Player Matchup

Discordia
Discordia
Fray3rs
Discordia
Level 84
God Stats
2W - 0L
1,711 SR
Queue Stats
201W - 207L
1,449 Elo+
Party 1
Bakasura
Bakasura
Freefighter31
Bakasura
Level 121
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 36L
1,415 Elo+
Party 1
Erlang Shen
Erlang Shen
I Mikasa x
Erlang Shen
Level 115
God Stats
2W - 1L
1,518 SR
Queue Stats
222W - 224L
1,472 Elo+
Party 1
Chang'e
Chang'e
KaiiZzeR971
Chang'e
Level 117
God Stats
6W - 6L
1,451 SR
Queue Stats
24W - 20L
1,522 Elo+
Party 1
Freya
Freya
kilimsoldier972
Freya
Level 117
God Stats
23W - 27L
1,426 SR
Queue Stats
78W - 76L
1,482 Elo+
Party 1
Team Averages
Level 111
1,521 SR
1,468 Elo+

VS

Team Averages
Level 67
1,400 SR
1,428 Elo+
King Arthur
King Arthur
 
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ButtSager48
Ra
Level 2
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Davidecki
Ah Muzen Cab
Level 101
God Stats
0W - 3L
1,320 SR
Queue Stats
58W - 92L
1,409 Elo+
Party 2
Kuzenbo
Kuzenbo
FishTiddys
Kuzenbo
Level 64
God Stats
1W - 8L
1,179 SR
Queue Stats
36W - 73L
1,334 Elo+
Party 2
Nemesis
Nemesis
SlenderNick46
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 83L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fray3rs
Discordia
16
3 / 1 / 1
9,247
544
8,822
8,257
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Freefighter31
Bakasura
17
7 / 3 / 5
10,500
618
13,139
16,544
7,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
I Mikasa x
Erlang Shen
13
2 / 1 / 8
8,710
512
8,133
13,216
11,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
KaiiZzeR971
Chang'e
16
4 / 0 / 3
10,097
594
13,226
14,457
5,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 3 / 5
8,747
515
8,992
10,476
4,220
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 2 / 0
7,934
467
7,553
16,043
12,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 3 / 0
8,244
485
5,782
10,248
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Davidecki
Ah Muzen Cab
13
3 / 7 / 3
8,251
485
14,968
15,278
5,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
FishTiddys
Kuzenbo
11
2 / 4 / 2
7,682
452
5,088
14,924
17,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
14
2 / 5 / 2
8,319
489
5,803
17,328
7,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
21
Kills
8
8
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
1
3
0
0.33
L
Ah Muzen Cab
Davidecki
Ah Muzen Cab
3
7
3
0.64
L
Kuzenbo
FishTiddys
Kuzenbo
2
4
2
0.75
W
Discordia
Fray3rs
Discordia
3
1
1
3.5
W
Bakasura
Freefighter31
Bakasura
7
3
5
3.17
W
Erlang Shen
I Mikasa x
Erlang Shen
2
1
8
6
W
Chang'e
KaiiZzeR971
Chang'e
4
0
3
5.5
L
Nemesis
2
5
2
0.6
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,312
Damage
39,194
62,950
Taken
73,821
32,689
Mitigated
47,695
28,865
Healing
19,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,553
740
0
4,067
16,043
12,117
0
7,672
8,320
0
65,264
L
5,782
672
2,257
3,917
10,248
4,534
0
5,098
4,088
65,309
0
L
Ah Muzen Cab
Davidecki
Ah Muzen Cab
14,968
6,569
0
1,076
15,278
5,877
576
6,403
8,198
0
74,982
L
Kuzenbo
FishTiddys
Kuzenbo
5,088
1,895
0
1,420
14,924
17,332
0
5,682
8,543
18,001
0
W
Discordia
Fray3rs
Discordia
8,822
453
0
1,982
8,257
3,488
509
1,906
6,351
79,479
0
W
Bakasura
Freefighter31
Bakasura
13,139
8,064
0
3,031
16,544
7,422
30
1,993
14,551
23
95,038
W
Erlang Shen
I Mikasa x
Erlang Shen
8,133
2,327
0
5,069
13,216
11,827
0
4,237
8,979
0
25,030
W
Chang'e
KaiiZzeR971
Chang'e
13,226
1,387
929
12,739
14,457
5,732
0
2,131
12,228
80,836
0
L
Nemesis
5,803
1,634
0
7,168
17,328
7,835
0
6,208
10,351
0
64,416
W
8,992
3,328
0
5,115
10,476
4,220
2,862
505
9,971
49,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,301
Gold Earned
40,430
531
Minions Killed
447
0
Camps Cleared
0
1,726,912
Distance Traveled
1,668,796
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,934
467
85
5
0
347,605
4
L
Ra
8,244
485
120
7
0
323,064
0
L
Ah Muzen Cab
8,251
485
124
7
0
301,152
4
L
Kuzenbo
7,682
452
25
1
0
332,883
0
W
Discordia
9,247
544
142
8
0
327,468
0
W
Bakasura
10,500
618
155
9
0
394,518
0
W
Erlang Shen
8,710
512
25
1
0
353,298
0
W
Chang'e
10,097
594
126
7
0
327,018
2
L
Nemesis
8,319
489
93
5
0
364,092
1
W
Freya
8,747
515
83
5
0
324,610
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role