Player Matchup

Danzaburou
Danzaburou
Silver V
LexiHarper101
Danzaburou
Silver V
Level 62
God Stats
28W - 21L
1,457 SR
Queue Stats
37W - 43L
1,175 MMR
Party 1
Bacchus
Bacchus
Silver IV
Raya Lucaria
Bacchus
Silver IV
Level 108
God Stats
0W - 3L
1,477 SR
Queue Stats
28W - 34L
1,268 MMR
Party 1
Thoth
Thoth
Silver II
Timoshee
Thoth
Silver II
Level 163
God Stats
42W - 57L
1,452 SR
Queue Stats
1,097W - 1,269L
1,265 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,462 SR
1,236 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,457 SR
1,234 MMR
Baron Samedi
Baron Samedi
Gold V
ForestTrump69
Baron Samedi
Gold V
Level 140
God Stats
7W - 16L
1,437 SR
Queue Stats
302W - 335L
1,239 MMR
Solo
Neith
Neith
Bronze III
Smurftologist
Neith
Bronze III
Level 42
God Stats
2W - 0L
1,493 SR
Queue Stats
8W - 10L
1,243 MMR
Solo
Guan Yu
Guan Yu
Silver I
xXEdds38Xx
Guan Yu
Silver I
Level 159
God Stats
10W - 11L
1,440 SR
Queue Stats
99W - 117L
1,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LexiHarper101
Danzaburou
13
1 / 7 / 0
10,724
670
7,329
17,490
5,821
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Raya Lucaria
Bacchus
13
0 / 2 / 1
10,363
648
11,433
22,036
28,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Timoshee
Thoth
13
0 / 3 / 1
10,469
654
13,108
8,469
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ne ZhaAchillesSobekCharonKuzenbo

VS

Bans
RaijinAtlasMedusaGebHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ForestTrump69
Baron Samedi
16
7 / 0 / 4
13,224
827
15,675
7,944
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 0 / 6
12,320
770
14,035
17,024
7,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Guan Yu
xXEdds38Xx
Guan Yu
15
2 / 1 / 9
12,317
770
10,741
18,077
18,580
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
12
12
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ForestTrump69
Baron Samedi
7
0
4
9
L
Danzaburou
LexiHarper101
Danzaburou
1
7
0
0.14
L
Bacchus
Raya Lucaria
Bacchus
0
2
1
0.25
W
3
0
6
6
L
Thoth
Timoshee
Thoth
0
3
1
0.17
W
Guan Yu
xXEdds38Xx
Guan Yu
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,870
Damage
40,451
47,995
Taken
43,045
36,482
Mitigated
29,584
6,201
Healing
19,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ForestTrump69
Baron Samedi
15,675
926
2,647
4,410
7,944
3,988
792
4,224
3,482
54,926
0
L
Danzaburou
LexiHarper101
Danzaburou
7,329
3,776
0
3,926
17,490
5,821
0
6,303
11,187
0
44,321
L
Bacchus
Raya Lucaria
Bacchus
11,433
897
16
1,799
22,036
28,072
0
6,107
15,929
33,390
0
W
14,035
3,551
0
6,399
17,024
7,016
1,187
11,403
5,151
0
68,076
L
Thoth
Timoshee
Thoth
13,108
186
0
460
8,469
2,589
0
3,875
4,594
48,450
0
W
Guan Yu
xXEdds38Xx
Guan Yu
10,741
1,235
1,427
4,139
18,077
18,580
1,159
7,881
9,561
0
39,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,556
Gold Earned
37,861
161
Minions Killed
190
0
Camps Cleared
0
877,251
Distance Traveled
942,690
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,224
827
73
5
0
298,251
0
L
Danzaburou
10,724
670
57
4
0
242,362
0
L
Bacchus
10,363
648
31
2
0
312,344
0
W
Neith
12,320
770
78
5
0
323,985
0
L
Thoth
10,469
654
73
5
0
322,545
4
W
Guan Yu
12,317
770
39
2
0
320,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role