Player Matchup

Anubis
Anubis
 
Anubis
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fabiscano
Cu Chulainn
Level 89
God Stats
5W - 2L
1,887 SR
Queue Stats
112W - 150L
1,440 Elo+
Party 1
Kuzenbo
Kuzenbo
SittaInDarkness
Kuzenbo
Level 104
God Stats
17W - 14L
1,513 SR
Queue Stats
158W - 201L
1,417 Elo+
Party 1
Medusa
Medusa
deno-batman
Medusa
Level 121
God Stats
6W - 4L
1,571 SR
Queue Stats
170W - 233L
1,451 Elo+
Party 1
Terra
Terra
juniorleo159
Terra
Level 118
God Stats
3W - 0L
1,884 SR
Queue Stats
170W - 223L
1,445 Elo+
Party 1
Team Averages
Level 120
1,671 SR
1,451 Elo+

VS

Team Averages
Level 122
1,457 SR
1,490 Elo+
Atlas
Atlas
Brozilla
Atlas
Level 63
God Stats
1W - 2L
1,477 SR
Queue Stats
8W - 8L
1,477 Elo+
Solo
Shiva
Shiva
KendraStylez
Shiva
Level 162
God Stats
7W - 2L
1,621 SR
Queue Stats
194W - 182L
1,463 Elo+
Solo
Chang'e
Chang'e
SunMater
Chang'e
Level 138
God Stats
6W - 8L
1,360 SR
Queue Stats
330W - 324L
1,494 Elo+
Solo
Cliodhna
Cliodhna
SurfyChef15
Cliodhna
Level 159
God Stats
15W - 15L
1,326 SR
Queue Stats
853W - 842L
1,524 Elo+
Solo
Apollo
Apollo
Tortilla Ted487
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 120L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 2 / 3
8,531
656
13,679
9,845
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Fabiscano
Cu Chulainn
14
3 / 0 / 1
8,279
637
6,897
10,135
9,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 3
7,010
539
2,962
10,152
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
2 / 1 / 2
7,540
580
6,400
6,724
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 8
7,793
599
5,407
10,707
9,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Brozilla
Atlas
10
2 / 3 / 0
6,682
514
3,503
11,110
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 0
6,606
508
6,015
12,230
6,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
SunMater
Chang'e
10
1 / 5 / 1
6,476
498
4,022
10,191
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
SurfyChef15
Cliodhna
12
2 / 3 / 3
7,037
541
7,910
12,012
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 3 / 2
6,026
464
3,042
9,270
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
5
5
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
3
4.25
L
Atlas
Brozilla
Atlas
2
3
0
0.67
W
Cu Chulainn
Fabiscano
Cu Chulainn
3
0
1
3.5
L
0
3
0
0
W
2
1
3
3.5
L
Chang'e
SunMater
Chang'e
1
5
1
0.3
L
Cliodhna
SurfyChef15
Cliodhna
2
3
3
1.17
L
0
3
2
0.33
W
Medusa
2
1
2
3
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,345
Damage
24,492
47,563
Taken
54,813
32,020
Mitigated
24,295
19,602
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,679
1,042
0
4,930
9,845
4,703
1,431
2,624
6,999
75,188
0
L
Atlas
Brozilla
Atlas
3,503
1,611
0
2,073
11,110
7,972
0
4,644
6,466
15,861
0
W
Cu Chulainn
Fabiscano
Cu Chulainn
6,897
855
0
1,947
10,135
9,115
458
233
9,898
85
64,444
L
6,015
1,665
0
2,197
12,230
6,252
0
1,762
10,468
0
51,453
W
2,962
683
0
5,818
10,152
6,528
728
914
9,138
36,817
469
L
Chang'e
SunMater
Chang'e
4,022
249
656
2,122
10,191
2,735
0
6,224
3,967
31,573
0
L
Cliodhna
SurfyChef15
Cliodhna
7,910
1,257
0
4,787
12,012
3,855
0
7,023
4,989
0
51,512
L
3,042
2,277
0
3,370
9,270
3,481
0
2,374
6,896
0
37,098
W
Medusa
6,400
2,135
0
1,819
6,724
2,601
682
775
5,949
0
59,985
W
5,407
468
1,849
3,239
10,707
9,073
372
2,589
8,054
22,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,153
Gold Earned
32,827
393
Minions Killed
333
0
Camps Cleared
0
1,251,269
Distance Traveled
1,335,157
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,531
656
102
8
0
247,246
2
L
Atlas
6,682
514
16
1
0
275,278
3
W
Cu Chulainn
8,279
637
95
7
0
245,275
2
L
Shiva
6,606
508
80
6
0
259,565
0
W
Kuzenbo
7,010
539
60
5
0
260,683
1
L
Chang'e
6,476
498
70
5
0
257,173
0
L
Cliodhna
7,037
541
88
7
0
307,636
0
L
Apollo
6,026
464
79
6
0
235,505
2
W
Medusa
7,540
580
109
8
0
244,468
0
W
Terra
7,793
599
27
2
0
253,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role