Player Matchup

Raijin
Raijin
AnonymousZen495
Raijin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
379W - 367L
1,478 Elo+
Party 1
Charon
Charon
BigFaceBroker
Charon
Level 49
God Stats
62W - 60L
1,447 SR
Queue Stats
203W - 201L
1,372 Elo+
Solo
Surtr
Surtr
Chop plyzz
Surtr
Level 74
God Stats
31W - 47L
1,366 SR
Queue Stats
261W - 281L
1,398 Elo+
Solo
Lancelot
Lancelot
KeplerSn1peZ
Lancelot
Level 44
God Stats
11W - 14L
1,324 SR
Queue Stats
58W - 76L
1,372 Elo+
Solo
Skadi
Skadi
xNannii
Skadi
Level 111
God Stats
48W - 57L
1,488 SR
Queue Stats
390W - 383L
1,478 Elo+
Party 1
Team Averages
Level 81
1,425 SR
1,420 Elo+

VS

Team Averages
Level 85
1,489 SR
1,451 Elo+
Xing Tian
Xing Tian
Bugs_BluntLee
Xing Tian
Level 28
God Stats
5W - 6L
1,722 SR
Queue Stats
27W - 35L
1,418 Elo+
Party 2
Loki
Loki
FranklinViers
Loki
Level 86
God Stats
6W - 2L
1,538 SR
Queue Stats
61W - 39L
1,487 Elo+
Party 3
Aphrodite
Aphrodite
HopefulLilAngel
Aphrodite
Level 158
God Stats
6W - 3L
1,603 SR
Queue Stats
9W - 12L
1,489 Elo+
Party 2
Hachiman
Hachiman
SNACKPACKGOD
Hachiman
Level 112
God Stats
1W - 1L
1,102 SR
Queue Stats
41W - 48L
1,399 Elo+
Solo
Hercules
Hercules
cool-_-5man
Hercules
Level 43
God Stats
5W - 1L
1,481 SR
Queue Stats
46W - 34L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,484
471
13,391
13,099
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 4
7,993
444
5,411
11,265
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
12
0 / 7 / 1
7,743
430
11,871
17,231
18,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
KeplerSn1peZ
Lancelot
11
1 / 3 / 1
7,139
397
5,722
12,871
4,674
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
xNannii
Skadi
15
4 / 2 / 2
9,416
523
9,195
8,042
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bugs_BluntLee
Xing Tian
11
0 / 5 / 5
7,085
394
3,651
16,305
14,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
12 / 0 / 1
10,255
570
11,343
12,375
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
HopefulLilAngel
Aphrodite
15
4 / 1 / 5
9,391
522
12,969
14,891
6,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
SNACKPACKGOD
Hachiman
15
2 / 1 / 1
8,732
485
4,206
9,495
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
cool-_-5man
Hercules
12
1 / 1 / 6
7,687
427
7,617
16,855
18,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
19
20
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
1
2
4
1.5
W
Xing Tian
Bugs_BluntLee
Xing Tian
0
5
5
0.5
L
Surtr
0
7
1
0.07
W
12
0
1
12.5
W
Aphrodite
HopefulLilAngel
Aphrodite
4
1
5
6.5
L
Lancelot
KeplerSn1peZ
Lancelot
1
3
1
0.5
W
Hachiman
SNACKPACKGOD
Hachiman
2
1
1
2.5
W
Hercules
cool-_-5man
Hercules
1
1
6
4
L
Skadi
xNannii
Skadi
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,590
Damage
39,786
62,508
Taken
69,921
40,053
Mitigated
49,053
7,087
Healing
25,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,391
1,631
0
1,571
13,099
4,566
706
7,732
5,367
69,205
0
L
5,411
1,537
0
921
11,265
9,353
115
4,782
6,483
22,714
0
W
Xing Tian
Bugs_BluntLee
Xing Tian
3,651
685
0
1,564
16,305
14,686
0
5,697
10,561
12,569
0
L
Surtr
11,871
4,009
0
1,936
17,231
18,602
104
1,564
15,667
481
40,390
W
11,343
2,700
0
3,745
12,375
5,381
0
2,813
9,426
0
85,674
W
Aphrodite
HopefulLilAngel
Aphrodite
12,969
1,173
4,414
9,753
14,891
6,912
0
7,269
7,535
79,613
0
L
Lancelot
KeplerSn1peZ
Lancelot
5,722
1,483
0
0
12,871
4,674
0
2,172
10,699
0
35,890
W
Hachiman
SNACKPACKGOD
Hachiman
4,206
2,234
0
2,430
9,495
3,937
164
1,179
8,316
0
60,724
W
Hercules
cool-_-5man
Hercules
7,617
3,315
0
3,245
16,855
18,137
0
2,167
13,542
0
33,302
L
Skadi
xNannii
Skadi
9,195
3,589
0
2,659
8,042
2,858
390
370
7,672
0
70,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,775
Gold Earned
43,150
323
Minions Killed
439
0
Camps Cleared
0
1,741,075
Distance Traveled
1,795,148
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,484
471
107
6
0
295,872
0
L
Charon
7,993
444
23
1
0
342,984
1
W
Xing Tian
7,085
394
14
1
0
346,038
0
L
Surtr
7,743
430
47
3
0
308,129
0
W
Loki
10,255
570
132
7
0
424,001
0
W
Aphrodite
9,391
522
133
7
0
357,036
0
L
Lancelot
7,139
397
50
3
0
437,850
2
W
Hachiman
8,732
485
102
6
0
322,699
0
W
Hercules
7,687
427
58
3
0
345,374
0
L
Skadi
9,416
523
96
5
0
356,240
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role