Player Matchup

Achilles
Achilles
Caelum_Falce
Achilles
Level 87
God Stats
5W - 5L
1,584 SR
Queue Stats
648W - 786L
1,447 Elo+
Party 1
Chernobog
Chernobog
M4TH3O
Chernobog
Level 88
God Stats
28W - 30L
1,492 SR
Queue Stats
636W - 765L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
orderedmars2034
Baron Samedi
Level 87
God Stats
7W - 5L
1,500 SR
Queue Stats
649W - 794L
1,447 Elo+
Party 1
Team Averages
Level 87
1,525 SR
1,448 Elo+

VS

Team Averages
Level 59
1,600 SR
1,424 Elo+
Nemesis
Nemesis
ItzVibezEU
Nemesis
Level 56
God Stats
0W - 1L
1,704 SR
Queue Stats
13W - 17L
1,368 Elo+
Party 2
Shiva
Shiva
Lustr0
Shiva
Level 82
God Stats
12W - 16L
1,382 SR
Queue Stats
184W - 180L
1,517 Elo+
Solo
Maman Brigitte
Maman Brigitte
RedCitrusimp
Maman Brigitte
Level 38
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 16L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Caelum_Falce
Achilles
12
6 / 3 / 7
9,094
909
6,635
11,912
10,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
M4TH3O
Chernobog
12
5 / 1 / 10
9,235
924
10,468
6,751
2,610
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
orderedmars2034
Baron Samedi
12
4 / 1 / 10
8,927
893
9,111
6,370
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ItzVibezEU
Nemesis
11
3 / 5 / 2
8,477
848
7,222
9,385
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Lustr0
Shiva
9
0 / 8 / 5
7,355
736
7,561
15,035
8,638
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Maman Brigitte
RedCitrusimp
Maman Brigitte
10
2 / 3 / 3
7,714
771
4,608
8,964
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
15
Kills
5
5
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
Caelum_Falce
Achilles
6
3
7
3.17
L
Nemesis
ItzVibezEU
Nemesis
3
5
2
0.8
L
Shiva
Lustr0
Shiva
0
8
5
0.31
W
Chernobog
M4TH3O
Chernobog
5
1
10
10
L
Maman Brigitte
RedCitrusimp
Maman Brigitte
2
3
3
1.17
W
Baron Samedi
orderedmars2034
Baron Samedi
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,214
Damage
19,391
25,033
Taken
33,384
16,282
Mitigated
15,604
6,415
Healing
4,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Caelum_Falce
Achilles
6,635
865
0
1,566
11,912
10,817
92
3,635
8,277
0
13,940
L
Nemesis
ItzVibezEU
Nemesis
7,222
3,169
0
1,808
9,385
3,977
0
2,663
6,722
0
24,141
L
Shiva
Lustr0
Shiva
7,561
865
55
1,494
15,035
8,638
0
4,325
10,710
0
20,774
W
Chernobog
M4TH3O
Chernobog
10,468
5,449
0
1,319
6,751
2,610
952
996
5,755
0
39,721
L
Maman Brigitte
RedCitrusimp
Maman Brigitte
4,608
666
0
661
8,964
2,989
0
2,419
6,545
14,136
0
W
Baron Samedi
orderedmars2034
Baron Samedi
9,111
692
1,078
2,452
6,370
2,855
74
416
5,954
34,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,256
Gold Earned
23,546
116
Minions Killed
66
0
Camps Cleared
0
575,020
Distance Traveled
540,137
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,094
909
16
2
0
193,537
0
L
Nemesis
8,477
848
26
3
0
187,447
0
L
Shiva
7,355
736
23
2
0
170,024
4
W
Chernobog
9,235
924
47
5
0
196,594
0
L
Maman Brigitte
7,714
771
17
2
0
182,666
0
W
Baron Samedi
8,927
893
53
5
0
184,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role