Player Matchup

Cerberus
Cerberus
ChacaPrime
Cerberus
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
316W - 292L
1,500 Elo+
Party 3
Thanatos
Thanatos
ExoduKamikaze
Thanatos
Level 120
God Stats
63W - 49L
1,576 SR
Queue Stats
281W - 280L
1,417 Elo+
Party 3
Hachiman
Hachiman
Phligga
Hachiman
Level 106
God Stats
4W - 4L
1,712 SR
Queue Stats
139W - 204L
1,514 Elo+
Party 1
Tyr
Tyr
The Edworld
Tyr
Level 143
God Stats
6W - 4L
1,604 SR
Queue Stats
130W - 171L
1,472 Elo+
Party 1
Raijin
Raijin
pleberry
Raijin
Level 89
God Stats
10W - 7L
1,771 SR
Queue Stats
56W - 90L
1,464 Elo+
Party 1
Team Averages
Level 115
1,633 SR
1,473 Elo+

VS

Team Averages
Level 75
1,544 SR
1,478 Elo+
Tyr
Tyr
MaloThePhoneApp
Tyr
Level 44
God Stats
10W - 10L
1,493 SR
Queue Stats
73W - 70L
1,539 Elo+
Solo
Anubis
Anubis
Mastercat15
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,358 Elo+
Party 2
Cupid
Cupid
RemusTheKing
Cupid
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 343L
1,495 Elo+
Party 2
Da Ji
Da Ji
Torritugia
Da Ji
Level 124
God Stats
1W - 2L
1,243 SR
Queue Stats
164W - 194L
1,506 Elo+
Party 2
Cerberus
Cerberus
WizzardCraft77
Cerberus
Level 49
God Stats
6W - 1L
1,987 SR
Queue Stats
40W - 50L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChacaPrime
Cerberus
14
1 / 1 / 6
8,594
506
5,897
12,882
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ExoduKamikaze
Thanatos
15
4 / 1 / 4
9,303
547
5,352
13,813
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Phligga
Hachiman
16
0 / 1 / 2
9,646
567
5,539
7,225
2,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 1 / 0
9,789
576
6,674
16,508
21,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Raijin
pleberry
Raijin
16
4 / 1 / 5
10,136
596
16,919
6,913
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 0
10,343
608
9,024
13,087
8,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
13
0 / 5 / 0
7,737
455
1,205
10,976
4,092
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 1 / 0
8,930
525
3,911
9,145
3,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
13
0 / 2 / 3
7,843
461
7,228
14,683
5,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
11
1 / 0 / 1
7,453
438
5,218
12,267
10,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
5
5
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChacaPrime
Cerberus
1
1
6
4
W
Thanatos
ExoduKamikaze
Thanatos
4
1
4
6
L
3
1
0
3
L
Anubis
0
5
0
0
W
Hachiman
Phligga
Hachiman
0
1
2
1
L
1
1
0
1
W
0
1
0
0
L
Da Ji
0
2
3
0.75
L
Cerberus
1
0
1
1.5
W
Raijin
pleberry
Raijin
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,381
Damage
26,586
57,341
Taken
60,158
43,324
Mitigated
31,781
27,152
Healing
20,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChacaPrime
Cerberus
5,897
291
0
2,573
12,882
10,956
0
2,836
10,046
30,710
0
W
Thanatos
ExoduKamikaze
Thanatos
5,352
674
0
11,927
13,813
5,583
464
1,476
12,337
0
69,206
L
9,024
1,134
0
6,091
13,087
8,075
0
1,462
11,583
0
89,149
L
Anubis
1,205
217
0
4,090
10,976
4,092
0
6,761
3,867
58,799
0
W
Hachiman
Phligga
Hachiman
5,539
2,649
0
3,796
7,225
2,876
1,116
1,140
6,085
0
86,926
L
3,911
2,149
465
4,487
9,145
3,117
0
1,335
7,778
0
73,666
W
6,674
743
0
8,407
16,508
21,039
68
0
16,508
0
88,132
L
Da Ji
7,228
1,180
0
1,964
14,683
5,667
0
5,069
9,346
0
67,330
L
Cerberus
5,218
259
57
3,594
12,267
10,830
0
7,187
4,768
23,767
0
W
Raijin
pleberry
Raijin
16,919
768
0
449
6,913
2,870
324
1,279
5,634
100,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,468
Gold Earned
42,306
572
Minions Killed
558
0
Camps Cleared
0
1,775,679
Distance Traveled
1,699,416
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,594
506
47
3
0
369,717
3
W
Thanatos
9,303
547
91
5
0
401,176
0
L
Tyr
10,343
608
161
9
0
378,691
0
L
Anubis
7,737
455
115
7
0
280,259
0
W
Hachiman
9,646
567
139
8
0
309,757
4
L
Cupid
8,930
525
141
8
0
311,822
3
W
Tyr
9,789
576
146
9
0
363,522
4
L
Da Ji
7,843
461
95
6
0
386,623
0
L
Cerberus
7,453
438
46
3
0
342,021
3
W
Raijin
10,136
596
149
9
0
331,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role