Player Matchup

Anubis
Anubis
InnocentCow4976
Anubis
Level 44
God Stats
1W - 1L
1,295 SR
Queue Stats
52W - 57L
1,433 Elo+
Solo
Hades
Hades
RazaServiano
Hades
Level 110
God Stats
4W - 2L
1,791 SR
Queue Stats
60W - 77L
1,409 Elo+
Party 2
Ishtar
Ishtar
StandupLARA
Ishtar
Level 53
God Stats
2W - 0L
1,754 SR
Queue Stats
35W - 39L
1,466 Elo+
Solo
Hun Batz
Hun Batz
rizalmccartney
Hun Batz
Level 98
God Stats
1W - 1L
1,249 SR
Queue Stats
47W - 53L
1,438 Elo+
Party 2
Awilix
Awilix
tsmileydom
Awilix
Level 125
God Stats
2W - 1L
1,482 SR
Queue Stats
184W - 169L
1,523 Elo+
Solo
Team Averages
Level 86
1,514 SR
1,454 Elo+

VS

Team Averages
Level 107
1,384 SR
1,422 Elo+
Kukulkan
Kukulkan
Fabulust420
Kukulkan
Level 143
God Stats
2W - 5L
1,348 SR
Queue Stats
306W - 303L
1,461 Elo+
Solo
Sobek
Sobek
Giancarlo-LMS
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,395 Elo+
Party 1
Jing Wei
Jing Wei
Jpepo96
Jing Wei
Level 122
God Stats
1W - 3L
1,407 SR
Queue Stats
150W - 152L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
MTD-vinicius
Kuzenbo
Level 103
God Stats
3W - 3L
1,415 SR
Queue Stats
249W - 245L
1,454 Elo+
Party 1
Tsukuyomi
Tsukuyomi
raulelchacalito0
Tsukuyomi
Level 138
God Stats
0W - 4L
1,248 SR
Queue Stats
63W - 75L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 12
9,818
578
3,030
12,908
6,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 4 / 13
13,072
769
21,432
17,115
11,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
18
3 / 4 / 10
10,843
638
14,382
14,396
6,531
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
20
1 / 1 / 18
11,425
672
8,483
24,043
12,991
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
tsmileydom
Awilix
20
16 / 2 / 11
14,389
846
31,595
12,209
6,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fabulust420
Kukulkan
20
7 / 5 / 4
12,809
753
17,713
12,437
7,471
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
0 / 6 / 6
10,011
589
2,410
18,166
19,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Jpepo96
Jing Wei
16
1 / 9 / 5
10,425
613
9,735
17,936
7,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
MTD-vinicius
Kuzenbo
15
2 / 6 / 6
10,408
612
13,373
28,169
31,434
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
17
4 / 4 / 6
10,279
605
16,877
11,303
6,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
30
Kills
14
17
Deaths
30
64
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Fabulust420
Kukulkan
7
5
4
1.8
L
0
6
6
0.5
W
0
6
12
1
L
Jing Wei
Jpepo96
Jing Wei
1
9
5
0.39
L
Kuzenbo
MTD-vinicius
Kuzenbo
2
6
6
0.83
W
10
4
13
4.13
W
Ishtar
3
4
10
2
L
Tsukuyomi
4
4
6
1.75
W
Hun Batz
1
1
18
10
W
Awilix
tsmileydom
Awilix
16
2
11
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,922
Damage
60,108
80,671
Taken
88,011
43,573
Mitigated
72,732
35,578
Healing
16,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Fabulust420
Kukulkan
17,713
1,862
510
1,519
12,437
7,471
189
4,121
8,316
53,329
0
L
2,410
200
737
2,715
18,166
19,932
0
6,220
11,946
6,634
0
W
3,030
654
1,045
1,494
12,908
6,182
738
5,597
7,311
17,482
0
L
Jing Wei
Jpepo96
Jing Wei
9,735
7,241
62
372
17,936
7,832
205
2,191
15,745
0
25,023
L
Kuzenbo
MTD-vinicius
Kuzenbo
13,373
4,270
2,250
7,785
28,169
31,434
37
8,421
19,748
20,395
229
W
21,432
403
4,321
7,374
17,115
11,395
2,147
7,213
9,902
42,738
0
W
Ishtar
14,382
9,152
1,091
3,664
14,396
6,531
1,900
5,332
9,064
54
40,423
L
Tsukuyomi
16,877
2,813
58
441
11,303
6,063
0
3,563
7,740
0
33,652
W
Hun Batz
8,483
898
1,144
11,646
24,043
12,991
865
10,512
13,531
0
23,990
W
Awilix
tsmileydom
Awilix
31,595
9,848
1,466
2,333
12,209
6,474
2,499
4,613
7,596
0
48,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,547
Gold Earned
53,932
193
Minions Killed
173
0
Camps Cleared
0
1,571,645
Distance Traveled
1,370,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,809
753
88
5
0
248,522
0
L
Sobek
10,011
589
6
0
0
309,032
0
W
Anubis
9,818
578
23
1
0
297,187
0
L
Jing Wei
10,425
613
47
3
0
249,599
0
L
Kuzenbo
10,408
612
11
1
0
324,258
0
W
Hades
13,072
769
42
2
0
307,823
0
W
Ishtar
10,843
638
67
4
0
276,710
0
L
Tsukuyomi
10,279
605
21
1
0
238,701
0
W
Hun Batz
11,425
672
30
2
0
335,881
0
W
Awilix
14,389
846
31
2
0
354,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role