Player Matchup

Maman Brigitte
Maman Brigitte
Bruno4378514
Maman Brigitte
Level 86
God Stats
8W - 10L
1,391 SR
Queue Stats
131W - 162L
1,445 Elo+
Solo
Hel
Hel
JaunPR
Hel
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,433 Elo+
Solo
Neith
Neith
LiLKane333
Neith
Level 52
God Stats
30W - 24L
1,377 SR
Queue Stats
31W - 24L
1,501 Elo+
Solo
Surtr
Surtr
PFisterGood
Surtr
Level 29
God Stats
3W - 0L
1,773 SR
Queue Stats
50W - 9L
1,782 Elo+
Party 1
Chaac
Chaac
ToeSkeeter
Chaac
Level 88
God Stats
34W - 3L
1,958 SR
Queue Stats
181W - 31L
1,818 Elo+
Party 1
Team Averages
Level 60
1,600 SR
1,596 Elo+

VS

Team Averages
Level 85
1,409 SR
1,425 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Halowatcher2000
Fenrir
Level 62
God Stats
2W - 4L
1,252 SR
Queue Stats
28W - 28L
1,346 Elo+
Solo
Chang'e
Chang'e
LynaGeek
Chang'e
Level 104
God Stats
0W - 2L
1,255 SR
Queue Stats
11W - 7L
1,556 Elo+
Solo
Yemoja
Yemoja
psychicdous
Yemoja
Level 61
God Stats
78W - 83L
1,457 SR
Queue Stats
408W - 424L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tj4207
Ah Muzen Cab
Level 42
God Stats
1W - 1L
1,578 SR
Queue Stats
15W - 26L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Bruno4378514
Maman Brigitte
13
3 / 2 / 11
8,008
1,144
8,910
7,262
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hel
JaunPR
Hel
14
1 / 1 / 13
8,168
1,167
10,866
8,291
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Neith
14
2 / 0 / 13
8,047
1,150
4,451
2,397
1,118
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 1 / 12
8,700
1,243
13,490
9,281
9,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
15
8 / 0 / 10
9,822
1,403
10,044
9,585
9,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

350

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 3 / 4
7,665
1,095
7,794
10,996
9,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 5 / 0
8,111
1,159
7,754
12,774
7,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
LynaGeek
Chang'e
12
1 / 6 / 2
7,528
1,075
10,564
13,634
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
13
0 / 2 / 2
7,960
1,137
3,677
8,859
4,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
tj4207
Ah Muzen Cab
12
0 / 2 / 1
6,901
986
3,204
4,143
1,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
18
Kills
4
4
Deaths
18
59
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
4
0.67
W
Maman Brigitte
Bruno4378514
Maman Brigitte
3
2
11
4.25
L
3
5
0
0.6
W
Hel
JaunPR
Hel
1
1
13
7.5
W
Neith
2
0
13
8.5
L
Chang'e
LynaGeek
Chang'e
1
6
2
0.33
W
4
1
12
10
W
Chaac
8
0
10
13
L
Yemoja
0
2
2
0.5
L
Ah Muzen Cab
tj4207
Ah Muzen Cab
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,761
Damage
32,993
36,816
Taken
50,406
26,672
Mitigated
27,983
16,177
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,794
1,394
0
279
10,996
9,029
0
4,726
6,160
0
17,467
W
Maman Brigitte
Bruno4378514
Maman Brigitte
8,910
238
0
1,372
7,262
3,045
0
2,307
4,659
14,393
0
L
7,754
1,503
0
356
12,774
7,194
0
4,788
7,605
0
13,202
W
Hel
JaunPR
Hel
10,866
1,893
4,053
3,064
8,291
3,512
0
3,778
4,274
25,050
0
W
Neith
4,451
2,595
0
837
2,397
1,118
0
1,218
1,088
0
16,547
L
Chang'e
LynaGeek
Chang'e
10,564
142
836
1,280
13,634
5,612
0
6,369
6,978
28,810
0
W
13,490
4,501
0
1,441
9,281
9,372
0
3,627
5,232
2,760
18,216
W
Chaac
10,044
2,002
346
5,064
9,585
9,625
0
3,161
6,132
0
20,509
L
Yemoja
3,677
757
3,049
1,482
8,859
4,566
0
4,198
4,535
13,607
0
L
Ah Muzen Cab
tj4207
Ah Muzen Cab
3,204
591
0
255
4,143
1,582
0
1,388
2,636
0
11,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,745
Gold Earned
38,165
153
Minions Killed
142
3
Camps Cleared
4
645,840
Distance Traveled
564,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,665
1,095
27
4
0
128,351
0
W
Maman Brigitte
8,008
1,144
15
2
1
143,369
0
L
Fenrir
8,111
1,159
14
2
2
140,934
0
W
Hel
8,168
1,167
43
6
0
125,884
0
W
Neith
8,047
1,150
40
6
0
81,393
0
L
Chang'e
7,528
1,075
53
8
0
121,352
0
W
Surtr
8,700
1,243
28
4
2
139,699
0
W
Chaac
9,822
1,403
27
4
0
155,495
0
L
Yemoja
7,960
1,137
20
3
1
112,344
0
L
Ah Muzen Cab
6,901
986
28
4
1
61,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role