Player Matchup

Horus
Horus
CrainalNerve7
Horus
Level 85
God Stats
13W - 5L
1,737 SR
Queue Stats
255W - 250L
1,439 Elo+
Solo
Odin
Odin
Integrity King
Odin
Level 68
God Stats
1W - 1L
1,710 SR
Queue Stats
129W - 138L
1,404 Elo+
Solo
Anhur
Anhur
TreMoeNease
Anhur
Level 145
God Stats
3W - 3L
1,474 SR
Queue Stats
389W - 399L
1,476 Elo+
Party 1
Janus
Janus
cornflakaz
Janus
Level 26
God Stats
1W - 2L
1,670 SR
Queue Stats
135W - 153L
1,411 Elo+
Solo
Ravana
Ravana
moetrenease
Ravana
Level 107
God Stats
1W - 1L
1,735 SR
Queue Stats
327W - 319L
1,479 Elo+
Party 1
Team Averages
Level 86
1,665 SR
1,442 Elo+

VS

Team Averages
Level 102
1,535 SR
1,453 Elo+
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
FireMothx
Thoth
Level 99
God Stats
10W - 14L
1,357 SR
Queue Stats
743W - 752L
1,456 Elo+
Party 3
Skadi
Skadi
Lynncaracal
Skadi
Level 136
God Stats
21W - 18L
1,428 SR
Queue Stats
806W - 812L
1,456 Elo+
Party 3
Cerberus
Cerberus
mattguimaraes1
Cerberus
Level 27
God Stats
3W - 1L
1,621 SR
Queue Stats
58W - 59L
1,405 Elo+
Party 2
Ganesha
Ganesha
monc28
Ganesha
Level 94
God Stats
3W - 0L
1,770 SR
Queue Stats
156W - 163L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,238
1,048
4,498
7,732
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
0 / 3 / 1
5,126
1,025
2,204
6,816
4,173
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
0 / 0 / 1
5,043
1,009
2,760
2,895
1,035
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Janus
5
0 / 0 / 1
4,283
857
1,497
479
99
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
8
1 / 2 / 0
4,885
977
2,233
3,653
1,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 0 / 6
5,194
1,039
5,179
1,615
605
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
FireMothx
Thoth
11
3 / 0 / 4
5,867
1,173
5,728
1,696
581
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
3 / 0 / 4
5,540
1,108
4,332
1,979
875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
9
1 / 0 / 4
5,130
1,026
1,616
3,113
2,346
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
monc28
Ganesha
10
0 / 1 / 5
5,461
1,092
2,419
6,080
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
1
Kills
7
7
Deaths
1
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
6
3
L
0
2
1
0.25
W
Thoth
FireMothx
Thoth
3
0
4
5
L
0
3
1
0.17
W
3
0
4
5
L
0
0
1
0.5
L
Janus
0
0
1
0.5
W
Cerberus
1
0
4
3
L
Ravana
1
2
0
0.5
W
Ganesha
monc28
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,192
Damage
19,274
21,575
Taken
14,483
12,266
Mitigated
9,061
9,105
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,179
543
1,004
547
1,615
605
0
834
741
12,351
0
L
4,498
848
1,569
3,184
7,732
5,620
0
5,098
2,634
3,731
4,792
W
Thoth
FireMothx
Thoth
5,728
485
227
370
1,696
581
0
508
1,188
10,212
0
L
2,204
192
922
1,111
6,816
4,173
0
4,514
2,223
0
5,209
W
4,332
1,364
103
73
1,979
875
0
802
1,177
0
7,874
L
2,760
584
122
485
2,895
1,035
0
2,353
542
0
10,176
L
Janus
1,497
175
0
0
479
99
0
433
0
1,355
0
W
Cerberus
1,616
33
896
822
3,113
2,346
0
789
2,247
2,063
0
L
Ravana
2,233
704
903
809
3,653
1,339
0
2,419
1,234
0
3,748
W
Ganesha
monc28
Ganesha
2,419
181
710
1,130
6,080
4,654
0
1,112
4,886
7,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,575
Gold Earned
27,192
35
Minions Killed
53
0
Camps Cleared
0
465,413
Distance Traveled
551,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,194
1,039
21
4
0
115,663
0
L
Horus
5,238
1,048
3
1
0
127,207
0
W
Thoth
5,867
1,173
17
3
0
107,363
0
L
Odin
5,126
1,025
9
2
0
106,594
0
W
Skadi
5,540
1,108
5
1
0
99,531
0
L
Anhur
5,043
1,009
21
4
0
102,784
0
L
Janus
4,283
857
0
0
0
38,028
0
W
Cerberus
5,130
1,026
10
2
0
121,126
0
L
Ravana
4,885
977
2
0
0
90,800
0
W
Ganesha
5,461
1,092
0
0
0
107,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role