Player Matchup

Xbalanque
Xbalanque
Exdrended905
Xbalanque
Level 67
God Stats
19W - 12L
1,545 SR
Queue Stats
168W - 171L
1,401 Elo+
Party 1
Yemoja
Yemoja
Paarzivall
Yemoja
Level 47
God Stats
3W - 2L
1,871 SR
Queue Stats
19W - 19L
1,523 Elo+
Solo
Maman Brigitte
Maman Brigitte
Seppelrinho
Maman Brigitte
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 179L
1,367 Elo+
Party 1
Janus
Janus
ilauridato
Janus
Level 54
God Stats
11W - 9L
1,467 SR
Queue Stats
104W - 112L
1,394 Elo+
Solo
King Arthur
King Arthur
misterpapa
King Arthur
Level 83
God Stats
5W - 2L
1,622 SR
Queue Stats
81W - 76L
1,435 Elo+
Solo
Team Averages
Level 65
1,601 SR
1,424 Elo+

VS

Team Averages
Level 50
1,457 SR
1,391 Elo+
Kuzenbo
Kuzenbo
HmmWell
Kuzenbo
Level 27
God Stats
14W - 13L
1,411 SR
Queue Stats
46W - 54L
1,391 Elo+
Party 3
Da Ji
Da Ji
ThaoS666
Da Ji
Level 29
God Stats
5W - 1L
1,699 SR
Queue Stats
100W - 107L
1,426 Elo+
Party 2
Gilgamesh
Gilgamesh
attirail_ledit
Gilgamesh
Level 29
God Stats
2W - 3L
1,693 SR
Queue Stats
41W - 71L
1,334 Elo+
Party 2
Neith
Neith
cazan0wa
Neith
Level 104
God Stats
15W - 13L
1,332 SR
Queue Stats
56W - 68L
1,391 Elo+
Party 3
Ra
Ra
madkiller--83
Ra
Level 62
God Stats
0W - 4L
1,149 SR
Queue Stats
188W - 207L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Exdrended905
Xbalanque
13
4 / 1 / 1
7,890
526
12,976
13,227
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Paarzivall
Yemoja
11
0 / 1 / 3
7,184
479
2,574
11,016
7,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Maman Brigitte
Seppelrinho
Maman Brigitte
11
3 / 9 / 1
7,133
476
6,959
16,457
4,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
11
0 / 8 / 2
6,656
444
6,180
12,816
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
misterpapa
King Arthur
13
1 / 3 / 0
7,720
515
10,340
13,488
16,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HmmWell
Kuzenbo
12
1 / 0 / 0
7,488
499
6,368
9,991
8,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
ThaoS666
Da Ji
11
5 / 3 / 5
8,157
544
7,396
12,828
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
attirail_ledit
Gilgamesh
13
2 / 0 / 2
8,450
563
7,969
14,379
13,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
cazan0wa
Neith
13
1 / 4 / 4
7,676
512
7,800
11,434
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
11 / 2 / 3
9,977
665
14,432
11,643
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
20
22
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Exdrended905
Xbalanque
4
1
1
4.5
L
Kuzenbo
HmmWell
Kuzenbo
1
0
0
1
W
Yemoja
Paarzivall
Yemoja
0
1
3
1.5
W
Maman Brigitte
Seppelrinho
Maman Brigitte
3
9
1
0.39
L
Da Ji
ThaoS666
Da Ji
5
3
5
2.5
L
Gilgamesh
attirail_ledit
Gilgamesh
2
0
2
3
L
Neith
cazan0wa
Neith
1
4
4
0.75
W
Janus
0
8
2
0.13
L
11
2
3
6.25
W
King Arthur
misterpapa
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,029
Damage
43,965
67,004
Taken
60,275
37,717
Mitigated
37,495
11,519
Healing
16,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Exdrended905
Xbalanque
12,976
6,210
0
3,472
13,227
4,462
179
5,173
7,896
0
65,288
L
Kuzenbo
HmmWell
Kuzenbo
6,368
3,267
161
4,590
9,991
8,793
226
2,258
7,670
28,587
0
W
Yemoja
Paarzivall
Yemoja
2,574
562
3,459
2,273
11,016
7,492
0
4,053
6,963
21,428
0
W
Maman Brigitte
Seppelrinho
Maman Brigitte
6,959
540
0
1,160
16,457
4,977
0
5,504
10,892
32,883
0
L
Da Ji
ThaoS666
Da Ji
7,396
567
0
750
12,828
5,165
1,462
4,469
8,133
0
34,958
L
Gilgamesh
attirail_ledit
Gilgamesh
7,969
1,832
0
1,931
14,379
13,539
611
2,292
12,009
0
48,430
L
Neith
cazan0wa
Neith
7,800
2,498
305
4,522
11,434
4,691
2,133
1,673
9,733
0
64,310
W
Janus
6,180
319
0
250
12,816
3,904
40
5,793
6,965
44,598
0
L
14,432
1,115
842
3,852
11,643
5,307
2,476
5,847
5,580
68,331
0
W
King Arthur
misterpapa
King Arthur
10,340
888
0
905
13,488
16,882
0
0
13,488
3,254
59,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,583
Gold Earned
41,748
314
Minions Killed
351
0
Camps Cleared
0
1,351,198
Distance Traveled
1,457,698
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,890
526
98
7
0
249,249
0
L
Kuzenbo
7,488
499
31
2
0
306,091
4
W
Yemoja
7,184
479
27
2
0
242,084
0
W
Maman Brigitte
7,133
476
38
3
0
287,842
0
L
Da Ji
8,157
544
58
4
0
311,529
0
L
Gilgamesh
8,450
563
72
5
0
269,979
0
L
Neith
7,676
512
98
7
0
258,839
4
W
Janus
6,656
444
66
4
0
261,171
0
L
Ra
9,977
665
92
6
0
311,260
0
W
King Arthur
7,720
515
85
6
0
310,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role