Player Matchup

Mulan
Mulan
Bazey
Mulan
Level 156
God Stats
9W - 5L
1,500 SR
Queue Stats
1,566W - 1,506L
1,574 Elo+
Party 2
Vulcan
Vulcan
DankerFish20164
Vulcan
Level 28
God Stats
7W - 5L
1,782 SR
Queue Stats
113W - 89L
1,647 Elo+
Party 2
Nemesis
Nemesis
GetR6
Nemesis
Level 105
God Stats
9W - 4L
1,488 SR
Queue Stats
36W - 26L
1,426 Elo+
Party 2
Team Averages
Level 96
1,590 SR
1,549 Elo+

VS

Team Averages
Level 25
1,568 SR
1,602 Elo+
Hun Batz
Hun Batz
Apollo Nitro481
Hun Batz
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,703 Elo+
Party 1
Bacchus
Bacchus
Samuel4028
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Thoth
Thoth
Shdw donut
Thoth
Level 28
God Stats
4W - 6L
1,705 SR
Queue Stats
32W - 33L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bazey
Mulan
12
9 / 1 / 10
9,627
963
10,648
10,701
11,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
8 / 1 / 9
9,574
957
14,492
3,608
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
GetR6
Nemesis
10
2 / 0 / 14
8,392
839
5,357
5,734
2,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
8
0 / 6 / 0
6,516
652
3,377
11,200
4,820
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Samuel4028
Bacchus
9
1 / 6 / 0
7,223
722
4,521
12,798
10,040
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
11
1 / 7 / 1
7,698
770
4,727
10,241
3,351
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
19
Kills
2
2
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
6
0
0
W
Mulan
Bazey
Mulan
9
1
10
14
W
8
1
9
12.5
W
Nemesis
GetR6
Nemesis
2
0
14
9
L
Bacchus
Samuel4028
Bacchus
1
6
0
0.17
L
Thoth
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,497
Damage
12,625
20,043
Taken
34,239
15,954
Mitigated
18,211
3,881
Healing
720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
3,377
566
0
0
11,200
4,820
0
4,570
6,121
0
16,468
W
Mulan
Bazey
Mulan
10,648
1,931
0
1,364
10,701
11,782
430
4,598
6,103
0
21,926
W
14,492
6,609
0
602
3,608
1,661
974
2,107
1,501
46,817
0
W
Nemesis
GetR6
Nemesis
5,357
1,972
0
1,915
5,734
2,511
935
2,692
3,042
0
20,169
L
Bacchus
Samuel4028
Bacchus
4,521
784
0
190
12,798
10,040
0
5,446
6,811
12,987
0
L
Thoth
4,727
133
0
530
10,241
3,351
0
3,901
5,655
26,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,593
Gold Earned
21,437
115
Minions Killed
72
0
Camps Cleared
0
595,121
Distance Traveled
505,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,516
652
25
3
0
175,574
0
W
Mulan
9,627
963
15
2
0
183,232
0
W
Vulcan
9,574
957
66
7
0
201,810
0
W
Nemesis
8,392
839
34
3
0
210,079
0
L
Bacchus
7,223
722
10
1
0
169,311
0
L
Thoth
7,698
770
37
4
0
160,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role