Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ButtSager48
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,260 Elo+
Party 1
Amaterasu
Amaterasu
Davidecki
Amaterasu
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 92L
1,400 Elo+
Party 1
Ganesha
Ganesha
FishTiddys
Ganesha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 73L
1,326 Elo+
Party 1
Cliodhna
Cliodhna
SlenderNick46
Cliodhna
Level 67
God Stats
3W - 1L
1,418 SR
Queue Stats
50W - 83L
1,389 Elo+
Party 1
Team Averages
Level 67
1,484 SR
1,375 Elo+

VS

Team Averages
Level 36
1,581 SR
1,496 Elo+
Ra
Ra
 
Ra
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AJ18112001
Guan Yu
Level 51
God Stats
1W - 1L
1,765 SR
Queue Stats
76W - 77L
1,494 Elo+
Party 2
Kali
Kali
Carlos0112
Kali
Level 11
God Stats
2W - 3L
1,436 SR
Queue Stats
12W - 11L
1,493 Elo+
Party 2
Cabrakan
Cabrakan
PikaG17
Cabrakan
Level 34
God Stats
6W - 10L
1,390 SR
Queue Stats
18W - 24L
1,418 Elo+
Party 2
Hachiman
Hachiman
javico04
Hachiman
Level 40
God Stats
2W - 1L
1,813 SR
Queue Stats
61W - 36L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
7 / 0 / 1
6,987
699
6,300
5,554
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
ButtSager48
Artemis
10
1 / 0 / 0
5,757
576
3,651
3,816
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Davidecki
Amaterasu
11
1 / 1 / 3
6,446
645
6,217
9,891
7,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ganesha
FishTiddys
Ganesha
7
0 / 2 / 1
5,039
504
2,474
7,811
5,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
SlenderNick46
Cliodhna
11
1 / 0 / 5
6,191
619
2,239
7,476
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 5 / 1
5,014
501
1,959
6,278
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
AJ18112001
Guan Yu
9
1 / 2 / 0
5,675
568
5,304
10,277
8,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 1
5,481
548
4,450
10,999
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
PikaG17
Cabrakan
9
1 / 2 / 1
5,313
531
2,514
7,051
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
javico04
Hachiman
10
1 / 1 / 0
5,926
593
3,434
3,917
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
3
3
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
0
1
7.5
L
Ra
 
Ra
0
5
1
0.1
L
Guan Yu
AJ18112001
Guan Yu
1
2
0
0.5
W
Artemis
ButtSager48
Artemis
1
0
0
1
L
0
1
1
0.5
W
Amaterasu
Davidecki
Amaterasu
1
1
3
2.5
W
Ganesha
FishTiddys
Ganesha
0
2
1
0.25
L
Cabrakan
PikaG17
Cabrakan
1
2
1
0.75
W
Cliodhna
SlenderNick46
Cliodhna
1
0
5
3.5
L
Hachiman
javico04
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,881
Damage
17,661
34,548
Taken
38,522
18,681
Mitigated
20,905
14,196
Healing
7,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,300
0
0
2,589
5,554
1,820
0
985
4,569
37,355
0
L
Ra
 
Ra
1,959
219
142
653
6,278
2,168
0
3,249
2,733
36,585
0
L
Guan Yu
AJ18112001
Guan Yu
5,304
1,686
0
1,268
10,277
8,761
0
480
9,797
0
37,404
W
Artemis
ButtSager48
Artemis
3,651
2,060
0
1,800
3,816
1,290
0
287
3,529
0
36,241
L
4,450
1,568
0
2,256
10,999
4,111
0
1,740
9,189
0
44,861
W
Amaterasu
Davidecki
Amaterasu
6,217
2,621
0
4,166
9,891
7,700
0
1,037
8,854
0
47,200
W
Ganesha
FishTiddys
Ganesha
2,474
267
0
952
7,811
5,196
96
1,615
6,196
16,319
0
L
Cabrakan
PikaG17
Cabrakan
2,514
824
0
1,395
7,051
4,491
0
2,530
4,382
8,943
0
W
Cliodhna
SlenderNick46
Cliodhna
2,239
562
0
4,689
7,476
2,675
0
549
6,927
0
41,829
L
Hachiman
javico04
Hachiman
3,434
1,928
0
1,608
3,917
1,374
0
270
3,647
0
44,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,420
Gold Earned
27,409
318
Minions Killed
277
0
Camps Cleared
0
1,079,028
Distance Traveled
1,005,562
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,987
699
72
7
0
229,344
1
L
Ra
5,014
501
73
7
0
173,577
0
L
Guan Yu
5,675
568
56
6
0
219,977
0
W
Artemis
5,757
576
84
8
0
186,911
0
L
Kali
5,481
548
61
6
0
213,591
0
W
Amaterasu
6,446
645
87
9
0
198,560
2
W
Ganesha
5,039
504
2
0
0
215,836
0
L
Cabrakan
5,313
531
12
1
0
221,592
2
W
Cliodhna
6,191
619
73
7
0
248,377
1
L
Hachiman
5,926
593
75
8
0
176,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role