Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DragonTai
Bastet
Level 136
God Stats
1W - 3L
1,525 SR
Queue Stats
423W - 439L
1,527 Elo+
Solo
Geb
Geb
Jace6474
Geb
Level 158
God Stats
1W - 1L
1,842 SR
Queue Stats
81W - 73L
1,548 Elo+
Solo
Sol
Sol
MaceMan09
Sol
Level 144
God Stats
3W - 5L
1,522 SR
Queue Stats
154W - 148L
1,561 Elo+
Party 1
Hun Batz
Hun Batz
MadmanKnuckIes
Hun Batz
Level 145
God Stats
0W - 2L
1,252 SR
Queue Stats
101W - 123L
1,569 Elo+
Party 1
Team Averages
Level 142
1,528 SR
1,541 Elo+

VS

Team Averages
Level 147
1,512 SR
1,568 Elo+
Ymir
Ymir
 
Ymir
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ChickenSchyt
Tyr
Level 138
God Stats
3W - 3L
1,341 SR
Queue Stats
71W - 59L
1,609 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
II GRUBBLE II
Ah Muzen Cab
Level 124
God Stats
4W - 1L
1,583 SR
Queue Stats
189W - 161L
1,543 Elo+
Solo
Thor
Thor
xDerps
Thor
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 54L
1,620 Elo+
Solo
Chaac
Chaac
yourpaldal
Chaac
Level 129
God Stats
1W - 2L
1,637 SR
Queue Stats
167W - 151L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
1
0 / 0 / 0
1,328
266
0
0
0
Bastet
DragonTai
Bastet
9
0 / 3 / 1
4,816
963
4,712
6,146
2,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
5,008
1,002
3,618
8,334
8,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 0
5,637
1,127
10,154
2,832
1,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
11
0 / 1 / 2
5,176
1,035
2,101
4,864
5,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 1 / 5
6,040
1,208
2,516
8,500
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 0 / 6
5,098
1,020
3,197
4,007
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
II GRUBBLE II
Ah Muzen Cab
12
3 / 0 / 3
6,131
1,226
5,602
3,663
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thor
xDerps
Thor
9
2 / 2 / 3
5,425
1,085
5,060
6,172
2,855
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Chaac
10
1 / 0 / 6
5,971
1,194
3,159
8,506
5,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
2
Kills
7
7
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
W
Ymir
 
Ymir
1
1
5
3.5
W
0
0
6
3
L
Bastet
DragonTai
Bastet
0
3
1
0.17
W
Ah Muzen Cab
II GRUBBLE II
Ah Muzen Cab
3
0
3
4.5
L
0
3
2
0.33
L
2
0
0
2
L
Hun Batz
0
1
2
1
W
Thor
xDerps
Thor
2
2
3
1.75
W
Chaac
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,585
Damage
19,534
22,176
Taken
30,848
17,806
Mitigated
19,142
5,007
Healing
14,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
 
Ymir
2,516
618
302
1,899
8,500
6,161
0
4,382
4,118
3,938
0
W
3,197
206
1,017
694
4,007
2,575
48
2,519
1,488
0
5,286
L
Bastet
DragonTai
Bastet
4,712
829
287
1,018
6,146
2,770
0
427
5,719
0
7,538
W
Ah Muzen Cab
II GRUBBLE II
Ah Muzen Cab
5,602
1,568
626
827
3,663
1,798
192
1,452
2,211
0
18,938
L
3,618
121
594
909
8,334
8,052
0
1,717
6,617
5,587
0
L
10,154
1,590
0
905
2,832
1,222
0
0
2,832
21,788
0
L
Hun Batz
2,101
372
564
730
4,864
5,762
0
372
4,492
0
4,924
W
Thor
xDerps
Thor
5,060
1,249
304
555
6,172
2,855
0
2,707
3,465
0
8,577
W
Chaac
3,159
538
2,275
5,801
8,506
5,753
0
2,712
5,794
0
5,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,965
Gold Earned
28,665
49
Minions Killed
53
0
Camps Cleared
0
448,081
Distance Traveled
576,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
1,328
266
0
0
0
0
0
W
Ymir
6,040
1,208
7
1
0
120,226
0
W
Tyr
5,098
1,020
4
1
0
116,639
0
L
Bastet
4,816
963
5
1
0
113,141
0
W
Ah Muzen Cab
6,131
1,226
27
5
0
110,370
0
L
Geb
5,008
1,002
4
1
0
112,952
0
L
Sol
5,637
1,127
33
7
0
103,264
0
L
Hun Batz
5,176
1,035
7
1
0
118,724
0
W
Thor
5,425
1,085
7
1
0
110,781
0
W
Chaac
5,971
1,194
8
2
0
118,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role