Player Matchup

Yu Huang
Yu Huang
KopcuKaHka
Yu Huang
Level 112
God Stats
1W - 2L
1,307 SR
Queue Stats
143W - 138L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Polfinconexion
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,306 Elo+
Solo
Sol
Sol
Torgoer
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,267 Elo+
Solo
Fenrir
Fenrir
gans16
Fenrir
Level 95
God Stats
2W - 5L
1,500 SR
Queue Stats
57W - 59L
1,415 Elo+
Party 1
Tyr
Tyr
kingmaxamos
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,343 Elo+
Solo
Team Averages
Level 66
1,461 SR
1,355 Elo+

VS

Team Averages
Level 75
1,517 SR
1,396 Elo+
Danzaburou
Danzaburou
KorbenTexas
Danzaburou
Level 32
God Stats
4W - 0L
1,888 SR
Queue Stats
32W - 39L
1,394 Elo+
Solo
Raijin
Raijin
Sarrutobi
Raijin
Level 99
God Stats
3W - 7L
1,219 SR
Queue Stats
235W - 238L
1,419 Elo+
Solo
Merlin
Merlin
Sia9316
Merlin
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 52L
1,474 Elo+
Solo
Yu Huang
Yu Huang
mammabjorn7985
Yu Huang
Level 69
God Stats
1W - 1L
1,477 SR
Queue Stats
52W - 67L
1,377 Elo+
Solo
Lancelot
Lancelot
milkandcoffeee
Lancelot
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
KopcuKaHka
Yu Huang
19
4 / 7 / 5
11,392
633
21,299
18,213
8,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
Polfinconexion
Tsukuyomi
20
3 / 5 / 7
11,980
666
14,432
21,523
11,703
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
19
3 / 5 / 2
11,242
625
16,481
15,000
6,486
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
gans16
Fenrir
13
1 / 9 / 4
9,387
522
1,508
13,630
5,868
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 11 / 8
10,728
596
7,577
23,971
26,073
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KorbenTexas
Danzaburou
20
12 / 1 / 15
14,656
814
23,617
18,839
10,097
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Sarrutobi
Raijin
20
11 / 2 / 17
14,173
787
19,344
14,086
6,943
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Sia9316
Merlin
18
4 / 2 / 13
11,707
650
13,575
11,057
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
19
5 / 3 / 18
12,313
684
16,985
16,364
7,821
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
18
5 / 4 / 18
11,601
645
13,834
18,362
12,195
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
118
12
Kills
37
37
Deaths
12
26
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
KopcuKaHka
Yu Huang
4
7
5
0.93
W
Danzaburou
KorbenTexas
Danzaburou
12
1
15
19.5
L
Tsukuyomi
Polfinconexion
Tsukuyomi
3
5
7
1.3
W
Raijin
Sarrutobi
Raijin
11
2
17
9.75
W
Merlin
Sia9316
Merlin
4
2
13
5.25
L
Sol
3
5
2
0.8
L
Fenrir
gans16
Fenrir
1
9
4
0.33
L
1
11
8
0.45
W
Yu Huang
5
3
18
4.67
W
Lancelot
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,297
Damage
87,355
92,337
Taken
78,708
58,911
Mitigated
42,718
15,828
Healing
35,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
KopcuKaHka
Yu Huang
21,299
1,286
1,099
3,021
18,213
8,781
0
11,610
6,443
40,871
0
W
Danzaburou
KorbenTexas
Danzaburou
23,617
10,985
5,529
9,431
18,839
10,097
4,221
9,405
9,434
0
62,844
L
Tsukuyomi
Polfinconexion
Tsukuyomi
14,432
1,338
0
4,493
21,523
11,703
0
12,678
8,734
0
53,519
W
Raijin
Sarrutobi
Raijin
19,344
1,404
3,387
4,117
14,086
6,943
985
6,652
7,434
37,487
0
W
Merlin
Sia9316
Merlin
13,575
1,191
1,718
2,070
11,057
5,662
1,147
5,093
5,964
35,429
0
L
Sol
16,481
1,587
804
3,699
15,000
6,486
0
10,161
4,790
33,873
0
L
Fenrir
gans16
Fenrir
1,508
317
576
625
13,630
5,868
0
6,249
7,233
0
2,855
L
7,577
176
436
1,075
23,971
26,073
0
9,529
13,992
0
11,780
W
Yu Huang
16,985
1,473
1,198
2,165
16,364
7,821
1,155
8,026
8,338
32,739
0
W
Lancelot
13,834
1,027
2,038
3,469
18,362
12,195
670
8,604
9,758
405
18,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,729
Gold Earned
64,450
175
Minions Killed
212
0
Camps Cleared
0
1,375,806
Distance Traveled
1,698,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,392
633
53
3
0
283,656
0
W
Danzaburou
14,656
814
89
5
0
368,481
0
L
Tsukuyomi
11,980
666
78
4
0
298,084
0
W
Raijin
14,173
787
33
2
0
318,396
0
W
Merlin
11,707
650
57
3
0
318,776
0
L
Sol
11,242
625
31
2
0
298,620
0
L
Fenrir
9,387
522
1
0
0
226,459
0
L
Tyr
10,728
596
12
1
0
268,987
0
W
Yu Huang
12,313
684
23
1
0
323,004
0
W
Lancelot
11,601
645
10
1
0
370,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role