Player Matchup

Neith
Neith
TakeHisBlunt_
Neith
Level 20
God Stats
4W - 10L
1,757 SR
Queue Stats
22W - 38L
1,291 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ddhunnid
Morgan Le Fay
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 87L
1,287 Elo+
Party 2
Arachne
Arachne
xFour_Twenty420x
Arachne
Level 79
God Stats
22W - 19L
1,489 SR
Queue Stats
202W - 291L
1,333 Elo+
Party 2
Team Averages
Level 47
1,582 SR
1,304 Elo+

VS

Team Averages
Level 43
1,319 SR
1,301 Elo+
Kukulkan
Kukulkan
BlackAttack334
Kukulkan
Level 43
God Stats
46W - 31L
1,483 SR
Queue Stats
104W - 87L
1,271 Elo+
Solo
Geb
Geb
D_Shipcrusher
Geb
Level 56
God Stats
5W - 5L
1,500 SR
Queue Stats
271W - 249L
1,322 Elo+
Party 1
Serqet
Serqet
PouyaFullHD
Serqet
Level 29
God Stats
35W - 35L
976 SR
Queue Stats
301W - 297L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,696
700
2,144
4,193
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
ddhunnid
Morgan Le Fay
8
0 / 5 / 2
6,944
631
3,049
6,638
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 2 / 1
7,773
707
5,077
8,833
3,822
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 1 / 3
8,986
817
5,525
2,318
868
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 1 / 4
8,069
734
5,936
6,603
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
11
1 / 0 / 4
7,996
727
4,188
5,168
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
7
7
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
1
3
4.5
W
3
1
4
5
W
Serqet
1
0
4
3
L
1
0
1
1.5
L
Morgan Le Fay
ddhunnid
Morgan Le Fay
0
5
2
0.2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,270
Damage
15,649
19,664
Taken
14,089
7,898
Mitigated
7,175
4,990
Healing
3,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
5,525
116
0
90
2,318
868
321
177
2,141
45,188
0
W
5,936
1,231
0
2,017
6,603
3,174
268
1,976
4,627
21,332
0
W
Serqet
4,188
1,352
0
1,838
5,168
3,133
0
1,524
3,644
0
22,661
L
2,144
748
72
2,743
4,193
1,642
0
2,865
1,228
0
30,050
L
Morgan Le Fay
ddhunnid
Morgan Le Fay
3,049
637
0
368
6,638
2,434
0
3,789
2,481
8,600
0
L
5,077
3,408
29
1,778
8,833
3,822
0
4,347
3,733
0
17,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,413
Gold Earned
25,051
81
Minions Killed
152
0
Camps Cleared
0
548,225
Distance Traveled
701,736
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,986
817
89
8
0
229,404
0
W
Geb
8,069
734
23
2
0
231,874
0
W
Serqet
7,996
727
40
4
0
240,458
0
L
Neith
7,696
700
45
4
0
175,969
0
L
Morgan Le Fay
6,944
631
5
0
0
151,690
1
L
Arachne
7,773
707
31
3
0
220,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role