Player Matchup

Pele
Pele
Beastingz
Pele
Level 92
God Stats
1W - 1L
1,721 SR
Queue Stats
150W - 126L
1,549 Elo+
Solo
Ix Chel
Ix Chel
JawaElite
Ix Chel
Level 69
God Stats
2W - 3L
1,613 SR
Queue Stats
114W - 97L
1,580 Elo+
Party 1
Chernobog
Chernobog
Yuilogy
Chernobog
Level 129
God Stats
4W - 3L
1,734 SR
Queue Stats
137W - 113L
1,595 Elo+
Party 1
Nu Wa
Nu Wa
br1xy
Nu Wa
Level 145
God Stats
5W - 6L
1,717 SR
Queue Stats
313W - 296L
1,551 Elo+
Solo
Thanatos
Thanatos
toxicmobaplayer
Thanatos
Level 148
God Stats
5W - 8L
1,499 SR
Queue Stats
373W - 363L
1,516 Elo+
Solo
Team Averages
Level 117
1,657 SR
1,558 Elo+

VS

Team Averages
Level 112
1,637 SR
1,527 Elo+
Anubis
Anubis
MarkiTheSharkiii
Anubis
Level 65
God Stats
36W - 14L
1,675 SR
Queue Stats
317W - 282L
1,528 Elo+
Solo
Freya
Freya
Panduh4
Freya
Level 145
God Stats
9W - 4L
1,600 SR
Queue Stats
200W - 196L
1,510 Elo+
Party 2
Erlang Shen
Erlang Shen
SlimShady4
Erlang Shen
Level 92
God Stats
2W - 0L
1,692 SR
Queue Stats
188W - 177L
1,557 Elo+
Solo
Tyr
Tyr
UhOhNotAFart
Tyr
Level 139
God Stats
4W - 2L
1,538 SR
Queue Stats
140W - 154L
1,530 Elo+
Solo
Geb
Geb
Walkthroughsax
Geb
Level 121
God Stats
24W - 19L
1,678 SR
Queue Stats
138W - 139L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
2 / 3 / 4
9,071
534
6,109
16,097
6,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
JawaElite
Ix Chel
12
0 / 2 / 3
7,627
449
8,386
12,388
9,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Yuilogy
Chernobog
14
4 / 4 / 2
8,984
528
9,523
14,716
6,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
br1xy
Nu Wa
14
1 / 3 / 2
8,253
485
7,514
9,341
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
14
3 / 4 / 0
9,164
539
7,038
17,204
8,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 3
11,049
650
13,668
9,954
5,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
Panduh4
Freya
15
3 / 3 / 4
9,712
571
15,422
12,282
5,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
SlimShady4
Erlang Shen
17
2 / 0 / 6
10,030
590
6,586
12,558
9,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 6
10,160
598
10,994
13,915
12,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

12
1 / 2 / 10
8,623
507
4,408
15,651
13,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
10
Kills
16
16
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Pele
2
3
4
1.33
L
Ix Chel
JawaElite
Ix Chel
0
2
3
0.75
W
7
2
3
4.25
W
Freya
Panduh4
Freya
3
3
4
1.67
W
Erlang Shen
SlimShady4
Erlang Shen
2
0
6
5
W
3
3
6
2
W
1
2
10
3
L
Chernobog
Yuilogy
Chernobog
4
4
2
1.25
L
Nu Wa
br1xy
Nu Wa
1
3
2
0.67
L
Thanatos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,570
Damage
51,078
69,746
Taken
64,360
33,087
Mitigated
46,010
25,317
Healing
24,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,109
1,440
0
5,182
16,097
6,253
0
5,430
10,667
0
76,091
L
Ix Chel
JawaElite
Ix Chel
8,386
1,137
1,745
4,094
12,388
9,012
0
8,472
3,916
36,287
0
W
13,668
224
0
6,017
9,954
5,264
0
5,343
4,611
103,345
0
W
Freya
Panduh4
Freya
15,422
6,259
0
5,989
12,282
5,371
1,225
2,811
9,471
82,736
0
W
Erlang Shen
SlimShady4
Erlang Shen
6,586
2,931
0
5,805
12,558
9,274
439
1,285
11,273
0
106,639
W
10,994
1,083
0
5,003
13,915
12,556
641
1,993
11,922
0
69,337
W
4,408
303
0
2,149
15,651
13,545
0
4,755
10,896
14,678
0
L
Chernobog
Yuilogy
Chernobog
9,523
5,684
0
3,234
14,716
6,708
680
11,759
2,957
0
63,288
L
Nu Wa
br1xy
Nu Wa
7,514
1,581
0
500
9,341
3,010
0
7,107
2,234
66,812
0
L
Thanatos
7,038
1,672
0
10,562
17,204
8,104
0
730
16,474
0
73,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,099
Gold Earned
49,574
503
Minions Killed
539
0
Camps Cleared
0
1,684,505
Distance Traveled
1,752,486
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,071
534
94
6
0
378,344
0
L
Ix Chel
7,627
449
42
2
0
335,663
0
W
Anubis
11,049
650
173
10
0
325,876
6
W
Freya
9,712
571
126
7
0
286,685
2
W
Erlang Shen
10,030
590
126
7
0
407,551
1
W
Tyr
10,160
598
102
6
0
376,627
6
W
Geb
8,623
507
12
1
0
355,747
9
L
Chernobog
8,984
528
118
7
0
322,528
0
L
Nu Wa
8,253
485
116
7
0
326,889
6
L
Thanatos
9,164
539
133
8
0
321,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role