Player Matchup

Raijin
Raijin
BoRiGaNgPR9
Raijin
Level 118
God Stats
2W - 6L
1,157 SR
Queue Stats
258W - 277L
1,425 Elo+
Party 1
Ymir
Ymir
BrandonFabozzi
Ymir
Level 179
God Stats
16W - 22L
1,487 SR
Queue Stats
400W - 365L
1,601 Elo+
Solo
Ullr
Ullr
CTripio PR
Ullr
Level 127
God Stats
11W - 19L
1,392 SR
Queue Stats
223W - 246L
1,531 Elo+
Party 1
Nemesis
Nemesis
Funkyphrenic
Nemesis
Level 159
God Stats
14W - 6L
1,645 SR
Queue Stats
195W - 167L
1,589 Elo+
Solo
Hades
Hades
HaloYfz450r
Hades
Level 92
God Stats
29W - 27L
1,592 SR
Queue Stats
307W - 338L
1,419 Elo+
Party 1
Team Averages
Level 135
1,455 SR
1,513 Elo+

VS

Team Averages
Level 112
1,587 SR
1,467 Elo+
Hachiman
Hachiman
 
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AnnoyingSpray
Nu Wa
Level 129
God Stats
7W - 12L
1,359 SR
Queue Stats
9W - 14L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
MalcolmX 713898
Gilgamesh
Level 154
God Stats
11W - 12L
1,490 SR
Queue Stats
1,860W - 1,731L
1,537 Elo+
Solo
Pele
Pele
Proeminence
Pele
Level 69
God Stats
0W - 1L
1,742 SR
Queue Stats
26W - 17L
1,502 Elo+
Solo
Ares
Ares
allBrans
Ares
Level 66
God Stats
0W - 1L
1,841 SR
Queue Stats
51W - 90L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
2 / 1 / 1
5,578
1,116
3,207
3,373
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 0 / 4
5,153
1,031
2,821
5,371
4,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 2
5,516
1,103
3,044
3,547
1,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Funkyphrenic
Nemesis
11
1 / 0 / 4
5,448
1,090
3,183
3,461
1,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 4
5,246
1,049
3,470
3,235
1,482
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 0 / 0
4,825
965
4,181
4,059
1,456
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 0
5,108
1,022
3,202
3,418
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
MalcolmX 713898
Gilgamesh
10
0 / 1 / 0
4,680
936
1,593
4,943
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 0
4,825
965
2,463
4,462
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
8
0 / 2 / 0
4,584
917
497
3,116
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
6
Kills
2
2
Deaths
6
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
0
0
0
L
2
2
0
1
W
Raijin
2
1
1
2.5
W
0
0
4
2
W
2
0
2
3
W
Nemesis
Funkyphrenic
Nemesis
1
0
4
3
W
1
1
4
3
L
Gilgamesh
MalcolmX 713898
Gilgamesh
0
1
0
0
L
0
1
0
0
L
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,725
Damage
11,936
18,987
Taken
19,998
9,394
Mitigated
9,958
4,823
Healing
2,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,181
1,538
0
824
4,059
1,456
0
1,263
2,796
0
17,984
L
3,202
524
0
150
3,418
1,187
0
1,586
1,692
9,759
0
W
Raijin
3,207
486
0
750
3,373
1,057
0
1,102
2,271
14,462
0
W
2,821
694
679
1,104
5,371
4,007
112
1,007
4,364
6,191
0
W
3,044
623
0
30
3,547
1,466
248
829
2,718
0
17,163
W
Nemesis
Funkyphrenic
Nemesis
3,183
1,039
0
596
3,461
1,382
0
425
3,036
0
14,267
W
3,470
158
195
1,469
3,235
1,482
117
336
2,899
12,122
0
L
Gilgamesh
MalcolmX 713898
Gilgamesh
1,593
319
0
537
4,943
3,487
0
2,609
2,262
0
7,732
L
2,463
341
0
588
4,462
1,672
0
2,261
2,075
0
12,000
L
Ares
497
46
0
418
3,116
2,156
0
1,441
1,675
2,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,941
Gold Earned
24,022
129
Minions Killed
86
0
Camps Cleared
0
610,035
Distance Traveled
504,464
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,825
965
27
5
0
100,016
0
L
Nu Wa
5,108
1,022
18
4
0
99,309
2
W
Raijin
5,578
1,116
34
7
0
113,499
0
W
Ymir
5,153
1,031
10
2
0
125,100
0
W
Ullr
5,516
1,103
33
7
0
122,966
0
W
Nemesis
5,448
1,090
37
7
0
135,498
0
W
Hades
5,246
1,049
15
3
0
112,972
0
L
Gilgamesh
4,680
936
13
3
0
114,907
0
L
Pele
4,825
965
25
5
0
134,888
0
L
Ares
4,584
917
3
1
0
55,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role