Player Matchup

Ne Zha
Ne Zha
Diamond IV
 
Ne Zha
Diamond IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Diamond IV
DarkMagе
Scylla
Diamond IV
Level 158
God Stats
66W - 48L
1,706 SR
Queue Stats
753W - 616L
2,193 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum IV
Tőxıc
Sun Wukong
Platinum IV
Level 49
God Stats
1W - 2L
1,966 SR
Queue Stats
187W - 214L
1,838 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,724 SR
1,843 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,577 SR
1,678 MMR
Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
Adzko
Morgan Le Fay
Gold I
Level 116
God Stats
28W - 9L
1,732 SR
Queue Stats
145W - 79L
1,559 MMR
Party 1
Achilles
Achilles
Platinum I
DILINKA
Achilles
Platinum I
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 78L
1,975 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 4 / 0
5,252
750
6,674
6,913
5,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
DarkMagе
Scylla
9
1 / 2 / 0
5,847
835
6,994
5,310
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Tőxıc
Sun Wukong
4
0 / 2 / 0
4,760
680
2,279
3,056
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
CharonAtlasRaijinKuzenboXbalanque

VS

Bans
ThothHachimanMulanHorusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 0 / 6
6,241
892
4,374
10,278
7,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Adzko
Morgan Le Fay
9
4 / 0 / 4
6,445
921
3,806
5,008
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DILINKA
Achilles
9
2 / 1 / 6
6,177
882
5,133
8,831
5,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
8
8
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
4
0
0
W
Hercules
 
Hercules
2
0
6
5
W
Morgan Le Fay
Adzko
Morgan Le Fay
4
0
4
6
W
Achilles
DILINKA
Achilles
2
1
6
5
L
Scylla
DarkMagе
Scylla
1
2
0
0.5
L
Sun Wukong
Tőxıc
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,947
Damage
13,313
15,279
Taken
24,117
8,139
Mitigated
14,564
2,911
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,674
457
105
1,076
6,913
5,072
0
2,130
4,589
0
14,530
W
Hercules
 
Hercules
4,374
1,217
0
4,185
10,278
7,601
140
3,632
6,267
0
14,718
W
Morgan Le Fay
Adzko
Morgan Le Fay
3,806
392
0
2,479
5,008
1,673
364
1,354
3,543
25,704
0
W
Achilles
DILINKA
Achilles
5,133
1,058
0
2,915
8,831
5,290
246
2,196
6,359
0
14,282
L
Scylla
DarkMagе
Scylla
6,994
1,515
0
1,700
5,310
1,702
0
680
4,356
27,899
0
L
Sun Wukong
Tőxıc
Sun Wukong
2,279
72
0
30
3,056
1,365
0
1,042
1,906
0
6,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,859
Gold Earned
18,863
70
Minions Killed
82
0
Camps Cleared
0
335,769
Distance Traveled
454,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,252
750
18
3
0
139,187
0
W
Hercules
6,241
892
28
4
0
152,637
0
W
Morgan Le Fay
6,445
921
31
4
0
152,109
0
W
Achilles
6,177
882
23
3
0
149,927
0
L
Scylla
5,847
835
46
7
0
130,618
0
L
Sun Wukong
4,760
680
6
1
0
65,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role