Player Matchup

Sol
Sol
Platinum V
 
Sol
Platinum V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold I
d0c Derp
Sobek
Gold I
Level 108
God Stats
14W - 13L
1,560 SR
Queue Stats
118W - 102L
1,583 MMR
Party 1
Achilles
Achilles
Gold II
tuake
Achilles
Gold II
Level 87
God Stats
30W - 18L
1,654 SR
Queue Stats
188W - 183L
1,457 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 102
1,571 SR
1,513 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 75
1,541 SR
1,492 MMR
Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze III
HRichard11
Xing Tian
Bronze III
Level 63
God Stats
0W - 1L
1,509 SR
Queue Stats
2W - 4L
1,502 MMR
Solo
Janus
Janus
Gold IV
dolflitler
Janus
Gold IV
Level 62
God Stats
2W - 1L
1,614 SR
Queue Stats
30W - 39L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
6 / 0 / 1
7,808
976
5,928
5,340
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
d0c Derp
Sobek
9
0 / 1 / 6
6,403
800
3,685
9,963
7,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
tuake
Achilles
9
1 / 0 / 6
6,541
818
4,967
8,151
5,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ne ZhaThothBastetThanatosCharon

VS

Bans
ShivaOdinJing WeiMartichorasHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
0 / 2 / 1
5,309
664
4,423
3,454
1,021
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
HRichard11
Xing Tian
8
0 / 3 / 1
5,355
669
2,251
9,518
7,164
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
8
0 / 2 / 0
5,572
697
4,523
4,217
1,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
0
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
1
6.5
L
Hou Yi
 
Hou Yi
0
2
1
0.25
L
Xing Tian
HRichard11
Xing Tian
0
3
1
0.17
W
Sobek
d0c Derp
Sobek
0
1
6
3
L
Janus
0
2
0
0
W
Achilles
tuake
Achilles
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,580
Damage
11,197
23,454
Taken
17,189
14,988
Mitigated
9,720
10,377
Healing
2,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,928
1,860
0
4,030
5,340
1,942
2,616
1,900
3,440
42,777
0
L
Hou Yi
 
Hou Yi
4,423
1,257
0
933
3,454
1,021
0
1,479
1,904
0
8,752
L
Xing Tian
HRichard11
Xing Tian
2,251
271
0
530
9,518
7,164
0
5,042
4,164
7,120
0
W
Sobek
d0c Derp
Sobek
3,685
172
331
4,120
9,963
7,900
225
3,392
6,571
11,041
0
L
Janus
4,523
139
0
700
4,217
1,535
0
2,826
1,236
22,458
0
W
Achilles
tuake
Achilles
4,967
591
0
1,896
8,151
5,146
144
2,408
5,743
0
14,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,752
Gold Earned
16,236
83
Minions Killed
39
0
Camps Cleared
0
439,164
Distance Traveled
364,778
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,808
976
61
8
0
123,876
0
L
Hou Yi
5,309
664
5
1
0
63,385
0
L
Xing Tian
5,355
669
8
1
0
140,381
0
W
Sobek
6,403
800
11
1
0
154,197
1
L
Janus
5,572
697
26
3
0
161,012
0
W
Achilles
6,541
818
11
1
0
161,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role