Player Matchup

Izanami
Izanami
EightBitOctopi
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Maui
Maui
ShawtyTrippn
Maui
Level 105
God Stats
1W - 2L
1,573 SR
Queue Stats
259W - 219L
1,499 Elo+
Party 3
Thanatos
Thanatos
dogeguy17
Thanatos
Level 47
God Stats
13W - 16L
1,489 SR
Queue Stats
176W - 153L
1,519 Elo+
Party 3
King Arthur
King Arthur
hcmyles
King Arthur
Level 98
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nudelkilller666
Morgan Le Fay
Level 53
God Stats
4W - 2L
1,760 SR
Queue Stats
27W - 24L
1,512 Elo+
Party 3
Team Averages
Level 61
1,603 SR
1,506 Elo+

VS

Team Averages
Level 60
1,414 SR
1,386 Elo+
Thanatos
Thanatos
 
Thanatos
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
PeachyRex0
King Arthur
Level 47
God Stats
1W - 4L
1,092 SR
Queue Stats
76W - 102L
1,380 Elo+
Party 2
Hades
Hades
Si1entki11er145
Hades
Level 72
God Stats
14W - 24L
1,545 SR
Queue Stats
117W - 156L
1,364 Elo+
Party 2
Cupid
Cupid
VICURIX
Cupid
Level 40
God Stats
1W - 0L
1,635 SR
Queue Stats
10W - 18L
1,391 Elo+
Solo
Khepri
Khepri
WiserLake20420
Khepri
Level 80
God Stats
8W - 16L
1,300 SR
Queue Stats
238W - 387L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,678
525
898
3,728
971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 0 / 1
5,425
775
2,651
3,934
2,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
dogeguy17
Thanatos
8
2 / 1 / 1
4,532
647
2,233
6,941
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
hcmyles
King Arthur
1
0 / 0 / 0
2,844
406
0
0
0
Morgan Le Fay
nudelkilller666
Morgan Le Fay
7
1 / 0 / 1
4,106
587
1,734
3,416
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 1 / 0
4,199
600
993
5,643
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
PeachyRex0
King Arthur
8
2 / 0 / 0
4,833
690
992
2,994
1,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 1 / 0
4,347
621
2,571
3,203
1,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
VICURIX
Cupid
6
0 / 3 / 0
3,785
541
1,902
4,731
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 2 / 0
4,070
581
970
3,969
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
4
4
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
0
1
0
0
L
0
3
0
0
W
King Arthur
PeachyRex0
King Arthur
2
0
0
2
L
2
0
1
2.5
W
1
1
0
1
W
Cupid
VICURIX
Cupid
0
3
0
0
W
1
2
0
0.5
L
Thanatos
dogeguy17
Thanatos
2
1
1
2.5
L
King Arthur
hcmyles
King Arthur
0
0
0
0
L
Morgan Le Fay
nudelkilller666
Morgan Le Fay
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,516
Damage
7,428
18,019
Taken
20,540
6,498
Mitigated
8,639
8,675
Healing
5,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
993
70
0
3,332
5,643
1,873
0
620
4,915
0
26,139
L
898
754
0
420
3,728
971
0
430
3,298
0
11,919
W
King Arthur
PeachyRex0
King Arthur
992
252
0
0
2,994
1,627
0
0
2,994
0
23,045
L
2,651
1,005
0
1,138
3,934
2,097
0
450
3,484
28,584
0
W
2,571
0
247
880
3,203
1,769
32
927
2,197
19,035
0
W
Cupid
VICURIX
Cupid
1,902
1,210
85
440
4,731
1,426
0
1,781
2,950
0
18,463
W
970
148
219
559
3,969
1,944
0
870
3,099
10,234
0
L
Thanatos
dogeguy17
Thanatos
2,233
749
0
6,043
6,941
2,384
0
873
6,035
0
20,398
L
King Arthur
hcmyles
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
nudelkilller666
Morgan Le Fay
1,734
243
0
1,074
3,416
1,046
0
1,640
1,661
18,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,585
Gold Earned
21,234
141
Minions Killed
165
0
Camps Cleared
0
614,886
Distance Traveled
701,426
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,199
600
46
7
0
142,216
0
L
Izanami
3,678
525
28
4
0
142,015
0
W
King Arthur
4,833
690
41
6
0
139,343
0
L
Maui
5,425
775
39
6
0
152,809
0
W
Hades
4,347
621
38
5
0
131,978
0
W
Cupid
3,785
541
30
4
0
141,606
1
W
Khepri
4,070
581
10
1
0
146,283
1
L
Thanatos
4,532
647
42
6
0
170,506
0
L
King Arthur
2,844
406
0
0
0
0
0
L
Morgan Le Fay
4,106
587
32
5
0
149,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role