Player Matchup

Kukulkan
Kukulkan
FatalLeprechaun
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,228 Elo+
Party 2
King Arthur
King Arthur
Hipfx
King Arthur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,228 Elo+
Party 2
Geb
Geb
HolyDawntaker
Geb
Level 139
God Stats
0W - 3L
1,271 SR
Queue Stats
86W - 140L
1,415 Elo+
Party 2
Ullr
Ullr
Roky19
Ullr
Level 155
God Stats
0W - 2L
1,304 SR
Queue Stats
119W - 120L
1,598 Elo+
Solo
Thor
Thor
ZER0PENGUIN
Thor
Level 173
God Stats
32W - 29L
1,668 SR
Queue Stats
249W - 239L
1,585 Elo+
Party 2
Team Averages
Level 102
1,448 SR
1,411 Elo+

VS

Team Averages
Level 127
1,648 SR
1,524 Elo+
Skadi
Skadi
AirstRealm
Skadi
Level 64
God Stats
2W - 0L
1,755 SR
Queue Stats
22W - 38L
1,415 Elo+
Party 1
Xing Tian
Xing Tian
Astringe
Xing Tian
Level 136
God Stats
7W - 4L
1,799 SR
Queue Stats
50W - 49L
1,511 Elo+
Party 1
Ao Kuang
Ao Kuang
RumpunchJR
Ao Kuang
Level 157
God Stats
16W - 9L
1,612 SR
Queue Stats
198W - 171L
1,536 Elo+
Party 1
Thanatos
Thanatos
WitheredOblivion
Thanatos
Level 143
God Stats
12W - 5L
1,624 SR
Queue Stats
105W - 68L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
austin44556
Nu Wa
Level 134
God Stats
3W - 2L
1,448 SR
Queue Stats
139W - 105L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
7
1 / 0 / 0
4,148
593
1,531
2,200
609
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Hipfx
King Arthur
5
0 / 3 / 0
3,570
510
3,218
6,003
2,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 1 / 1
3,917
560
1,148
4,188
2,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
Roky19
Ullr
6
0 / 1 / 1
3,733
533
2,564
4,600
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
4,283
612
2,883
5,801
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
6
0 / 1 / 2
3,898
557
1,984
3,077
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Astringe
Xing Tian
6
0 / 0 / 2
3,988
570
2,548
5,949
3,469
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
RumpunchJR
Ao Kuang
9
4 / 0 / 0
5,727
818
5,046
8,242
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 0 / 1
4,732
676
1,188
5,125
1,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 0
4,849
693
2,591
2,590
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
6
6
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
0
1
2
1
W
Xing Tian
Astringe
Xing Tian
0
0
2
1
L
Kukulkan
1
0
0
1
L
King Arthur
Hipfx
King Arthur
0
3
0
0
L
0
1
1
0.5
L
Ullr
Roky19
Ullr
0
1
1
0.5
W
Ao Kuang
RumpunchJR
Ao Kuang
4
0
0
4
W
1
0
1
1.5
L
1
1
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,344
Damage
13,357
22,792
Taken
24,983
8,803
Mitigated
9,296
6,192
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
1,984
452
0
1,210
3,077
790
0
222
2,855
0
20,080
W
Xing Tian
Astringe
Xing Tian
2,548
415
0
1,372
5,949
3,469
0
926
5,023
18,153
0
L
Kukulkan
1,531
0
0
500
2,200
609
0
913
1,287
20,200
0
L
King Arthur
Hipfx
King Arthur
3,218
696
0
1,330
6,003
2,203
0
4,206
1,797
0
15,801
L
1,148
213
0
1,778
4,188
2,553
0
1,466
2,722
10,048
0
L
Ullr
Roky19
Ullr
2,564
1,312
0
1,991
4,600
1,414
0
1,723
2,877
0
20,720
W
Ao Kuang
RumpunchJR
Ao Kuang
5,046
1,255
0
5,669
8,242
2,525
786
0
8,242
34,663
0
W
1,188
297
0
4,344
5,125
1,745
0
814
4,311
0
28,948
L
2,883
1,093
0
593
5,801
2,024
0
1,877
3,924
0
28,510
W
2,591
586
0
1,000
2,590
767
0
717
1,873
30,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,651
Gold Earned
23,194
163
Minions Killed
220
0
Camps Cleared
0
688,312
Distance Traveled
701,498
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,898
557
30
4
0
123,921
0
W
Xing Tian
3,988
570
19
3
0
142,804
0
L
Kukulkan
4,148
593
46
7
0
152,786
0
L
King Arthur
3,570
510
19
3
0
105,207
0
L
Geb
3,917
560
15
2
0
142,388
0
L
Ullr
3,733
533
37
5
0
126,628
0
W
Ao Kuang
5,727
818
63
9
0
129,715
1
W
Thanatos
4,732
676
55
8
0
170,613
0
L
Thor
4,283
612
46
7
0
161,303
0
W
Nu Wa
4,849
693
53
8
0
134,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role