Player Matchup

Charybdis
Charybdis
NamesDontExist
Charybdis
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 16L
1,165 Elo+
Party 1
Nike
Nike
O fresh cakes O
Nike
Level 147
God Stats
4W - 2L
1,544 SR
Queue Stats
177W - 209L
1,469 Elo+
Solo
Nu Wa
Nu Wa
Ohhitsmehh
Nu Wa
Level 138
God Stats
4W - 4L
1,183 SR
Queue Stats
35W - 32L
1,453 Elo+
Party 1
Kuzenbo
Kuzenbo
Sijera
Kuzenbo
Level 67
God Stats
4W - 2L
1,463 SR
Queue Stats
5W - 4L
1,459 Elo+
Party 1
Anubis
Anubis
darknight0720
Anubis
Level 68
God Stats
7W - 4L
1,606 SR
Queue Stats
39W - 31L
1,576 Elo+
Solo
Team Averages
Level 87
1,459 SR
1,424 Elo+

VS

Team Averages
Level 74
1,436 SR
1,422 Elo+
Danzaburou
Danzaburou
Cloutzie
Danzaburou
Level 28
God Stats
3W - 4L
1,505 SR
Queue Stats
151W - 149L
1,476 Elo+
Party 2
Pele
Pele
Nisivoccia
Pele
Level 68
God Stats
3W - 6L
1,417 SR
Queue Stats
153W - 150L
1,441 Elo+
Party 2
Jormungandr
Jormungandr
PainfulMonkey64
Jormungandr
Level 42
God Stats
9W - 6L
1,552 SR
Queue Stats
43W - 48L
1,382 Elo+
Party 2
Agni
Agni
Thembe_Sensei
Agni
Level 141
God Stats
11W - 11L
1,455 SR
Queue Stats
184W - 209L
1,373 Elo+
Solo
Chang'e
Chang'e
Valorince
Chang'e
Level 89
God Stats
27W - 27L
1,248 SR
Queue Stats
173W - 180L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NamesDontExist
Charybdis
13
6 / 2 / 2
8,214
685
9,093
9,719
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
6 / 2 / 1
7,766
647
6,068
10,779
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
12
2 / 1 / 2
7,038
587
7,044
4,648
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Sijera
Kuzenbo
9
2 / 1 / 5
6,602
550
4,780
10,284
11,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
5 / 1 / 2
8,997
750
9,047
9,021
4,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cloutzie
Danzaburou
9
0 / 6 / 1
5,570
464
4,851
11,017
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 3 / 2
7,180
598
6,633
12,060
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
PainfulMonkey64
Jormungandr
10
2 / 3 / 1
6,019
502
4,269
9,486
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 7 / 1
6,753
563
4,931
9,881
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Valorince
Chang'e
10
0 / 2 / 3
5,801
483
2,729
9,579
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
21
Kills
7
7
Deaths
21
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cloutzie
Danzaburou
0
6
1
0.08
W
Charybdis
NamesDontExist
Charybdis
6
2
2
3.5
L
4
3
2
1.67
W
6
2
1
3.25
W
Nu Wa
2
1
2
3
L
Jormungandr
PainfulMonkey64
Jormungandr
2
3
1
0.83
W
Kuzenbo
Sijera
Kuzenbo
2
1
5
4.5
L
1
7
1
0.21
L
Chang'e
Valorince
Chang'e
0
2
3
0.75
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,032
Damage
23,413
44,451
Taken
52,023
25,432
Mitigated
18,974
18,026
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cloutzie
Danzaburou
4,851
2,075
177
1,678
11,017
3,247
0
1,672
9,345
0
34,257
W
Charybdis
NamesDontExist
Charybdis
9,093
4,898
0
4,550
9,719
3,788
2,161
1,023
8,696
0
65,568
L
6,633
2,588
0
1,918
12,060
3,874
0
5,612
6,448
0
43,751
W
6,068
1,444
0
5,951
10,779
4,538
0
1,971
8,808
0
58,653
W
Nu Wa
7,044
2,974
0
495
4,648
1,654
868
2,434
2,214
53,605
0
L
Jormungandr
PainfulMonkey64
Jormungandr
4,269
1,470
276
1,104
9,486
6,380
0
2,416
7,070
29,624
0
W
Kuzenbo
Sijera
Kuzenbo
4,780
2,070
0
1,638
10,284
11,101
139
2,013
8,271
18,843
0
L
4,931
78
0
737
9,881
2,682
0
7,140
2,741
48,362
0
L
Chang'e
Valorince
Chang'e
2,729
317
522
2,555
9,579
2,791
0
4,031
5,548
34,275
0
W
9,047
1,092
0
5,392
9,021
4,351
336
4,488
4,533
74,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,617
Gold Earned
31,323
439
Minions Killed
294
0
Camps Cleared
0
1,144,140
Distance Traveled
1,084,782
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,570
464
56
5
0
212,953
0
W
Charybdis
8,214
685
116
10
0
211,060
0
L
Pele
7,180
598
71
6
0
260,922
0
W
Nike
7,766
647
93
8
0
274,565
0
W
Nu Wa
7,038
587
81
7
0
225,107
0
L
Jormungandr
6,019
502
29
2
0
223,058
0
W
Kuzenbo
6,602
550
28
2
0
249,151
0
L
Agni
6,753
563
77
6
0
206,416
2
L
Chang'e
5,801
483
61
5
0
181,433
0
W
Anubis
8,997
750
121
10
0
184,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role