Player Matchup

Apollo
Apollo
PotatoMcFamine
Apollo
Level 109
God Stats
29W - 38L
1,496 SR
Queue Stats
380W - 325L
1,587 Elo+
Party 1
Bacchus
Bacchus
Reqrent
Bacchus
Level 41
God Stats
35W - 22L
1,654 SR
Queue Stats
52W - 35L
1,550 Elo+
Party 1
Artemis
Artemis
Schweizguy
Artemis
Level 139
God Stats
7W - 4L
1,618 SR
Queue Stats
335W - 324L
1,489 Elo+
Solo
Maman Brigitte
Maman Brigitte
Thegwaping
Maman Brigitte
Level 24
God Stats
33W - 22L
1,777 SR
Queue Stats
76W - 64L
1,744 Elo+
Party 1
Anubis
Anubis
moos7892
Anubis
Level 153
God Stats
75W - 82L
1,569 SR
Queue Stats
355W - 344L
1,489 Elo+
Solo
Team Averages
Level 93
1,623 SR
1,572 Elo+

VS

Team Averages
Level 169
1,603 SR
1,510 Elo+
Heimdallr
Heimdallr
ApxCam
Heimdallr
Level 126
God Stats
0W - 2L
1,417 SR
Queue Stats
139W - 138L
1,491 Elo+
Solo
Anubis
Anubis
IPHE7VOM
Anubis
Level 199
God Stats
18W - 3L
1,831 SR
Queue Stats
348W - 405L
1,516 Elo+
Party 2
Pele
Pele
MrT420NARF
Pele
Level 202
God Stats
7W - 9L
1,475 SR
Queue Stats
355W - 396L
1,549 Elo+
Party 2
Eset
Eset
fearlesssnowman
Eset
Level 157
God Stats
10W - 6L
1,865 SR
Queue Stats
239W - 271L
1,543 Elo+
Party 2
Hun Batz
Hun Batz
flextorres
Hun Batz
Level 159
God Stats
3W - 4L
1,428 SR
Queue Stats
105W - 111L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 1
11,874
660
18,307
18,110
11,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Reqrent
Bacchus
13
2 / 4 / 6
9,282
516
9,882
15,180
17,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Schweizguy
Artemis
15
7 / 1 / 3
9,677
538
16,551
11,543
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maman Brigitte
Thegwaping
Maman Brigitte
18
2 / 2 / 2
10,308
573
8,953
13,515
5,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
moos7892
Anubis
14
1 / 6 / 6
8,454
470
8,703
13,887
5,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ApxCam
Heimdallr
13
1 / 6 / 2
7,987
444
5,515
18,211
7,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
IPHE7VOM
Anubis
17
4 / 3 / 4
9,525
529
10,712
15,529
7,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 6 / 0
9,252
514
9,145
18,185
7,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
7 / 3 / 4
9,740
541
16,685
11,866
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
flextorres
Hun Batz
11
1 / 2 / 4
7,878
438
4,917
18,472
15,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
20
Kills
13
13
Deaths
20
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ApxCam
Heimdallr
1
6
2
0.33
L
Anubis
IPHE7VOM
Anubis
4
3
4
2
L
0
6
0
0
W
8
0
1
8.5
W
Bacchus
Reqrent
Bacchus
2
4
6
1.25
W
Artemis
Schweizguy
Artemis
7
1
3
8.5
W
Maman Brigitte
Thegwaping
Maman Brigitte
2
2
2
1.5
L
7
3
4
3
L
Hun Batz
flextorres
Hun Batz
1
2
4
1.5
W
Anubis
moos7892
Anubis
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,396
Damage
46,974
72,235
Taken
82,263
44,636
Mitigated
42,808
20,747
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ApxCam
Heimdallr
5,515
3,174
0
2,962
18,211
7,678
684
2,872
15,339
0
57,636
L
Anubis
IPHE7VOM
Anubis
10,712
533
0
6,977
15,529
7,903
0
7,947
7,582
90,723
1,986
L
9,145
2,358
0
5,022
18,185
7,774
0
1,527
16,658
245
83,503
W
18,307
12,887
0
6,377
18,110
11,925
709
1,568
16,512
0
114,200
W
Bacchus
Reqrent
Bacchus
9,882
1,580
0
2,003
15,180
17,853
0
7,080
7,845
21,008
0
W
Artemis
Schweizguy
Artemis
16,551
6,381
0
4,157
11,543
4,114
902
3,583
7,820
0
70,187
W
Maman Brigitte
Thegwaping
Maman Brigitte
8,953
555
0
4,117
13,515
5,251
0
5,177
8,170
103,676
3,177
L
16,685
1,641
283
1,773
11,866
4,394
0
6,754
5,112
63,557
0
L
Hun Batz
flextorres
Hun Batz
4,917
1,276
0
4,547
18,472
15,059
0
7,979
10,493
0
30,201
W
Anubis
moos7892
Anubis
8,703
252
0
4,093
13,887
5,493
0
8,645
4,936
64,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,595
Gold Earned
44,382
518
Minions Killed
506
0
Camps Cleared
0
1,850,133
Distance Traveled
1,740,587
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,987
444
86
5
0
306,385
0
L
Anubis
9,525
529
126
7
0
349,077
4
L
Pele
9,252
514
143
8
0
365,804
2
W
Apollo
11,874
660
174
10
0
336,810
0
W
Bacchus
9,282
516
20
1
0
386,377
1
W
Artemis
9,677
538
93
5
0
378,011
0
W
Maman Brigitte
10,308
573
142
8
0
422,141
3
L
Eset
9,740
541
120
7
0
369,985
7
L
Hun Batz
7,878
438
31
2
0
349,336
0
W
Anubis
8,454
470
89
5
0
326,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role