Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GENESIIX
Cernunnos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 44L
1,541 Elo+
Solo
Scylla
Scylla
RaWaT
Scylla
Level 123
God Stats
5W - 3L
1,310 SR
Queue Stats
117W - 105L
1,484 Elo+
Party 2
Chernobog
Chernobog
SammyZynn
Chernobog
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 105L
1,484 Elo+
Party 2
Hercules
Hercules
ZHeka666
Hercules
Level 155
God Stats
2W - 0L
1,562 SR
Queue Stats
38W - 31L
1,494 Elo+
Solo
Team Averages
Level 127
1,474 SR
1,501 Elo+

VS

Team Averages
Level 143
1,568 SR
1,474 Elo+
Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Ic3fly
Cabrakan
Level 177
God Stats
2W - 2L
1,847 SR
Queue Stats
580W - 596L
1,452 Elo+
Party 3
Thor
Thor
Terabol
Thor
Level 145
God Stats
2W - 4L
1,486 SR
Queue Stats
296W - 311L
1,436 Elo+
Party 3
Sobek
Sobek
narsilblade
Sobek
Level 142
God Stats
3W - 7L
1,373 SR
Queue Stats
451W - 459L
1,513 Elo+
Solo
Ishtar
Ishtar
xPaulMD
Ishtar
Level 128
God Stats
1W - 2L
1,636 SR
Queue Stats
75W - 84L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
9 / 2 / 15
9,822
982
13,476
6,968
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
GENESIIX
Cernunnos
16
7 / 3 / 12
9,791
979
15,321
9,184
3,523
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
RaWaT
Scylla
16
5 / 3 / 24
9,630
963
10,211
8,793
3,378
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
SammyZynn
Chernobog
13
2 / 4 / 17
8,253
825
5,267
9,388
3,569
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
ZHeka666
Hercules
18
10 / 2 / 21
10,689
1,069
14,095
18,411
18,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
0 / 8 / 7
6,787
679
3,806
12,069
5,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
Ic3fly
Cabrakan
15
5 / 5 / 5
8,825
883
7,533
13,297
22,082
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
Terabol
Thor
16
6 / 5 / 4
8,847
885
12,214
12,047
7,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 8 / 8
8,800
880
7,928
16,814
25,502
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
xPaulMD
Ishtar
13
0 / 7 / 8
7,274
727
9,493
11,714
5,991
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
46
33
Kills
14
14
Deaths
33
89
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
2
15
8.25
L
Pele
 
Pele
0
8
7
0.44
W
Cernunnos
GENESIIX
Cernunnos
7
3
12
4.33
L
Cabrakan
Ic3fly
Cabrakan
5
5
5
1.5
W
Scylla
RaWaT
Scylla
5
3
24
5.67
W
Chernobog
SammyZynn
Chernobog
2
4
17
2.63
L
Thor
Terabol
Thor
6
5
4
1.6
W
Hercules
ZHeka666
Hercules
10
2
21
10.25
L
3
8
8
0.88
L
Ishtar
xPaulMD
Ishtar
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,370
Damage
40,974
52,744
Taken
65,941
32,197
Mitigated
66,327
19,397
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,476
8,161
432
1,270
6,968
2,978
1,419
1,970
4,998
0
23,059
L
Pele
 
Pele
3,806
747
121
917
12,069
5,479
0
1,361
10,429
0
9,215
W
Cernunnos
GENESIIX
Cernunnos
15,321
8,532
268
2,324
9,184
3,523
1,285
3,854
5,330
0
27,134
L
Cabrakan
Ic3fly
Cabrakan
7,533
823
517
1,557
13,297
22,082
0
1,262
11,865
8,687
499
W
Scylla
RaWaT
Scylla
10,211
1,556
757
1,393
8,793
3,378
758
2,449
6,344
26,212
0
W
Chernobog
SammyZynn
Chernobog
5,267
3,124
482
2,282
9,388
3,569
777
2,988
6,400
0
10,427
L
Thor
Terabol
Thor
12,214
1,451
392
1,152
12,047
7,273
66
614
11,337
0
21,223
W
Hercules
ZHeka666
Hercules
14,095
3,145
932
9,257
18,411
18,749
128
3,701
14,710
0
21,473
L
7,928
430
619
1,692
16,814
25,502
28
4,501
12,076
16,813
0
L
Ishtar
xPaulMD
Ishtar
9,493
5,764
436
664
11,714
5,991
1,485
2,473
8,906
0
20,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,185
Gold Earned
40,533
126
Minions Killed
80
0
Camps Cleared
0
910,689
Distance Traveled
832,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,822
982
24
2
0
164,684
0
L
Pele
6,787
679
8
1
0
187,236
0
W
Cernunnos
9,791
979
26
3
0
166,019
0
L
Cabrakan
8,825
883
3
0
0
170,290
0
W
Scylla
9,630
963
41
4
0
198,070
0
W
Chernobog
8,253
825
13
1
0
171,266
0
L
Thor
8,847
885
24
2
0
149,765
0
W
Hercules
10,689
1,069
22
2
0
210,650
0
L
Sobek
8,800
880
18
2
0
165,757
0
L
Ishtar
7,274
727
27
3
0
159,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role