Player Matchup

Horus
Horus
Silver I
PaulsDeep9138
Horus
Silver I
Level 84
God Stats
7W - 5L
1,563 SR
Queue Stats
70W - 74L
1,278 MMR
Party 2
Bastet
Bastet
Silver I
SaintSecond
Bastet
Silver I
Level 64
God Stats
11W - 8L
1,658 SR
Queue Stats
102W - 111L
1,179 MMR
Party 2
Aphrodite
Aphrodite
Silver I
hoIogrm
Aphrodite
Silver I
Level 69
God Stats
8W - 11L
1,526 SR
Queue Stats
59W - 64L
1,206 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 72
1,582 SR
1,221 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 84
1,652 SR
1,666 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
DeadxDerek 666
Ah Muzen Cab
Diamond IV
Level 148
God Stats
22W - 4L
1,921 SR
Queue Stats
362W - 299L
1,917 MMR
Party 1
Discordia
Discordia
Silver II
ShesUhFlower
Discordia
Silver II
Level 39
God Stats
2W - 0L
1,693 SR
Queue Stats
15W - 6L
1,545 MMR
Party 1
Set
Set
Diamond V
Victoria8049
Set
Diamond V
Level 66
God Stats
2W - 2L
1,342 SR
Queue Stats
271W - 79L
1,535 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
9,545
682
2,776
18,467
18,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bastet
12
4 / 5 / 1
10,153
725
14,954
18,378
8,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
hoIogrm
Aphrodite
12
0 / 6 / 3
9,303
665
5,327
16,421
6,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ZeusKuzenboScyllaBacchusPoseidon

VS

Bans
CerberusXing TianXbalanqueJormungandrNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeadxDerek 666
Ah Muzen Cab
13
1 / 2 / 12
10,708
765
9,392
10,193
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
ShesUhFlower
Discordia
15
3 / 0 / 9
11,670
834
21,644
3,710
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 3 / 3
12,376
884
14,854
17,461
13,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
13
13
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DeadxDerek 666
Ah Muzen Cab
1
2
12
3.5
L
1
2
3
1.25
L
Bastet
4
5
1
0.9
W
Discordia
ShesUhFlower
Discordia
3
0
9
7.5
W
9
3
3
3.5
L
Aphrodite
hoIogrm
Aphrodite
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,057
Damage
45,890
53,266
Taken
31,364
34,453
Mitigated
17,154
18,579
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DeadxDerek 666
Ah Muzen Cab
9,392
3,981
0
1,248
10,193
2,846
2,029
1,586
8,607
0
31,214
L
2,776
1,403
2,061
4,411
18,467
18,944
0
8,685
9,399
0
17,263
L
Bastet
14,954
3,987
0
2,326
18,378
8,544
0
6,602
11,471
0
49,616
W
Discordia
ShesUhFlower
Discordia
21,644
283
0
903
3,710
1,073
1,013
717
2,993
55,741
0
W
14,854
3,993
0
7,255
17,461
13,235
521
3,494
13,967
1,485
57,337
L
Aphrodite
hoIogrm
Aphrodite
5,327
390
4,893
4,888
16,421
6,965
0
7,150
8,825
34,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
34,754
140
Minions Killed
177
0
Camps Cleared
0
831,567
Distance Traveled
811,944
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,708
765
30
2
0
260,450
0
L
Horus
9,545
682
23
2
0
288,788
3
L
Bastet
10,153
725
66
5
0
294,527
4
W
Discordia
11,670
834
81
6
0
296,838
0
W
Set
12,376
884
66
5
0
254,656
0
L
Aphrodite
9,303
665
51
4
0
248,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role