Player Matchup

Ullr
Ullr
DrHiff
Ullr
Level 159
God Stats
4W - 1L
1,676 SR
Queue Stats
84W - 46L
1,666 Elo+
Party 1
Ymir
Ymir
Kolin180
Ymir
Level 129
God Stats
1W - 1L
1,175 SR
Queue Stats
96W - 54L
1,652 Elo+
Party 1
Amaterasu
Amaterasu
KrzakiiDrzewa
Amaterasu
Level 137
God Stats
2W - 0L
1,410 SR
Queue Stats
152W - 87L
1,633 Elo+
Party 1
Persephone
Persephone
Memvisto
Persephone
Level 85
God Stats
4W - 1L
1,568 SR
Queue Stats
29W - 27L
1,540 Elo+
Party 1
Chang'e
Chang'e
S0UL RIPPERZz
Chang'e
Level 146
God Stats
1W - 0L
1,694 SR
Queue Stats
96W - 100L
1,523 Elo+
Solo
Team Averages
Level 131
1,505 SR
1,603 Elo+

VS

Team Averages
Level 150
1,582 SR
1,489 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Eosvaldo
Tyr
Level 147
God Stats
3W - 3L
1,680 SR
Queue Stats
497W - 497L
1,499 Elo+
Party 2
Freya
Freya
Goldchiappa
Freya
Level 147
God Stats
7W - 6L
1,570 SR
Queue Stats
283W - 278L
1,531 Elo+
Party 2
Rama
Rama
Mars81
Rama
Level 143
God Stats
2W - 4L
1,582 SR
Queue Stats
321W - 328L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
RuslanSK
Nu Wa
Level 156
God Stats
5W - 2L
1,579 SR
Queue Stats
289W - 309L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DrHiff
Ullr
16
5 / 0 / 8
9,116
829
13,105
8,632
4,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
15
1 / 3 / 11
9,332
848
5,291
20,000
18,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
KrzakiiDrzewa
Amaterasu
14
2 / 2 / 10
9,287
844
10,200
21,759
23,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Persephone
Memvisto
Persephone
15
2 / 0 / 6
8,660
787
13,771
5,333
1,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
15
4 / 1 / 8
8,764
797
9,235
13,072
5,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 2 / 6
7,691
699
6,478
13,544
12,895
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 4 / 4
7,409
674
7,728
11,754
12,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 2
8,226
748
12,493
10,726
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rama
Mars81
Rama
14
1 / 3 / 4
7,988
726
8,318
10,075
6,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nu Wa
RuslanSK
Nu Wa
13
1 / 2 / 5
7,532
685
14,225
8,450
4,452
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
14
Kills
6
6
Deaths
14
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
6
1.5
W
Ullr
DrHiff
Ullr
5
0
8
9
L
1
4
4
0.75
L
3
3
2
1.33
W
Ymir
1
3
11
2.17
W
Amaterasu
KrzakiiDrzewa
Amaterasu
2
2
10
3.5
L
Rama
Mars81
Rama
1
3
4
1
W
Persephone
Memvisto
Persephone
2
0
6
5
L
Nu Wa
RuslanSK
Nu Wa
1
2
5
1.75
W
Chang'e
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,602
Damage
49,242
68,796
Taken
54,549
54,397
Mitigated
41,242
40,680
Healing
21,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,478
1,768
6,255
5,238
13,544
12,895
54
8,792
4,752
10,481
0
W
Ullr
DrHiff
Ullr
13,105
1,933
916
1,028
8,632
4,208
1,234
2,961
5,671
0
34,791
L
7,728
284
1,354
1,434
11,754
12,112
0
6,269
5,485
0
12,483
L
12,493
3,124
0
2,667
10,726
5,717
220
4,967
5,759
20,397
0
W
Ymir
5,291
255
1,124
2,721
20,000
18,794
191
10,814
9,186
9,747
0
W
Amaterasu
KrzakiiDrzewa
Amaterasu
10,200
2,001
2,058
7,451
21,759
23,715
810
10,234
11,525
229
17,179
L
Rama
Mars81
Rama
8,318
5,869
1,243
1,634
10,075
6,066
434
5,012
5,063
0
23,008
W
Persephone
Memvisto
Persephone
13,771
491
893
1,257
5,333
1,966
1,030
2,343
2,990
40,165
0
L
Nu Wa
RuslanSK
Nu Wa
14,225
5,734
1,410
586
8,450
4,452
260
3,486
4,964
31,112
0
W
Chang'e
9,235
652
15,620
7,612
13,072
5,714
935
6,844
6,228
23,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,159
Gold Earned
38,846
179
Minions Killed
110
0
Camps Cleared
0
1,192,073
Distance Traveled
968,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,691
699
7
1
0
197,125
0
W
Ullr
9,116
829
49
4
0
255,479
0
L
Tyr
7,409
674
16
1
0
211,950
0
L
Freya
8,226
748
15
1
0
194,493
0
W
Ymir
9,332
848
7
1
0
223,835
0
W
Amaterasu
9,287
844
17
2
0
259,788
0
L
Rama
7,988
726
49
4
0
181,338
0
W
Persephone
8,660
787
71
6
0
215,238
0
L
Nu Wa
7,532
685
23
2
0
183,529
0
W
Chang'e
8,764
797
35
3
0
237,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role