Player Matchup

Athena
Athena
 
Athena
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ChengZao
Kukulkan
Level 69
God Stats
33W - 27L
1,636 SR
Queue Stats
378W - 356L
1,522 Elo+
Party 2
Ishtar
Ishtar
NestorTheRyu
Ishtar
Level 148
God Stats
2W - 5L
1,386 SR
Queue Stats
304W - 310L
1,520 Elo+
Party 2
Arachne
Arachne
chekol1n
Arachne
Level 171
God Stats
17W - 9L
1,709 SR
Queue Stats
257W - 229L
1,581 Elo+
Solo
Team Averages
Level 137
1,546 SR
1,525 Elo+

VS

Team Averages
Level 104
1,440 SR
1,467 Elo+
Tyr
Tyr
LFCHER0
Tyr
Level 158
God Stats
4W - 4L
1,353 SR
Queue Stats
377W - 341L
1,583 Elo+
Solo
Cthulhu
Cthulhu
OnionManceR
Cthulhu
Level 142
God Stats
1W - 0L
1,227 SR
Queue Stats
49W - 49L
1,492 Elo+
Solo
Nemesis
Nemesis
Reilly128
Nemesis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,458 Elo+
Solo
Agni
Agni
imkaycee
Agni
Level 65
God Stats
2W - 0L
1,488 SR
Queue Stats
23W - 43L
1,362 Elo+
Party 1
Olorun
Olorun
seayj
Olorun
Level 47
God Stats
7W - 7L
1,633 SR
Queue Stats
36W - 50L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 1 / 3
6,287
786
4,052
8,319
6,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
 
King Arthur
9
0 / 0 / 0
5,540
693
588
923
476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
ChengZao
Kukulkan
14
1 / 4 / 2
7,227
903
8,266
7,192
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ishtar
12
0 / 4 / 1
6,376
797
5,324
8,324
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
chekol1n
Arachne
13
2 / 2 / 1
6,594
824
4,151
8,685
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
4 / 0 / 3
7,414
927
5,088
5,212
5,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cthulhu
OnionManceR
Cthulhu
12
1 / 2 / 6
6,603
825
8,302
7,737
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Reilly128
Nemesis
14
4 / 1 / 1
7,211
901
4,729
7,124
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
13
1 / 0 / 4
6,882
860
7,239
5,932
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
seayj
Olorun
12
1 / 1 / 4
6,506
813
3,756
4,320
2,007
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
3
Kills
11
11
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
3
1.5
L
King Arthur
 
King Arthur
0
0
0
0
L
Kukulkan
ChengZao
Kukulkan
1
4
2
0.5
W
Tyr
4
0
3
5.5
L
Ishtar
0
4
1
0.13
W
Cthulhu
OnionManceR
Cthulhu
1
2
6
2
W
Nemesis
Reilly128
Nemesis
4
1
1
4.5
L
Arachne
chekol1n
Arachne
2
2
1
1.25
W
Agni
1
0
4
3
W
Olorun
seayj
Olorun
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,381
Damage
29,114
33,443
Taken
30,325
19,463
Mitigated
18,698
3,386
Healing
5,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,052
1,027
0
814
8,319
6,536
0
4,166
3,949
12,785
0
L
King Arthur
 
King Arthur
588
203
0
240
923
476
0
554
369
0
2,336
L
Kukulkan
ChengZao
Kukulkan
8,266
436
0
210
7,192
3,543
0
3,251
3,850
32,459
0
W
Tyr
5,088
168
0
1,379
5,212
5,041
0
1,722
3,445
0
19,670
L
Ishtar
5,324
2,883
0
742
8,324
3,689
0
6,420
1,710
0
21,295
W
Cthulhu
OnionManceR
Cthulhu
8,302
409
511
1,565
7,737
6,124
0
4,546
2,798
18,850
0
W
Nemesis
Reilly128
Nemesis
4,729
1,759
0
404
7,124
3,256
0
1,983
5,100
0
13,315
L
Arachne
chekol1n
Arachne
4,151
3,049
0
1,380
8,685
5,219
0
4,080
4,268
0
11,279
W
Agni
7,239
735
0
1,153
5,932
2,270
0
1,460
4,472
26,452
0
W
Olorun
seayj
Olorun
3,756
1,415
250
464
4,320
2,007
0
2,042
2,192
16,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,024
Gold Earned
34,616
149
Minions Killed
186
0
Camps Cleared
0
681,675
Distance Traveled
904,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,287
786
14
2
0
164,741
0
L
King Arthur
5,540
693
5
1
0
45,846
0
L
Kukulkan
7,227
903
60
8
0
141,299
0
W
Tyr
7,414
927
40
5
0
200,503
0
L
Ishtar
6,376
797
43
5
0
151,749
0
W
Cthulhu
6,603
825
25
3
0
176,694
0
W
Nemesis
7,211
901
26
3
0
203,558
0
L
Arachne
6,594
824
27
3
0
178,040
0
W
Agni
6,882
860
46
6
0
160,342
0
W
Olorun
6,506
813
49
6
0
163,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role