Player Matchup

Loki
Loki
Platinum V
Mylwaiser
Loki
Platinum V
Level 132
God Stats
10W - 5L
1,680 SR
Queue Stats
160W - 145L
1,674 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze V
Navy_silas
Baron Samedi
Bronze V
Level 122
God Stats
2W - 4L
1,563 SR
Queue Stats
6W - 8L
1,541 MMR
Solo
Geb
Geb
Gold II
Threlik
Geb
Gold II
Level 109
God Stats
0W - 3L
1,284 SR
Queue Stats
198W - 213L
1,474 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,509 SR
1,563 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,560 SR
1,529 MMR
Fenrir
Fenrir
Bronze III
BestInYourFace
Fenrir
Bronze III
Level 156
God Stats
5W - 2L
1,500 SR
Queue Stats
45W - 25L
1,586 MMR
Solo
Cernunnos
Cernunnos
Silver V
DaDaS251
Cernunnos
Silver V
Level 120
God Stats
3W - 2L
1,477 SR
Queue Stats
8W - 6L
1,471 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
SigmaGamma
Kukulkan
Bronze III
Level 63
God Stats
1W - 0L
1,704 SR
Queue Stats
5W - 3L
1,530 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 4 / 0
9,263
662
6,772
11,751
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
Navy_silas
Baron Samedi
13
2 / 5 / 0
10,392
742
11,208
12,376
5,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
12
0 / 5 / 1
9,044
646
5,086
16,029
14,181
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AchillesAphroditeAgniZeusKuzenbo

VS

Bans
AtlasXbalanqueBacchusThorXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 5
11,713
837
11,670
14,470
15,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
DaDaS251
Cernunnos
14
4 / 1 / 10
11,259
804
13,760
10,349
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
SigmaGamma
Kukulkan
14
1 / 0 / 12
11,144
796
9,043
6,984
3,088
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
14
14
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
W
Cernunnos
DaDaS251
Cernunnos
4
1
10
9
L
Loki
0
4
0
0
L
Baron Samedi
Navy_silas
Baron Samedi
2
5
0
0.4
W
Kukulkan
SigmaGamma
Kukulkan
1
0
12
7
L
Geb
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,066
Damage
34,473
40,156
Taken
31,803
24,080
Mitigated
23,355
5,353
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,670
3,390
0
1,996
14,470
15,564
245
7,370
7,100
215
23,522
W
Cernunnos
DaDaS251
Cernunnos
13,760
7,630
0
1,936
10,349
4,703
1,909
5,781
4,568
0
50,545
L
Loki
6,772
271
0
842
11,751
4,120
0
3,353
7,959
0
39,477
L
Baron Samedi
Navy_silas
Baron Samedi
11,208
657
1,060
2,826
12,376
5,779
0
2,401
9,688
37,621
0
W
Kukulkan
SigmaGamma
Kukulkan
9,043
1,073
0
330
6,984
3,088
286
2,862
4,122
62,152
0
L
Geb
5,086
585
0
625
16,029
14,181
0
3,653
12,125
20,071
586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,699
Gold Earned
34,116
136
Minions Killed
171
0
Camps Cleared
0
697,360
Distance Traveled
775,499
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,713
837
15
1
0
280,127
0
W
Cernunnos
11,259
804
56
4
0
245,217
1
L
Loki
9,263
662
74
5
0
272,223
2
L
Baron Samedi
10,392
742
47
3
0
188,134
4
W
Kukulkan
11,144
796
100
7
0
250,155
9
L
Geb
9,044
646
15
1
0
237,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role