Player Matchup

Olorun
Olorun
AIexbc
Olorun
Level 25
God Stats
1W - 2L
1,291 SR
Queue Stats
6W - 20L
1,083 Elo+
Party 1
Hachiman
Hachiman
Twtch_NanoGlzz
Hachiman
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,399 Elo+
Party 1
Bakasura
Bakasura
los_cremas2
Bakasura
Level 61
God Stats
0W - 3L
1,206 SR
Queue Stats
92W - 130L
1,352 Elo+
Party 1
Ymir
Ymir
oophillipoo
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 41L
1,349 Elo+
Solo
Sun Wukong
Sun Wukong
zCxii-_-
Sun Wukong
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 91L
1,339 Elo+
Party 1
Team Averages
Level 32
1,399 SR
1,305 Elo+

VS

Team Averages
Level 46
1,455 SR
1,454 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
TheDynamiteone1
Hachiman
Level 38
God Stats
4W - 5L
1,446 SR
Queue Stats
142W - 128L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
Un1verz3x
Ao Kuang
Level 69
God Stats
3W - 6L
1,345 SR
Queue Stats
47W - 56L
1,461 Elo+
Party 2
Discordia
Discordia
WHITETIGERELITE
Discordia
Level 26
God Stats
3W - 4L
1,450 SR
Queue Stats
17W - 27L
1,355 Elo+
Party 2
Jormungandr
Jormungandr
olson2block
Jormungandr
Level 55
God Stats
4W - 3L
1,536 SR
Queue Stats
27W - 32L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AIexbc
Olorun
10
1 / 5 / 1
5,912
455
4,425
9,573
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
9
0 / 4 / 0
5,410
416
5,009
7,560
2,377
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
los_cremas2
Bakasura
11
1 / 1 / 3
6,513
501
3,410
12,688
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,503
423
2,613
12,316
8,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
zCxii-_-
Sun Wukong
13
2 / 3 / 0
7,520
578
5,860
9,977
5,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 2 / 6
7,796
600
6,699
12,842
8,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
12
6 / 0 / 2
7,385
568
11,921
5,223
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Un1verz3x
Ao Kuang
12
7 / 0 / 1
7,150
550
8,310
6,581
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Discordia
WHITETIGERELITE
Discordia
11
1 / 0 / 2
6,366
490
5,053
4,293
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
olson2block
Jormungandr
10
0 / 2 / 4
6,162
474
5,498
9,392
5,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
16
16
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
2
6
2.5
L
Olorun
AIexbc
Olorun
1
5
1
0.3
W
Hachiman
6
0
2
7
L
Hachiman
0
4
0
0
W
Ao Kuang
Un1verz3x
Ao Kuang
7
0
1
7.5
W
Discordia
WHITETIGERELITE
Discordia
1
0
2
2
L
Bakasura
los_cremas2
Bakasura
1
1
3
2.5
W
Jormungandr
olson2block
Jormungandr
0
2
4
1
L
0
3
0
0
L
Sun Wukong
zCxii-_-
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,317
Damage
37,481
52,114
Taken
38,331
24,887
Mitigated
19,560
9,100
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,699
2,033
0
3,370
12,842
8,160
56
691
12,122
0
50,487
L
Olorun
AIexbc
Olorun
4,425
2,042
180
973
9,573
3,502
591
5,713
3,860
33,872
0
W
Hachiman
11,921
7,701
0
3,033
5,223
2,100
1,478
940
4,203
0
50,259
L
Hachiman
5,009
3,361
0
781
7,560
2,377
0
1,823
5,737
0
33,012
W
Ao Kuang
Un1verz3x
Ao Kuang
8,310
3,044
0
547
6,581
2,334
0
1,201
5,380
33,833
0
W
Discordia
WHITETIGERELITE
Discordia
5,053
339
0
0
4,293
1,241
933
1,416
2,877
29,215
0
L
Bakasura
los_cremas2
Bakasura
3,410
2,494
0
3,325
12,688
4,884
0
5,595
7,093
0
42,311
W
Jormungandr
olson2block
Jormungandr
5,498
1,469
0
1,191
9,392
5,725
323
2,790
6,392
29,773
0
L
2,613
270
0
1,950
12,316
8,492
0
3,680
8,636
12,853
0
L
Sun Wukong
zCxii-_-
Sun Wukong
5,860
681
0
1,891
9,977
5,632
0
2,050
7,927
0
54,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,858
Gold Earned
34,859
267
Minions Killed
284
0
Camps Cleared
0
1,254,072
Distance Traveled
1,287,523
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,796
600
88
7
0
237,721
0
L
Olorun
5,912
455
47
4
0
220,062
0
W
Hachiman
7,385
568
74
6
0
252,825
0
L
Hachiman
5,410
416
49
4
0
226,155
0
W
Ao Kuang
7,150
550
40
3
0
287,720
2
W
Discordia
6,366
490
47
4
0
266,420
0
L
Bakasura
6,513
501
66
5
0
307,853
0
W
Jormungandr
6,162
474
35
3
0
242,837
0
L
Ymir
5,503
423
17
1
0
245,006
8
L
Sun Wukong
7,520
578
88
7
0
254,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role