Player Matchup

Susano
Susano
 
Susano
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Cx-angel-slay3r
Aphrodite
Level 69
God Stats
16W - 12L
1,314 SR
Queue Stats
215W - 194L
1,436 Elo+
Party 1
Izanami
Izanami
KUSHsalad4yaTHOT
Izanami
Level 126
God Stats
23W - 17L
1,624 SR
Queue Stats
214W - 213L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
ghhoiirq2370p
Baron Samedi
Level 61
God Stats
33W - 31L
1,471 SR
Queue Stats
204W - 199L
1,390 Elo+
Party 1
Team Averages
Level 96
1,482 SR
1,469 Elo+

VS

Team Averages
Level 84
1,360 SR
1,385 Elo+
Izanami
Izanami
SILENTxPRODIGY
Izanami
Level 86
God Stats
1W - 3L
1,024 SR
Queue Stats
60W - 67L
1,405 Elo+
Solo
Bastet
Bastet
Sir Fish III
Bastet
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,153 Elo+
Solo
Eset
Eset
SuperLuminarious
Eset
Level 144
God Stats
15W - 17L
1,333 SR
Queue Stats
191W - 183L
1,378 Elo+
Solo
Fafnir
Fafnir
United-Tyranny
Fafnir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
607W - 591L
1,504 Elo+
Solo
Nike
Nike
WhenLuck
Nike
Level 34
God Stats
6W - 6L
1,444 SR
Queue Stats
145W - 138L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
1 / 3 / 2
6,489
541
4,284
9,379
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
 
Nu Wa
11
0 / 2 / 0
6,485
540
5,395
5,902
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
Cx-angel-slay3r
Aphrodite
12
5 / 2 / 4
7,511
626
7,150
7,978
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 2 / 4
6,386
532
2,475
10,430
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
ghhoiirq2370p
Baron Samedi
7
2 / 0 / 1
5,469
456
3,342
3,022
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,927
494
3,321
7,989
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
6
0 / 2 / 1
5,050
421
1,831
7,412
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 2 / 0
7,872
656
5,459
7,974
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 4 / 2
5,957
496
2,071
8,623
9,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nike
12
3 / 0 / 0
7,592
633
5,147
8,915
4,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
9
9
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
1
3
2
0.67
W
Nu Wa
 
Nu Wa
0
2
0
0
W
Aphrodite
Cx-angel-slay3r
Aphrodite
5
2
4
3.5
W
2
2
4
2
L
1
2
1
0.75
L
Bastet
0
2
1
0.25
L
5
2
0
2.5
L
0
4
2
0.25
L
Nike
3
0
0
3
W
Baron Samedi
ghhoiirq2370p
Baron Samedi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,646
Damage
17,829
36,711
Taken
40,913
12,910
Mitigated
22,230
11,147
Healing
5,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,284
733
0
1,000
9,379
3,692
366
3,550
5,613
0
45,484
W
Nu Wa
 
Nu Wa
5,395
1,720
0
1,043
5,902
1,581
0
0
5,902
41,739
0
W
Aphrodite
Cx-angel-slay3r
Aphrodite
7,150
1,405
912
4,397
7,978
3,016
449
1,741
6,198
41,882
0
W
2,475
1,718
0
2,352
10,430
3,503
439
1,400
8,922
0
45,788
L
3,321
2,121
0
300
7,989
2,765
1,159
3,863
3,866
0
35,644
L
Bastet
1,831
885
0
2,082
7,412
2,283
0
2,286
5,097
0
21,261
L
5,459
977
0
554
7,974
2,972
272
505
7,469
48,319
0
L
2,071
801
0
948
8,623
9,239
92
4,539
3,900
11,054
0
L
Nike
5,147
581
0
1,422
8,915
4,971
0
4,221
4,694
0
55,944
W
Baron Samedi
ghhoiirq2370p
Baron Samedi
3,342
417
614
829
3,022
1,118
30
476
2,546
14,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
32,398
298
Minions Killed
281
0
Camps Cleared
0
1,052,948
Distance Traveled
1,122,127
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,489
541
68
6
0
252,732
1
W
Nu Wa
6,485
540
70
6
0
244,429
4
W
Aphrodite
7,511
626
58
5
0
192,979
0
W
Izanami
6,386
532
72
6
0
225,060
5
L
Izanami
5,927
494
66
6
0
229,735
0
L
Bastet
5,050
421
29
2
0
167,869
0
L
Eset
7,872
656
90
8
0
234,152
1
L
Fafnir
5,957
496
7
1
0
239,692
2
L
Nike
7,592
633
89
7
0
250,679
5
W
Baron Samedi
5,469
456
30
3
0
137,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role