Player Matchup

Sylvanus
Sylvanus
Jeinxyy
Sylvanus
Level 43
God Stats
3W - 1L
1,505 SR
Queue Stats
33W - 31L
1,427 Elo+
Party 2
Nemesis
Nemesis
Riiamu
Nemesis
Level 63
God Stats
12W - 11L
1,451 SR
Queue Stats
107W - 117L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
honeycomb614
Zhong Kui
Level 128
God Stats
3W - 3L
1,452 SR
Queue Stats
38W - 37L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
iTzFrostyzz
Danzaburou
Level 122
God Stats
2W - 1L
1,729 SR
Queue Stats
24W - 36L
1,360 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xwaterdragonx11
Morgan Le Fay
Level 129
God Stats
43W - 19L
1,603 SR
Queue Stats
585W - 561L
1,493 Elo+
Solo
Team Averages
Level 97
1,548 SR
1,437 Elo+

VS

Team Averages
Level 50
1,537 SR
1,464 Elo+
Chernobog
Chernobog
 
Chernobog
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
MouseKaToolie15
Loki
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 18L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
aslanda1
Sun Wukong
Level 98
God Stats
11W - 7L
1,492 SR
Queue Stats
34W - 40L
1,453 Elo+
Party 1
Ganesha
Ganesha
powrlegacy
Ganesha
Level 49
God Stats
4W - 3L
1,694 SR
Queue Stats
103W - 116L
1,464 Elo+
Party 3
Agni
Agni
shaviutz
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jeinxyy
Sylvanus
11
1 / 1 / 4
6,681
557
3,220
10,173
6,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Riiamu
Nemesis
14
5 / 0 / 3
8,119
677
4,551
7,945
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
honeycomb614
Zhong Kui
13
1 / 0 / 0
7,703
642
6,667
6,126
6,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
iTzFrostyzz
Danzaburou
12
0 / 0 / 4
7,049
587
6,535
8,810
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
xwaterdragonx11
Morgan Le Fay
14
7 / 1 / 1
8,209
684
10,751
6,966
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
1 / 1 / 0
6,463
539
5,676
5,872
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
5,749
479
3,243
9,292
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
aslanda1
Sun Wukong
12
0 / 1 / 0
7,030
586
4,286
10,735
7,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
powrlegacy
Ganesha
9
0 / 2 / 1
6,223
519
5,649
11,436
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
10
1 / 6 / 0
6,235
520
5,381
9,345
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
2
2
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
1
0
1
W
Sylvanus
Jeinxyy
Sylvanus
1
1
4
3
L
0
4
0
0
W
Nemesis
Riiamu
Nemesis
5
0
3
6.5
L
Sun Wukong
aslanda1
Sun Wukong
0
1
0
0
W
Zhong Kui
honeycomb614
Zhong Kui
1
0
0
1
W
Danzaburou
iTzFrostyzz
Danzaburou
0
0
4
2
L
Ganesha
powrlegacy
Ganesha
0
2
1
0.25
L
Agni
1
6
0
0.17
W
Morgan Le Fay
xwaterdragonx11
Morgan Le Fay
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,724
Damage
24,235
40,020
Taken
46,680
23,077
Mitigated
23,801
14,935
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,676
3,015
0
1,395
5,872
1,993
127
1,235
4,637
0
48,389
W
Sylvanus
Jeinxyy
Sylvanus
3,220
1,457
2,541
2,479
10,173
6,943
431
3,906
6,134
19,071
0
L
3,243
406
0
661
9,292
3,287
0
4,121
5,141
0
41,272
W
Nemesis
Riiamu
Nemesis
4,551
2,128
0
1,073
7,945
3,464
0
1,267
6,578
0
76,109
L
Sun Wukong
aslanda1
Sun Wukong
4,286
773
0
3,187
10,735
7,115
0
5,021
5,219
0
54,210
W
Zhong Kui
honeycomb614
Zhong Kui
6,667
494
0
2,832
6,126
6,503
0
0
6,126
50,641
474
W
Danzaburou
iTzFrostyzz
Danzaburou
6,535
2,890
0
3,584
8,810
3,255
782
2,378
6,408
0
50,194
L
Ganesha
powrlegacy
Ganesha
5,649
126
0
3,264
11,436
7,683
0
2,326
9,110
21,206
0
L
Agni
5,381
144
0
1,370
9,345
3,723
0
6,936
2,409
39,613
0
W
Morgan Le Fay
xwaterdragonx11
Morgan Le Fay
10,751
1,251
0
2,426
6,966
2,912
260
2,932
3,744
62,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,761
Gold Earned
31,700
426
Minions Killed
380
0
Camps Cleared
0
1,218,793
Distance Traveled
1,277,151
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,463
539
115
10
0
264,256
2
W
Sylvanus
6,681
557
30
3
0
195,288
0
L
Loki
5,749
479
69
6
0
271,599
1
W
Nemesis
8,119
677
114
10
0
308,533
0
L
Sun Wukong
7,030
586
103
9
0
257,693
0
W
Zhong Kui
7,703
642
105
9
0
220,819
5
W
Danzaburou
7,049
587
82
7
0
239,312
0
L
Ganesha
6,223
519
6
1
0
245,506
3
L
Agni
6,235
520
87
7
0
238,097
0
W
Morgan Le Fay
8,209
684
95
8
0
254,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role