Player Matchup

Athena
Athena
ChaosEdge15
Athena
Level 125
God Stats
1W - 3L
1,290 SR
Queue Stats
45W - 52L
1,495 Elo+
Party 3
Mercury
Mercury
Mister FEZZ
Mercury
Level 177
God Stats
5W - 2L
1,533 SR
Queue Stats
329W - 320L
1,551 Elo+
Party 1
Chaac
Chaac
Tankytime
Chaac
Level 106
God Stats
14W - 13L
1,603 SR
Queue Stats
378W - 388L
1,436 Elo+
Solo
Jing Wei
Jing Wei
awkward01
Jing Wei
Level 102
God Stats
3W - 0L
1,886 SR
Queue Stats
659W - 606L
1,552 Elo+
Party 3
Freya
Freya
forkindaspon
Freya
Level 128
God Stats
64W - 51L
1,563 SR
Queue Stats
230W - 199L
1,588 Elo+
Party 1
Team Averages
Level 128
1,575 SR
1,524 Elo+

VS

Team Averages
Level 118
1,656 SR
1,466 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
Accidental_Edge
Charon
Level 86
God Stats
2W - 3L
1,907 SR
Queue Stats
208W - 251L
1,426 Elo+
Party 2
Maman Brigitte
Maman Brigitte
CrusadingTyrant
Maman Brigitte
Level 102
God Stats
15W - 10L
1,575 SR
Queue Stats
61W - 90L
1,420 Elo+
Party 2
Chiron
Chiron
Demonwolfz246
Chiron
Level 155
God Stats
12W - 6L
1,694 SR
Queue Stats
314W - 382L
1,424 Elo+
Party 2
Ymir
Ymir
NiTTrogen25
Ymir
Level 117
God Stats
1W - 4L
1,603 SR
Queue Stats
26W - 27L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 0 / 9
7,304
913
3,716
8,755
7,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Mister FEZZ
Mercury
14
2 / 1 / 1
7,699
962
3,876
5,772
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Tankytime
Chaac
13
3 / 0 / 6
7,364
921
5,373
6,205
4,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
awkward01
Jing Wei
14
1 / 1 / 10
7,656
957
7,000
7,578
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
8 / 0 / 3
8,086
1,011
19,245
6,120
2,915
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 4 / 0
6,390
799
5,871
8,741
4,018
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 1
5,982
748
5,941
11,412
10,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Maman Brigitte
CrusadingTyrant
Maman Brigitte
12
1 / 4 / 1
6,707
838
4,737
7,915
3,374
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 1 / 0
6,686
836
2,799
6,222
2,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 1
6,187
773
1,609
10,252
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
14
Kills
2
2
Deaths
14
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
0
0
L
0
3
1
0.17
W
Athena
0
0
9
4.5
L
Maman Brigitte
CrusadingTyrant
Maman Brigitte
1
4
1
0.38
L
1
1
0
1
W
Mercury
Mister FEZZ
Mercury
2
1
1
2.5
L
0
2
1
0.25
W
Chaac
Tankytime
Chaac
3
0
6
6
W
Jing Wei
awkward01
Jing Wei
1
1
10
6
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,210
Damage
20,957
34,430
Taken
44,542
20,361
Mitigated
28,173
11,030
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,871
536
0
950
8,741
4,018
150
6,006
2,735
18,870
0
L
5,941
835
0
1,041
11,412
10,218
0
6,213
5,199
13,105
656
W
Athena
3,716
775
1,764
1,702
8,755
7,621
322
4,512
4,021
5,964
0
L
Maman Brigitte
CrusadingTyrant
Maman Brigitte
4,737
220
0
296
7,915
3,374
0
2,669
5,246
14,741
0
L
2,799
1,164
119
738
6,222
2,618
0
3,950
2,272
0
14,327
W
Mercury
Mister FEZZ
Mercury
3,876
1,951
0
660
5,772
2,363
1,240
2,780
2,950
0
26,173
L
1,609
441
0
445
10,252
7,945
0
4,123
6,129
5,530
0
W
Chaac
Tankytime
Chaac
5,373
546
0
1,787
6,205
4,160
602
3,611
2,467
0
14,373
W
Jing Wei
awkward01
Jing Wei
7,000
6,140
0
1,514
7,578
3,302
1,619
2,994
4,371
0
27,294
W
19,245
5,964
0
3,603
6,120
2,915
845
2,896
3,119
33,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
31,952
173
Minions Killed
131
0
Camps Cleared
0
915,211
Distance Traveled
781,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,390
799
45
6
0
156,691
0
L
Charon
5,982
748
17
2
0
158,797
0
W
Athena
7,304
913
5
1
0
186,909
0
L
Maman Brigitte
6,707
838
31
4
0
182,053
0
L
Chiron
6,686
836
35
4
0
145,753
0
W
Mercury
7,699
962
62
8
0
200,600
0
L
Ymir
6,187
773
3
0
0
138,459
0
W
Chaac
7,364
921
17
2
0
188,958
0
W
Jing Wei
7,656
957
62
8
0
170,465
0
W
Freya
8,086
1,011
27
3
0
168,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role