Player Matchup

Bellona
Bellona
Diamond V
Cvsxr
Bellona
Diamond V
Level 161
God Stats
4W - 3L
1,886 SR
Queue Stats
480W - 459L
2,145 MMR
Solo
Fafnir
Fafnir
Diamond III
Dr4gonF1r3
Fafnir
Diamond III
Level 88
God Stats
21W - 24L
1,627 SR
Queue Stats
55W - 47L
2,209 MMR
Solo
Ao Kuang
Ao Kuang
Masters
JunkyxLon
Ao Kuang
Masters
Level 109
God Stats
12W - 3L
1,875 SR
Queue Stats
137W - 83L
2,967 MMR
Solo
Freya
Freya
Diamond V
PaVeL_aWeSoMe
Freya
Diamond V
Level 159
God Stats
3W - 0L
1,836 SR
Queue Stats
343W - 332L
2,121 MMR
Solo
Bastet
Bastet
Diamond V
xsadmonkey
Bastet
Diamond V
Level 136
God Stats
7W - 6L
1,654 SR
Queue Stats
32W - 16L
2,147 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,776 SR
2,318 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,665 SR
2,134 MMR
Hercules
Hercules
Diamond II
 
Hercules
Diamond II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Diamond IV
Milomelol
Charon
Diamond IV
Level 133
God Stats
2W - 3L
1,697 SR
Queue Stats
110W - 79L
2,202 MMR
Solo
Ishtar
Ishtar
Diamond III
Qhing
Ishtar
Diamond III
Level 158
God Stats
16W - 15L
1,618 SR
Queue Stats
299W - 280L
2,288 MMR
Solo
Anubis
Anubis
Masters
RadiolarianLake
Anubis
Masters
Level 136
God Stats
9W - 3L
1,830 SR
Queue Stats
173W - 117L
2,660 MMR
Solo
Thor
Thor
Platinum II
maldivess
Thor
Platinum II
Level 155
God Stats
4W - 5L
1,679 SR
Queue Stats
318W - 319L
2,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cvsxr
Bellona
13
2 / 0 / 0
7,404
617
6,310
11,997
12,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fafnir
Dr4gonF1r3
Fafnir
11
2 / 0 / 4
6,932
578
4,317
9,169
9,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
JunkyxLon
Ao Kuang
13
5 / 1 / 3
7,590
633
7,877
9,267
4,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 0 / 1
6,559
547
3,505
7,029
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
xsadmonkey
Bastet
12
3 / 0 / 5
6,867
572
6,224
8,192
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AthenaJanusSkadiAres

VS

Bans
ThothRaijinThanatosPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 1 / 0
6,160
513
6,433
10,980
8,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
Milomelol
Charon
9
0 / 1 / 0
5,857
488
5,144
7,186
4,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ishtar
Qhing
Ishtar
11
0 / 3 / 0
6,261
522
5,614
8,202
2,983
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 0
6,246
521
5,726
9,325
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
10
1 / 4 / 0
5,783
482
2,792
11,111
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
W
Bellona
Cvsxr
Bellona
2
0
0
2
W
Fafnir
Dr4gonF1r3
Fafnir
2
0
4
4
W
Ao Kuang
JunkyxLon
Ao Kuang
5
1
3
6.5
L
Charon
Milomelol
Charon
0
1
0
0
W
2
0
1
2.5
L
Ishtar
Qhing
Ishtar
0
3
0
0
L
0
5
0
0
L
Thor
1
4
0
0.25
W
Bastet
xsadmonkey
Bastet
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,233
Damage
25,709
45,654
Taken
46,804
31,785
Mitigated
24,816
18,629
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,433
1,989
0
3,413
10,980
8,820
0
1,108
9,872
0
44,527
W
Bellona
Cvsxr
Bellona
6,310
2,354
0
3,565
11,997
12,390
0
404
11,593
0
60,600
W
Fafnir
Dr4gonF1r3
Fafnir
4,317
1,521
0
3,625
9,169
9,276
0
3,285
5,884
13,738
0
W
Ao Kuang
JunkyxLon
Ao Kuang
7,877
2,060
0
3,578
9,267
4,238
0
4,320
4,947
59,676
4,899
L
Charon
Milomelol
Charon
5,144
1,021
0
1,856
7,186
4,178
0
3,130
4,056
18,075
0
W
3,505
1,104
0
4,452
7,029
3,060
0
1,224
5,805
51,508
0
L
Ishtar
Qhing
Ishtar
5,614
3,506
0
2,553
8,202
2,983
136
3,484
4,718
0
55,760
L
5,726
287
0
482
9,325
4,973
0
5,411
3,914
58,293
287
L
Thor
2,792
836
0
1,026
11,111
3,862
50
2,566
8,545
0
40,904
W
Bastet
xsadmonkey
Bastet
6,224
1,383
0
3,409
8,192
2,821
80
1,613
6,579
0
57,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,352
Gold Earned
30,307
402
Minions Killed
347
0
Camps Cleared
0
1,260,484
Distance Traveled
1,142,355
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,160
513
60
5
0
232,997
1
W
Bellona
7,404
617
105
9
0
244,226
1
W
Fafnir
6,932
578
14
1
0
255,366
3
W
Ao Kuang
7,590
633
106
9
0
246,012
3
L
Charon
5,857
488
12
1
0
252,056
3
W
Freya
6,559
547
93
8
0
229,361
4
L
Ishtar
6,261
522
107
9
0
206,901
0
L
Anubis
6,246
521
105
9
0
211,034
0
L
Thor
5,783
482
63
5
0
239,367
0
W
Bastet
6,867
572
84
7
0
285,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role