Player Matchup

Cabrakan
Cabrakan
Silver II
Candykid109
Cabrakan
Silver II
Level 33
God Stats
10W - 4L
1,704 SR
Queue Stats
14W - 12L
1,494 MMR
Party 2
Merlin
Merlin
Silver I
Chase109
Merlin
Silver I
Level 47
God Stats
14W - 11L
1,575 SR
Queue Stats
14W - 12L
1,555 MMR
Party 2
Izanami
Izanami
Silver II
Et3rnalVoid3
Izanami
Silver II
Level 83
God Stats
4W - 2L
1,655 SR
Queue Stats
14W - 12L
1,494 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 54
1,645 SR
1,514 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,522 SR
1,526 MMR
Ah Puch
Ah Puch
Gold II
CCKELLY25
Ah Puch
Gold II
Level 94
God Stats
20W - 13L
1,541 SR
Queue Stats
128W - 128L
1,597 MMR
Party 1
Achilles
Achilles
Silver II
KamiofLight
Achilles
Silver II
Level 81
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 10L
1,551 MMR
Solo
Danzaburou
Danzaburou
Gold III
LStealthyL770
Danzaburou
Gold III
Level 148
God Stats
2W - 5L
1,525 SR
Queue Stats
103W - 106L
1,431 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Candykid109
Cabrakan
13
1 / 2 / 13
9,909
826
6,056
14,122
20,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Chase109
Merlin
15
9 / 1 / 6
11,432
953
16,550
8,708
4,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Et3rnalVoid3
Izanami
13
5 / 3 / 8
10,471
873
6,787
13,633
6,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AnubisBacchusChang'eAresDiscordia

VS

Bans
HachimanArtemisHou YiLokiCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CCKELLY25
Ah Puch
13
1 / 3 / 3
9,446
787
13,276
6,299
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
KamiofLight
Achilles
12
5 / 3 / 1
9,799
817
8,722
14,888
18,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
LStealthyL770
Danzaburou
10
0 / 9 / 4
8,526
711
7,548
13,148
6,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
15
Kills
6
6
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CCKELLY25
Ah Puch
1
3
3
0.83
W
Cabrakan
Candykid109
Cabrakan
1
2
13
3.75
W
Merlin
Chase109
Merlin
9
1
6
12
W
Izanami
Et3rnalVoid3
Izanami
5
3
8
3
L
Achilles
KamiofLight
Achilles
5
3
1
1.83
L
Danzaburou
LStealthyL770
Danzaburou
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,393
Damage
29,546
36,463
Taken
34,335
30,925
Mitigated
27,750
5,867
Healing
3,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CCKELLY25
Ah Puch
13,276
202
0
954
6,299
2,360
0
3,755
2,544
65,022
0
W
Cabrakan
Candykid109
Cabrakan
6,056
1,289
0
1,453
14,122
20,365
344
6,304
7,542
10,277
744
W
Merlin
Chase109
Merlin
16,550
255
0
1,383
8,708
4,129
537
2,490
5,879
65,519
0
W
Izanami
Et3rnalVoid3
Izanami
6,787
5,297
0
3,031
13,633
6,431
2,365
5,453
7,850
0
45,562
L
Achilles
KamiofLight
Achilles
8,722
2,400
0
1,631
14,888
18,866
0
8,266
6,622
0
16,807
L
Danzaburou
LStealthyL770
Danzaburou
7,548
2,385
0
974
13,148
6,524
0
10,315
2,833
0
26,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,812
Gold Earned
27,771
173
Minions Killed
131
0
Camps Cleared
0
659,565
Distance Traveled
641,488
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,446
787
99
8
0
229,220
0
W
Cabrakan
9,909
826
12
1
0
228,890
0
W
Merlin
11,432
953
82
7
0
237,327
0
W
Izanami
10,471
873
79
7
0
193,348
0
L
Achilles
9,799
817
8
1
0
236,350
2
L
Danzaburou
8,526
711
24
2
0
175,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role