Player Matchup

King Arthur
King Arthur
QCXPhoenix
King Arthur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,312 Elo+
Solo
Ishtar
Ishtar
Whiskey---Queen
Ishtar
Level 148
God Stats
6W - 3L
1,653 SR
Queue Stats
581W - 612L
1,454 Elo+
Solo
Jing Wei
Jing Wei
ZoidianKings
Jing Wei
Level 87
God Stats
4W - 0L
1,759 SR
Queue Stats
129W - 89L
1,481 Elo+
Solo
Thor
Thor
jennnaahhh
Thor
Level 108
God Stats
11W - 6L
1,544 SR
Queue Stats
768W - 822L
1,314 Elo+
Solo
Jormungandr
Jormungandr
leonisri
Jormungandr
Level 127
God Stats
7W - 2L
1,768 SR
Queue Stats
186W - 197L
1,418 Elo+
Solo
Team Averages
Level 111
1,645 SR
1,396 Elo+

VS

Team Averages
Level 56
1,554 SR
1,394 Elo+
Poseidon
Poseidon
Doc_Wobbles
Poseidon
Level 35
God Stats
1W - 1L
1,748 SR
Queue Stats
7W - 15L
1,324 Elo+
Solo
Apollo
Apollo
Mistybloom
Apollo
Level 61
God Stats
1W - 3L
1,519 SR
Queue Stats
114W - 166L
1,340 Elo+
Solo
Serqet
Serqet
Vennundria
Serqet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 326L
1,502 Elo+
Solo
Thor
Thor
jugador_jorel123
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,404 Elo+
Solo
He Bo
He Bo
zacxim89
He Bo
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
323W - 331L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
QCXPhoenix
King Arthur
16
5 / 2 / 15
9,716
883
5,132
11,537
10,837
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
9 / 4 / 9
10,875
989
21,517
10,287
5,290
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
ZoidianKings
Jing Wei
19
7 / 2 / 16
10,802
982
11,548
9,080
4,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 3 / 12
10,100
918
9,522
9,823
4,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
leonisri
Jormungandr
15
1 / 7 / 12
8,980
816
5,265
14,814
16,266
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Doc_Wobbles
Poseidon
16
5 / 5 / 7
8,888
808
11,211
13,729
6,280
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Apollo
Mistybloom
Apollo
16
5 / 4 / 4
8,543
777
5,566
9,796
5,570
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Vennundria
Serqet
15
2 / 5 / 10
9,074
825
4,528
11,840
17,661
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 7 / 9
8,789
799
6,375
12,863
6,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

He Bo
zacxim89
He Bo
14
2 / 7 / 10
8,258
751
10,069
11,048
9,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
58
28
Kills
18
18
Deaths
28
64
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Doc_Wobbles
Poseidon
5
5
7
1.7
L
Apollo
Mistybloom
Apollo
5
4
4
1.75
W
King Arthur
QCXPhoenix
King Arthur
5
2
15
6.25
L
Serqet
Vennundria
Serqet
2
5
10
1.4
W
9
4
9
3.38
W
Jing Wei
ZoidianKings
Jing Wei
7
2
16
7.5
W
6
3
12
4
L
4
7
9
1.21
W
Jormungandr
leonisri
Jormungandr
1
7
12
1
L
He Bo
zacxim89
He Bo
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,984
Damage
37,749
55,541
Taken
59,276
41,066
Mitigated
45,527
14,934
Healing
9,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Doc_Wobbles
Poseidon
11,211
2,208
583
1,463
13,729
6,280
0
1,593
12,136
24,663
0
L
Apollo
Mistybloom
Apollo
5,566
2,002
983
1,571
9,796
5,570
0
1,522
8,274
0
17,001
W
King Arthur
QCXPhoenix
King Arthur
5,132
455
391
3,808
11,537
10,837
328
5,265
6,157
3,755
5,767
L
Serqet
Vennundria
Serqet
4,528
941
235
1,749
11,840
17,661
0
1,891
9,949
1,783
5,366
W
21,517
13,754
2,309
2,265
10,287
5,290
3,197
4,409
5,878
0
41,951
W
Jing Wei
ZoidianKings
Jing Wei
11,548
7,859
570
2,532
9,080
4,386
2,903
3,559
5,521
0
24,107
W
9,522
455
646
1,885
9,823
4,287
620
4,144
5,535
0
14,808
L
6,375
1,051
1,199
683
12,863
6,122
0
847
12,016
0
8,971
W
Jormungandr
leonisri
Jormungandr
5,265
1,204
249
279
14,814
16,266
634
5,326
9,166
12,243
0
L
He Bo
zacxim89
He Bo
10,069
772
612
360
11,048
9,894
0
1,354
9,694
20,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,473
Gold Earned
43,552
115
Minions Killed
73
0
Camps Cleared
0
1,018,018
Distance Traveled
878,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,888
808
25
2
0
162,929
0
L
Apollo
8,543
777
16
1
0
207,615
0
W
King Arthur
9,716
883
12
1
0
231,748
0
L
Serqet
9,074
825
4
0
0
167,809
0
W
Ishtar
10,875
989
44
4
0
181,020
0
W
Jing Wei
10,802
982
27
2
0
199,771
0
W
Thor
10,100
918
16
1
0
212,258
0
L
Thor
8,789
799
8
1
0
160,182
0
W
Jormungandr
8,980
816
16
1
0
193,221
0
L
He Bo
8,258
751
20
2
0
180,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role