Player Matchup

Erlang Shen
Erlang Shen
NASDID
Erlang Shen
Level 32
God Stats
5W - 7L
1,500 SR
Queue Stats
34W - 51L
1,328 Elo+
Solo
Artemis
Artemis
Nonouryoku
Artemis
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 111L
1,505 Elo+
Solo
Ra
Ra
SaulRZV8
Ra
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,228 Elo+
Solo
Anubis
Anubis
kfcneal
Anubis
Level 62
God Stats
141W - 128L
1,552 SR
Queue Stats
288W - 294L
1,502 Elo+
Solo
Hun Batz
Hun Batz
lliwondarocks
Hun Batz
Level 49
God Stats
0W - 2L
1,328 SR
Queue Stats
187W - 149L
1,461 Elo+
Solo
Team Averages
Level 50
1,476 SR
1,405 Elo+

VS

Team Averages
Level 68
1,475 SR
1,471 Elo+
Chang'e
Chang'e
 
Chang'e
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AceChapman7955
Sol
Level 59
God Stats
1W - 2L
1,197 SR
Queue Stats
234W - 234L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
PhieldBoy7evn_
Tsukuyomi
Level 97
God Stats
138W - 118L
1,536 SR
Queue Stats
390W - 388L
1,467 Elo+
Party 1
Atlas
Atlas
PhieldBoyJah_
Atlas
Level 42
God Stats
8W - 12L
1,472 SR
Queue Stats
75W - 99L
1,361 Elo+
Party 1
Chernobog
Chernobog
Tactly
Chernobog
Level 75
God Stats
26W - 9L
1,669 SR
Queue Stats
55W - 29L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NASDID
Erlang Shen
10
0 / 3 / 0
6,092
406
4,684
11,966
9,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Nonouryoku
Artemis
12
0 / 4 / 2
6,887
459
7,991
12,877
4,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 2
7,191
479
5,568
12,189
7,824
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
kfcneal
Anubis
12
1 / 5 / 1
7,708
514
10,033
11,861
6,241
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
lliwondarocks
Hun Batz
14
4 / 5 / 0
8,367
558
7,040
14,914
6,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 0 / 1
10,279
685
7,553
9,426
6,719
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 2 / 3
9,166
611
7,746
9,577
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
PhieldBoy7evn_
Tsukuyomi
15
5 / 2 / 10
9,334
622
8,939
12,156
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 1 / 10
7,967
531
5,974
11,392
11,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
Tactly
Chernobog
16
6 / 1 / 5
9,883
659
14,812
12,624
5,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
20
21
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
1
4.5
W
5
2
3
3.25
L
Erlang Shen
NASDID
Erlang Shen
0
3
0
0
L
Artemis
Nonouryoku
Artemis
0
4
2
0.25
W
Tsukuyomi
PhieldBoy7evn_
Tsukuyomi
5
2
10
5
W
0
1
10
5
L
1
4
2
0.5
W
Chernobog
Tactly
Chernobog
6
1
5
8.5
L
Anubis
kfcneal
Anubis
1
5
1
0.3
L
Hun Batz
lliwondarocks
Hun Batz
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,316
Damage
45,024
63,807
Taken
55,175
34,607
Mitigated
31,919
15,651
Healing
26,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,553
1,231
777
8,152
9,426
6,719
2,427
870
7,977
73,640
0
W
7,746
2,725
0
4,973
9,577
3,226
1,244
4,889
4,604
65,648
3,547
L
Erlang Shen
NASDID
Erlang Shen
4,684
2,012
0
2,898
11,966
9,584
0
5,062
6,904
0
30,400
L
Artemis
Nonouryoku
Artemis
7,991
3,675
0
3,714
12,877
4,421
0
3,299
9,578
0
42,829
W
Tsukuyomi
PhieldBoy7evn_
Tsukuyomi
8,939
1,858
0
4,854
12,156
4,980
0
2,987
9,087
0
60,233
W
5,974
2,536
0
1,439
11,392
11,573
0
4,137
7,210
17,603
0
L
5,568
594
563
2,702
12,189
7,824
0
4,479
7,710
48,712
0
W
Chernobog
Tactly
Chernobog
14,812
11,191
0
6,159
12,624
5,421
814
2,982
9,549
0
90,715
L
Anubis
kfcneal
Anubis
10,033
346
126
4,648
11,861
6,241
770
4,467
7,394
59,577
0
L
Hun Batz
lliwondarocks
Hun Batz
7,040
1,502
0
1,000
14,914
6,537
0
3,935
10,979
0
58,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,245
Gold Earned
46,629
387
Minions Killed
482
0
Camps Cleared
0
1,442,546
Distance Traveled
1,474,197
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,279
685
134
9
0
276,977
0
W
Sol
9,166
611
106
7
0
263,011
3
L
Erlang Shen
6,092
406
42
3
0
275,733
1
L
Artemis
6,887
459
77
5
0
260,633
8
W
Tsukuyomi
9,334
622
93
6
0
363,407
2
W
Atlas
7,967
531
16
1
0
292,568
2
L
Ra
7,191
479
75
5
0
298,802
5
W
Chernobog
9,883
659
133
9
0
278,234
0
L
Anubis
7,708
514
104
7
0
294,309
0
L
Hun Batz
8,367
558
89
6
0
313,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role