Player Matchup

Shiva
Shiva
Gravepleb
Shiva
Level 149
God Stats
25W - 16L
1,604 SR
Queue Stats
739W - 728L
1,452 Elo+
Solo
Cerberus
Cerberus
HumbleMan25
Cerberus
Level 129
God Stats
4W - 6L
1,507 SR
Queue Stats
278W - 257L
1,502 Elo+
Solo
Ratatoskr
Ratatoskr
Luftpal
Ratatoskr
Level 95
God Stats
8W - 9L
1,560 SR
Queue Stats
357W - 348L
1,492 Elo+
Solo
Janus
Janus
Weruzach
Janus
Level 111
God Stats
6W - 15L
1,387 SR
Queue Stats
351W - 324L
1,510 Elo+
Solo
Chernobog
Chernobog
sarkisroios
Chernobog
Level 100
God Stats
3W - 4L
1,512 SR
Queue Stats
11W - 25L
1,408 Elo+
Solo
Team Averages
Level 117
1,514 SR
1,473 Elo+

VS

Team Averages
Level 116
1,603 SR
1,508 Elo+
Athena
Athena
BooJo94
Athena
Level 88
God Stats
25W - 13L
1,613 SR
Queue Stats
116W - 83L
1,537 Elo+
Solo
Loki
Loki
EskiBro1937
Loki
Level 105
God Stats
7W - 3L
1,654 SR
Queue Stats
68W - 74L
1,526 Elo+
Solo
Janus
Janus
OmgaAdam
Janus
Level 149
God Stats
11W - 15L
1,547 SR
Queue Stats
338W - 392L
1,563 Elo+
Solo
Lancelot
Lancelot
ikerbukel
Lancelot
Level 84
God Stats
1W - 0L
1,710 SR
Queue Stats
49W - 68L
1,382 Elo+
Solo
Ishtar
Ishtar
xLazyNinjax3
Ishtar
Level 156
God Stats
7W - 7L
1,493 SR
Queue Stats
327W - 317L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Gravepleb
Shiva
11
0 / 3 / 3
6,732
481
6,001
12,507
9,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
HumbleMan25
Cerberus
13
2 / 3 / 3
7,554
540
7,144
12,862
13,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Luftpal
Ratatoskr
12
9 / 4 / 3
8,088
578
7,887
13,654
4,862
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Weruzach
Janus
10
1 / 6 / 2
6,513
465
3,628
7,986
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
sarkisroios
Chernobog
13
3 / 3 / 4
7,800
557
10,628
9,146
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BooJo94
Athena
12
0 / 2 / 7
7,400
529
2,962
12,176
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
8 / 2 / 5
9,658
690
10,657
12,133
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
OmgaAdam
Janus
15
10 / 4 / 3
9,579
684
13,009
9,991
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
ikerbukel
Lancelot
13
1 / 5 / 4
7,939
567
5,315
11,157
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
12
0 / 2 / 2
7,164
512
2,971
9,708
3,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
15
Kills
19
19
Deaths
15
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
BooJo94
Athena
0
2
7
1.75
W
8
2
5
5.25
L
Shiva
Gravepleb
Shiva
0
3
3
0.5
L
Cerberus
HumbleMan25
Cerberus
2
3
3
1.17
L
Ratatoskr
Luftpal
Ratatoskr
9
4
3
2.63
W
Janus
OmgaAdam
Janus
10
4
3
2.88
L
Janus
Weruzach
Janus
1
6
2
0.33
W
Lancelot
ikerbukel
Lancelot
1
5
4
0.6
L
Chernobog
sarkisroios
Chernobog
3
3
4
1.67
W
Ishtar
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,288
Damage
34,914
56,155
Taken
55,165
34,821
Mitigated
25,207
10,270
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BooJo94
Athena
2,962
489
0
3,424
12,176
9,413
43
1,280
10,817
10,767
0
W
10,657
3,399
0
4,884
12,133
4,901
0
2,033
9,966
0
80,861
L
Shiva
Gravepleb
Shiva
6,001
935
0
2,513
12,507
9,549
0
3,889
8,618
0
29,642
L
Cerberus
HumbleMan25
Cerberus
7,144
652
0
2,832
12,862
13,696
234
2,219
10,643
49,573
128
L
Ratatoskr
Luftpal
Ratatoskr
7,887
2,270
0
1,558
13,654
4,862
0
4,134
9,520
0
43,633
W
Janus
OmgaAdam
Janus
13,009
611
0
750
9,991
3,205
1,450
2,141
7,782
67,787
0
L
Janus
Weruzach
Janus
3,628
144
0
700
7,986
2,786
0
3,774
4,212
45,165
0
W
Lancelot
ikerbukel
Lancelot
5,315
1,192
85
488
11,157
4,378
243
4,909
6,248
0
50,131
L
Chernobog
sarkisroios
Chernobog
10,628
5,372
0
2,667
9,146
3,928
0
1,955
7,191
0
55,611
W
Ishtar
2,971
1,403
0
3,467
9,708
3,310
962
0
9,708
0
46,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,687
Gold Earned
41,740
369
Minions Killed
394
0
Camps Cleared
0
1,344,870
Distance Traveled
1,441,109
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,400
529
18
1
0
299,850
4
W
Loki
9,658
690
118
8
0
314,436
2
L
Shiva
6,732
481
43
3
0
271,645
5
L
Cerberus
7,554
540
99
7
0
258,126
7
L
Ratatoskr
8,088
578
58
4
0
315,699
0
W
Janus
9,579
684
102
7
0
285,997
0
L
Janus
6,513
465
78
6
0
251,252
0
W
Lancelot
7,939
567
71
5
0
290,328
0
L
Chernobog
7,800
557
91
7
0
248,148
5
W
Ishtar
7,164
512
85
6
0
250,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role