Player Matchup

Guan Yu
Guan Yu
Aries_Advocate
Guan Yu
Level 157
God Stats
1W - 2L
1,557 SR
Queue Stats
97W - 95L
1,470 Elo+
Party 1
Cerberus
Cerberus
CoriWanShinobi
Cerberus
Level 128
God Stats
1W - 2L
1,495 SR
Queue Stats
48W - 48L
1,483 Elo+
Party 1
Fenrir
Fenrir
CurlyJ612
Fenrir
Level 139
God Stats
0W - 2L
1,305 SR
Queue Stats
100W - 104L
1,472 Elo+
Solo
Ishtar
Ishtar
Juggalo_legend45
Ishtar
Level 157
God Stats
2W - 1L
1,794 SR
Queue Stats
421W - 418L
1,518 Elo+
Party 1
Chronos
Chronos
Ryguy_99-15
Chronos
Level 164
God Stats
6W - 10L
1,432 SR
Queue Stats
355W - 362L
1,505 Elo+
Party 1
Team Averages
Level 149
1,517 SR
1,490 Elo+

VS

Team Averages
Level 132
1,439 SR
1,484 Elo+
Chang'e
Chang'e
JohnnyWcA
Chang'e
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 118L
1,494 Elo+
Party 2
Xbalanque
Xbalanque
KROXO3031
Xbalanque
Level 109
God Stats
3W - 2L
1,546 SR
Queue Stats
264W - 270L
1,501 Elo+
Party 2
Merlin
Merlin
Na1th_an
Merlin
Level 149
God Stats
3W - 0L
1,622 SR
Queue Stats
113W - 132L
1,490 Elo+
Party 2
Maui
Maui
WhamBamboozle
Maui
Level 129
God Stats
2W - 5L
1,222 SR
Queue Stats
259W - 255L
1,480 Elo+
Solo
Neith
Neith
o429
Neith
Level 151
God Stats
5W - 6L
1,305 SR
Queue Stats
286W - 295L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 8
8,088
674
4,601
20,706
18,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cerberus
13
1 / 5 / 6
8,349
696
8,667
21,334
19,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
CurlyJ612
Fenrir
17
4 / 4 / 6
9,345
779
9,565
14,230
15,559
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 4 / 7
8,400
700
12,265
14,559
7,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Ryguy_99-15
Chronos
15
4 / 5 / 4
8,751
729
13,055
16,407
9,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JohnnyWcA
Chang'e
15
5 / 3 / 12
9,567
797
14,602
13,595
8,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xbalanque
KROXO3031
Xbalanque
16
7 / 4 / 15
10,123
844
20,702
12,655
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Na1th_an
Merlin
18
8 / 0 / 15
10,549
879
16,973
7,600
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 22
10,199
850
9,377
17,437
24,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
o429
Neith
17
4 / 1 / 21
9,739
812
14,928
8,913
5,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
110
10
Kills
25
25
Deaths
10
31
Assists
85
Player
Kills
Deaths
Assists
KDA
L
0
7
8
0.57
L
Cerberus
1
5
6
0.8
L
Fenrir
CurlyJ612
Fenrir
4
4
6
1.75
W
Chang'e
JohnnyWcA
Chang'e
5
3
12
3.67
L
1
4
7
1.13
W
Xbalanque
KROXO3031
Xbalanque
7
4
15
3.63
W
Merlin
Na1th_an
Merlin
8
0
15
15.5
L
Chronos
Ryguy_99-15
Chronos
4
5
4
1.2
W
1
2
22
6
W
Neith
o429
Neith
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,153
Damage
76,582
87,236
Taken
60,200
70,381
Mitigated
50,428
31,650
Healing
26,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,601
189
4,599
3,788
20,706
18,907
0
9,335
11,371
0
8,681
L
Cerberus
8,667
265
2,140
8,948
21,334
19,023
0
9,317
12,017
21,520
0
L
Fenrir
CurlyJ612
Fenrir
9,565
1,589
1,947
3,122
14,230
15,559
138
6,875
7,355
0
15,582
W
Chang'e
JohnnyWcA
Chang'e
14,602
1,276
7,360
6,208
13,595
8,378
766
5,912
7,683
19,911
0
L
12,265
3,985
1,103
3,116
14,559
7,881
208
7,698
6,861
0
26,982
W
Xbalanque
KROXO3031
Xbalanque
20,702
12,906
1,044
1,385
12,655
6,975
2,309
4,243
8,412
0
33,380
W
Merlin
Na1th_an
Merlin
16,973
1,597
1,599
2,121
7,600
4,793
423
1,951
5,649
29,325
0
L
Chronos
Ryguy_99-15
Chronos
13,055
2,615
760
2,127
16,407
9,011
0
7,727
8,680
28,356
0
W
9,377
1,385
626
2,124
17,437
24,331
323
6,195
11,242
12,910
0
W
Neith
o429
Neith
14,928
4,145
1,285
2,319
8,913
5,951
2,028
3,421
5,492
0
35,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,933
Gold Earned
50,177
144
Minions Killed
129
0
Camps Cleared
0
1,078,987
Distance Traveled
1,125,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,088
674
1
0
0
230,674
0
L
Cerberus
8,349
696
44
4
0
220,977
0
L
Fenrir
9,345
779
17
1
0
226,902
0
W
Chang'e
9,567
797
10
1
0
214,088
0
L
Ishtar
8,400
700
39
3
0
196,056
0
W
Xbalanque
10,123
844
34
3
0
190,288
0
W
Merlin
10,549
879
24
2
0
254,902
0
L
Chronos
8,751
729
43
4
0
204,378
0
W
Maui
10,199
850
17
1
0
244,444
0
W
Neith
9,739
812
44
4
0
222,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role