Player Matchup

Hachiman
Hachiman
CDubz05
Hachiman
Level 2
God Stats
1W - 1L
1,311 SR
Queue Stats
2W - 3L
1,289 Elo+
Party 1
Bastet
Bastet
CallMeTK12
Bastet
Level 49
God Stats
1W - 1L
1,587 SR
Queue Stats
8W - 16L
1,490 Elo+
Party 1
Izanami
Izanami
Hambone19
Izanami
Level 28
God Stats
2W - 0L
1,701 SR
Queue Stats
2W - 3L
1,289 Elo+
Party 1
Kuzenbo
Kuzenbo
Lil Gecko8763
Kuzenbo
Level 57
God Stats
3W - 1L
1,810 SR
Queue Stats
56W - 63L
1,530 Elo+
Solo
Hera
Hera
toxicgreen6969
Hera
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 56L
1,432 Elo+
Party 1
Team Averages
Level 37
1,582 SR
1,406 Elo+

VS

Team Averages
Level 72
1,552 SR
1,524 Elo+
Vulcan
Vulcan
 
Vulcan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Domsascrub
Surtr
Level 71
God Stats
5W - 2L
1,609 SR
Queue Stats
166W - 135L
1,541 Elo+
Party 2
Achilles
Achilles
Lucidskies
Achilles
Level 49
God Stats
4W - 10L
1,351 SR
Queue Stats
262W - 264L
1,514 Elo+
Solo
Anubis
Anubis
LurkinGherkin
Anubis
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 83L
1,511 Elo+
Party 2
Charybdis
Charybdis
ViWinters
Charybdis
Level 104
God Stats
4W - 5L
1,799 SR
Queue Stats
161W - 136L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CDubz05
Hachiman
14
2 / 0 / 7
8,386
1,198
7,467
6,768
2,595
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
CallMeTK12
Bastet
13
3 / 3 / 6
8,063
1,152
9,919
8,344
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Hambone19
Izanami
13
2 / 0 / 5
8,010
1,144
4,145
6,523
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
14
3 / 1 / 7
8,315
1,188
5,366
9,749
11,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 0 / 8
8,913
1,273
7,999
3,614
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

335

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 3 / 2
7,687
1,098
9,133
7,168
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
12
2 / 2 / 2
7,711
1,102
6,308
10,308
9,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
Lucidskies
Achilles
12
1 / 0 / 2
7,312
1,045
2,578
1,618
1,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 6 / 2
7,410
1,059
7,436
9,205
4,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
ViWinters
Charybdis
13
1 / 3 / 1
7,801
1,114
6,819
8,407
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
14
Kills
4
4
Deaths
14
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
2
0.33
W
Hachiman
CDubz05
Hachiman
2
0
7
5.5
W
Bastet
CallMeTK12
Bastet
3
3
6
2
L
Surtr
2
2
2
1.5
W
Izanami
Hambone19
Izanami
2
0
5
4.5
W
Kuzenbo
3
1
7
6.5
L
Achilles
Lucidskies
Achilles
1
0
2
2
L
0
6
2
0.17
L
Charybdis
ViWinters
Charybdis
1
3
1
0.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,896
Damage
32,274
34,998
Taken
36,706
20,009
Mitigated
22,854
3,612
Healing
3,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,133
3,989
0
0
7,168
3,202
0
1,959
5,077
32,334
0
W
Hachiman
CDubz05
Hachiman
7,467
2,391
0
1,446
6,768
2,595
0
3,799
2,934
0
22,326
W
Bastet
CallMeTK12
Bastet
9,919
2,020
0
732
8,344
2,714
0
2,789
5,479
0
13,110
L
Surtr
6,308
1,884
0
648
10,308
9,666
0
3,317
6,680
253
10,099
W
Izanami
Hambone19
Izanami
4,145
1,713
0
1,080
6,523
2,149
0
3,317
2,939
0
19,379
W
Kuzenbo
5,366
1,775
0
354
9,749
11,223
0
4,901
4,652
12,326
0
L
Achilles
Lucidskies
Achilles
2,578
614
0
364
1,618
1,284
0
543
1,075
0
2,968
L
7,436
376
0
1,394
9,205
4,956
0
3,814
5,034
24,422
0
L
Charybdis
ViWinters
Charybdis
6,819
3,924
0
962
8,407
3,746
0
3,037
5,325
0
17,582
W
7,999
1,733
0
0
3,614
1,328
0
1,972
1,603
27,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,687
Gold Earned
37,921
176
Minions Killed
172
5
Camps Cleared
6
750,081
Distance Traveled
649,765
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,687
1,098
65
9
3
159,087
1
W
Hachiman
8,386
1,198
33
5
1
145,785
0
W
Bastet
8,063
1,152
8
1
0
158,746
0
L
Surtr
7,711
1,102
9
1
0
160,921
0
W
Izanami
8,010
1,144
54
8
1
143,476
0
W
Kuzenbo
8,315
1,188
9
1
1
144,924
0
L
Achilles
7,312
1,045
7
1
1
65,347
0
L
Anubis
7,410
1,059
58
8
1
126,373
0
L
Charybdis
7,801
1,114
33
5
1
138,037
0
W
Hera
8,913
1,273
72
10
2
157,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role