Player Matchup

Skadi
Skadi
BaruchiJunior
Skadi
Level 22
God Stats
0W - 6L
1,500 SR
Queue Stats
25W - 67L
1,271 Elo+
Party 3
Ne Zha
Ne Zha
Nadir2140
Ne Zha
Level 48
God Stats
6W - 4L
1,837 SR
Queue Stats
33W - 64L
1,214 Elo+
Party 3
Shiva
Shiva
Nejihyuga5368
Shiva
Level 43
God Stats
1W - 7L
1,399 SR
Queue Stats
13W - 37L
1,253 Elo+
Party 3
Yemoja
Yemoja
YassirEl21
Yemoja
Level 12
God Stats
10W - 22L
1,265 SR
Queue Stats
39W - 74L
1,248 Elo+
Party 3
Discordia
Discordia
karyouh
Discordia
Level 58
God Stats
3W - 6L
1,481 SR
Queue Stats
43W - 86L
1,204 Elo+
Party 3
Team Averages
Level 37
1,496 SR
1,238 Elo+

VS

Team Averages
Level 61
1,515 SR
1,423 Elo+
Ares
Ares
Entropicspectre
Ares
Level 86
God Stats
4W - 1L
1,691 SR
Queue Stats
55W - 74L
1,350 Elo+
Party 2
Hachiman
Hachiman
FrozenLeviathan9
Hachiman
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 175L
1,384 Elo+
Party 2
Persephone
Persephone
Lude800hp
Persephone
Level 66
God Stats
9W - 11L
1,388 SR
Queue Stats
208W - 197L
1,440 Elo+
Party 1
Nemesis
Nemesis
Reginald06
Nemesis
Level 41
God Stats
4W - 1L
1,494 SR
Queue Stats
99W - 74L
1,465 Elo+
Solo
Zeus
Zeus
Tranzmo
Zeus
Level 65
God Stats
5W - 5L
1,500 SR
Queue Stats
318W - 299L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,933
424
5,089
9,372
3,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
Nadir2140
Ne Zha
10
1 / 6 / 1
5,995
428
6,768
13,855
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 3 / 1
6,892
492
5,150
13,786
7,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
YassirEl21
Yemoja
10
1 / 2 / 1
6,502
464
2,066
10,257
6,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
karyouh
Discordia
10
0 / 6 / 1
5,674
405
3,374
8,760
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
7,082
506
7,342
10,772
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 1 / 2
7,006
500
6,297
6,120
2,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Lude800hp
Persephone
12
1 / 1 / 5
8,090
578
7,083
6,566
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Reginald06
Nemesis
15
13 / 0 / 1
9,282
663
10,253
10,937
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zeus
Tranzmo
Zeus
15
4 / 1 / 1
9,275
663
10,944
10,172
3,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
19
19
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
0
1
6
3
W
1
1
2
2
W
Persephone
Lude800hp
Persephone
1
1
5
3.5
L
Ne Zha
Nadir2140
Ne Zha
1
6
1
0.25
L
1
3
1
0.5
W
Nemesis
Reginald06
Nemesis
13
0
1
13.5
W
Zeus
Tranzmo
Zeus
4
1
1
4.5
L
Yemoja
YassirEl21
Yemoja
1
2
1
0.75
L
Discordia
karyouh
Discordia
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,447
Damage
41,919
56,030
Taken
44,567
25,503
Mitigated
21,230
13,588
Healing
17,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,089
2,208
0
951
9,372
3,323
0
3,368
5,982
0
39,172
W
7,342
688
244
2,576
10,772
8,851
0
1,077
9,695
25,053
0
W
6,297
3,731
0
1,457
6,120
2,591
620
1,018
5,102
0
48,246
W
Persephone
Lude800hp
Persephone
7,083
277
0
1,548
6,566
2,234
489
1,799
4,754
46,750
0
L
Ne Zha
Nadir2140
Ne Zha
6,768
2,881
0
2,057
13,855
5,086
0
3,555
10,167
0
39,517
L
5,150
1,746
0
4,432
13,786
7,824
0
10,629
3,055
0
39,732
W
Nemesis
Reginald06
Nemesis
10,253
5,236
0
4,228
10,937
4,329
120
1,546
9,391
0
71,696
W
Zeus
Tranzmo
Zeus
10,944
2,761
0
7,225
10,172
3,225
1,013
0
10,172
80,064
0
L
Yemoja
YassirEl21
Yemoja
2,066
612
2,545
2,603
10,257
6,515
0
3,847
6,386
15,691
0
L
Discordia
karyouh
Discordia
3,374
219
0
1,000
8,760
2,755
0
3,475
5,071
33,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,996
Gold Earned
40,735
245
Minions Killed
418
0
Camps Cleared
0
1,293,004
Distance Traveled
1,393,058
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,933
424
61
4
0
221,502
5
W
Ares
7,082
506
23
2
0
282,513
1
W
Hachiman
7,006
500
73
5
0
254,552
0
W
Persephone
8,090
578
82
6
0
259,408
0
L
Ne Zha
5,995
428
44
3
0
291,589
0
L
Shiva
6,892
492
71
5
0
287,693
2
W
Nemesis
9,282
663
106
8
0
355,436
0
W
Zeus
9,275
663
134
10
0
241,149
0
L
Yemoja
6,502
464
17
1
0
256,662
5
L
Discordia
5,674
405
52
4
0
235,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role