Player Matchup

Pele
Pele
Briaprettibabiee
Pele
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,385 Elo+
Party 1
Sun Wukong
Sun Wukong
Demon_Lord_Dubz
Sun Wukong
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 133L
1,365 Elo+
Party 1
Ix Chel
Ix Chel
NienteAmina
Ix Chel
Level 29
God Stats
0W - 1L
1,202 SR
Queue Stats
7W - 8L
1,365 Elo+
Party 1
Team Averages
Level 77
1,401 SR
1,372 Elo+

VS

Team Averages
Level 93
1,521 SR
1,359 Elo+
Mercury
Mercury
FaKe_Mimi
Mercury
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 234L
1,368 Elo+
Party 2
Anubis
Anubis
UndergradPick99
Anubis
Level 100
God Stats
20W - 14L
1,740 SR
Queue Stats
219W - 222L
1,376 Elo+
Solo
Yemoja
Yemoja
Yuxihara
Yemoja
Level 82
God Stats
4W - 6L
1,322 SR
Queue Stats
314W - 321L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
6,700
670
2,938
9,222
2,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Demon_Lord_Dubz
Sun Wukong
9
0 / 2 / 1
6,939
694
5,663
11,585
7,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
NienteAmina
Ix Chel
10
1 / 2 / 0
7,230
723
4,406
5,877
1,955
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FaKe_Mimi
Mercury
10
1 / 1 / 5
7,894
789
4,899
6,965
2,560
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
7 / 0 / 1
9,017
902
12,946
6,466
3,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Yuxihara
Yemoja
11
0 / 0 / 6
7,489
749
1,400
2,947
1,663
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
8
8
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Sun Wukong
Demon_Lord_Dubz
Sun Wukong
0
2
1
0.25
W
Mercury
FaKe_Mimi
Mercury
1
1
5
3.5
L
Ix Chel
NienteAmina
Ix Chel
1
2
0
0.5
W
7
0
1
7.5
W
Yemoja
Yuxihara
Yemoja
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,007
Damage
19,245
26,684
Taken
16,378
12,302
Mitigated
7,759
3,709
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,938
236
0
1,114
9,222
2,495
0
4,952
4,270
0
18,289
L
Sun Wukong
Demon_Lord_Dubz
Sun Wukong
5,663
590
223
940
11,585
7,852
0
5,848
5,737
0
16,493
W
Mercury
FaKe_Mimi
Mercury
4,899
1,975
0
295
6,965
2,560
350
2,796
4,169
0
27,850
L
Ix Chel
NienteAmina
Ix Chel
4,406
939
445
987
5,877
1,955
0
3,897
1,980
26,975
0
W
12,946
243
0
2,385
6,466
3,536
304
1,256
5,210
51,285
0
W
Yemoja
Yuxihara
Yemoja
1,400
650
3,687
842
2,947
1,663
355
733
2,214
5,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,869
Gold Earned
24,400
93
Minions Killed
120
0
Camps Cleared
0
481,341
Distance Traveled
510,437
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,700
670
29
3
0
178,725
0
L
Sun Wukong
6,939
694
27
3
0
161,500
0
W
Mercury
7,894
789
44
4
0
219,502
0
L
Ix Chel
7,230
723
37
4
0
141,116
0
W
Anubis
9,017
902
68
7
0
151,521
0
W
Yemoja
7,489
749
8
1
0
139,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role