
1,389 SR
Queue Stats
89W - 82L
1,533 Elo+
Party 1
Team Averages
Level 130
1,440 SR
1,545 Elo+

VS

Team Averages
Level 134
1,506 SR
1,585 Elo+
Tyr
Tyr
AP90
Tyr
Level 96
God Stats
3W - 3L
1,570 SR
Queue Stats
111W - 105L
1,585 Elo+
Party 2
Sobek
Sobek
GoBeyond199824
Sobek
Level 123
God Stats
0W - 1L
1,262 SR
Queue Stats
96W - 86L
1,551 Elo+
Solo
Anhur
Anhur
Gonzxles
Anhur
Level 137
God Stats
12W - 10L
1,593 SR
Queue Stats
246W - 215L
1,584 Elo+
Solo
Maman Brigitte
Maman Brigitte
KeIpy
Maman Brigitte
Level 157
God Stats
3W - 2L
1,738 SR
Queue Stats
70W - 64L
1,639 Elo+
Solo
Scylla
Scylla
Zxxis
Scylla
Level 158
God Stats
8W - 8L
1,368 SR
Queue Stats
286W - 259L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ganman10
Mulan
14
6 / 2 / 2
8,822
551
11,889
14,359
8,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 2
8,672
542
5,192
11,741
5,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Rennobro
Chaac
14
1 / 0 / 3
8,851
553
5,817
14,680
11,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
13
1 / 1 / 9
8,408
526
7,316
13,862
11,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 1 / 3
11,457
716
15,348
11,234
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AP90
Tyr
14
0 / 3 / 2
8,704
544
9,814
14,997
13,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 5 / 2
7,732
483
5,936
14,375
12,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Gonzxles
Anhur
13
0 / 2 / 2
7,966
498
4,021
12,690
4,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maman Brigitte
KeIpy
Maman Brigitte
14
3 / 3 / 1
8,094
506
5,910
16,206
6,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Zxxis
Scylla
14
1 / 1 / 1
8,174
511
10,136
8,210
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
7
7
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
AP90
Tyr
0
3
2
0.33
W
Mulan
Ganman10
Mulan
6
2
2
3.5
L
3
5
2
0.8
L
Anhur
Gonzxles
Anhur
0
2
2
0.5
L
Maman Brigitte
KeIpy
Maman Brigitte
3
3
1
1.17
W
1
3
2
0.67
W
Chaac
Rennobro
Chaac
1
0
3
2.5
W
Maui
1
1
9
5.5
W
5
1
3
6.5
L
Scylla
Zxxis
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,562
Damage
35,817
65,876
Taken
66,478
43,478
Mitigated
41,239
24,071
Healing
17,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
AP90
Tyr
9,814
1,153
0
4,147
14,997
13,482
0
2,425
11,798
0
72,422
W
Mulan
Ganman10
Mulan
11,889
3,872
0
6,084
14,359
8,035
622
4,560
9,799
0
64,236
L
5,936
979
0
2,015
14,375
12,937
0
5,836
8,522
12,336
0
L
Anhur
Gonzxles
Anhur
4,021
2,338
0
3,862
12,690
4,788
0
8,157
4,533
0
57,326
L
Maman Brigitte
KeIpy
Maman Brigitte
5,910
496
0
6,543
16,206
6,618
0
4,708
11,452
73,382
0
W
5,192
1,681
1,006
1,655
11,741
5,916
1,406
7,653
4,088
58,067
7,252
W
Chaac
Rennobro
Chaac
5,817
786
0
5,809
14,680
11,924
2,025
791
13,889
0
60,313
W
Maui
7,316
1,997
0
1,931
13,862
11,753
192
6,504
7,358
25,362
311
W
15,348
5,475
0
7,586
11,234
5,850
0
3,034
8,200
99,034
15,800
L
Scylla
Zxxis
Scylla
10,136
1,714
0
1,210
8,210
3,414
0
5,101
3,015
70,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,210
Gold Earned
40,670
512
Minions Killed
489
0
Camps Cleared
0
1,571,946
Distance Traveled
1,598,200
2
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,704
544
123
8
0
315,673
3
W
Mulan
8,822
551
82
5
0
335,934
0
L
Sobek
7,732
483
12
1
0
310,484
7
L
Anhur
7,966
498
109
7
0
294,517
8
L
Maman Brigitte
8,094
506
113
7
0
376,453
5
W
Yemoja
8,672
542
113
7
0
285,182
0
W
Chaac
8,851
553
99
6
0
324,356
0
W
Maui
8,408
526
35
2
0
307,247
0
W
Sol
11,457
716
183
11
0
319,227
2
L
Scylla
8,174
511
132
8
0
301,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role