Player Matchup

Arachne
Arachne
Gold IV
DigDeeperSir
Arachne
Gold IV
Level 190
God Stats
3W - 4L
1,363 SR
Queue Stats
203W - 234L
1,389 MMR
Party 1
Scylla
Scylla
Gold II
DukeHennessy
Scylla
Gold II
Level 79
God Stats
18W - 17L
1,657 SR
Queue Stats
122W - 129L
1,608 MMR
Party 1
Anubis
Anubis
Gold V
JoshKleinRuns69
Anubis
Gold V
Level 149
God Stats
5W - 2L
1,716 SR
Queue Stats
16W - 13L
1,525 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Veronation
Danzaburou
Bronze III
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,500 MMR
Solo
Hades
Hades
Platinum V
crazor99
Hades
Platinum V
Level 159
God Stats
7W - 0L
1,500 SR
Queue Stats
87W - 74L
1,527 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,547 SR
1,510 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,595 SR
1,510 MMR
Khepri
Khepri
Gold V
BeltlessChamp
Khepri
Gold V
Level 120
God Stats
0W - 1L
1,852 SR
Queue Stats
18W - 17L
1,511 MMR
Solo
Janus
Janus
Gold II
JeankyMesias
Janus
Gold II
Level 141
God Stats
3W - 6L
1,328 SR
Queue Stats
202W - 193L
1,518 MMR
Solo
Thanatos
Thanatos
Gold I
Scholaryore
Thanatos
Gold I
Level 158
God Stats
4W - 6L
1,564 SR
Queue Stats
198W - 188L
1,525 MMR
Solo
Amaterasu
Amaterasu
Gold II
TheSemiAquaDin0
Amaterasu
Gold II
Level 120
God Stats
2W - 1L
1,530 SR
Queue Stats
117W - 108L
1,494 MMR
Solo
Hou Yi
Hou Yi
Gold IV
reyluz
Hou Yi
Gold IV
Level 138
God Stats
7W - 6L
1,700 SR
Queue Stats
70W - 74L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DigDeeperSir
Arachne
13
5 / 1 / 2
7,714
593
6,981
13,630
5,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
14
4 / 1 / 2
7,957
612
6,686
6,759
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 6
7,749
596
6,078
10,424
5,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
Veronation
Danzaburou
14
5 / 0 / 2
9,256
712
7,574
7,581
3,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
crazor99
Hades
14
1 / 1 / 3
8,175
629
11,516
11,804
9,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AwilixAthenaAo KuangRaijin

VS

Bans
Sun WukongChernobogPeleUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,423
494
2,349
8,914
5,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 0
7,125
548
7,860
7,088
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
Scholaryore
Thanatos
11
1 / 5 / 4
6,533
503
6,077
13,108
4,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
TheSemiAquaDin0
Amaterasu
11
0 / 2 / 1
6,452
496
5,437
15,281
11,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hou Yi
reyluz
Hou Yi
10
2 / 4 / 1
6,254
481
7,362
9,898
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
6
6
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Arachne
DigDeeperSir
Arachne
5
1
2
6
W
Scylla
4
1
2
5
L
2
3
0
0.67
W
1
3
6
1.33
L
Thanatos
Scholaryore
Thanatos
1
5
4
0.6
L
Amaterasu
TheSemiAquaDin0
Amaterasu
0
2
1
0.25
W
Danzaburou
Veronation
Danzaburou
5
0
2
6
W
Hades
crazor99
Hades
1
1
3
2.5
L
Hou Yi
reyluz
Hou Yi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,835
Damage
29,085
50,198
Taken
54,289
26,448
Mitigated
27,768
20,931
Healing
17,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,349
147
0
2,950
8,914
5,925
0
3,035
5,879
16,358
0
W
Arachne
DigDeeperSir
Arachne
6,981
4,671
0
6,755
13,630
5,223
0
1,697
11,875
0
55,245
W
Scylla
6,686
574
0
1,460
6,759
2,261
653
2,515
4,044
56,248
0
L
7,860
240
0
1,657
7,088
2,254
0
4,485
2,603
60,554
0
W
6,078
257
0
2,880
10,424
5,345
716
4,033
6,241
40,597
0
L
Thanatos
Scholaryore
Thanatos
6,077
1,782
0
6,412
13,108
4,692
0
3,632
9,476
0
57,567
L
Amaterasu
TheSemiAquaDin0
Amaterasu
5,437
2,598
0
4,622
15,281
11,800
0
11,217
4,064
0
46,274
W
Danzaburou
Veronation
Danzaburou
7,574
3,805
0
3,024
7,581
3,858
1,953
641
6,940
0
66,063
W
Hades
crazor99
Hades
11,516
2,198
40
6,772
11,804
9,761
71
855
10,889
63,646
0
L
Hou Yi
reyluz
Hou Yi
7,362
3,410
0
1,598
9,898
3,097
0
1,911
7,987
0
34,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,851
Gold Earned
32,787
455
Minions Killed
351
0
Camps Cleared
0
1,307,127
Distance Traveled
1,321,589
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,423
494
23
2
0
260,408
4
W
Arachne
7,714
593
71
5
0
295,075
3
W
Scylla
7,957
612
111
9
0
255,174
0
L
Janus
7,125
548
121
9
0
283,070
2
W
Anubis
7,749
596
53
4
0
266,801
0
L
Thanatos
6,533
503
84
6
0
272,497
2
L
Amaterasu
6,452
496
72
6
0
256,124
0
W
Danzaburou
9,256
712
114
9
0
254,684
0
W
Hades
8,175
629
106
8
0
235,393
3
L
Hou Yi
6,254
481
51
4
0
249,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role