Player Matchup

Thor
Thor
Diamond II
 
Thor
Diamond II
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
ImSoSlimShady
Anhur
Diamond III
Level 165
God Stats
17W - 14L
1,776 SR
Queue Stats
106W - 89L
2,307 MMR
Solo
Horus
Horus
Diamond I
Perturabo
Horus
Diamond I
Level 175
God Stats
3W - 3L
1,643 SR
Queue Stats
276W - 238L
2,339 MMR
Solo
Athena
Athena
Diamond II
Unbuckledlotion
Athena
Diamond II
Level 148
God Stats
2W - 3L
1,297 SR
Queue Stats
259W - 227L
2,207 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 166
1,543 SR
1,971 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 191
1,755 SR
2,163 MMR
Bastet
Bastet
Diamond III
 
Bastet
Diamond III
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond I
Dragønsstøry1
Tyr
Diamond I
Level 222
God Stats
15W - 18L
1,745 SR
Queue Stats
246W - 231L
2,490 MMR
Solo
Chernobog
Chernobog
Diamond I
Pert
Chernobog
Diamond I
Level 187
God Stats
6W - 4L
2,112 SR
Queue Stats
138W - 101L
2,313 MMR
Party 1
Sol
Sol
Masters
StrongestWarGod
Sol
Masters
Level 156
God Stats
2W - 1L
1,659 SR
Queue Stats
264W - 242L
2,308 MMR
Party 1
Hades
Hades
Diamond III
soulhunter3012
Hades
Diamond III
Level 178
God Stats
5W - 2L
1,757 SR
Queue Stats
385W - 371L
2,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
2 / 1 / 1
8,081
539
5,954
11,977
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
 
The Morrigan
10
1 / 1 / 1
6,666
444
1,450
3,046
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 3 / 2
9,175
612
8,180
13,334
5,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Perturabo
Horus
12
2 / 3 / 8
7,816
521
9,880
18,793
18,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
4 / 4 / 1
8,883
592
11,258
20,255
13,598
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThanatosPeleCliodhna

VS

Bans
RavanaRaijinMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 2 / 6
7,858
524
9,552
11,539
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
5 / 2 / 3
9,210
614
7,457
12,073
12,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Pert
Chernobog
14
1 / 4 / 3
8,084
539
7,570
10,898
3,620
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 2 / 3
9,031
602
11,520
11,013
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 2 / 1
9,102
607
10,657
14,513
10,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
12
Kills
12
12
Deaths
12
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
1
2.5
L
The Morrigan
 
The Morrigan
1
1
1
1.5
W
Bastet
 
Bastet
1
2
6
2
W
5
2
3
3.25
L
3
3
2
1.33
W
Chernobog
Pert
Chernobog
1
4
3
0.63
L
Horus
Perturabo
Horus
2
3
8
2
W
1
2
3
1.25
L
4
4
1
1.13
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,722
Damage
46,756
67,405
Taken
60,036
44,942
Mitigated
34,667
25,067
Healing
24,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,954
1,845
0
6,454
11,977
5,360
0
3,547
8,378
0
72,851
L
The Morrigan
 
The Morrigan
1,450
183
0
570
3,046
1,073
29
1,653
1,365
37,471
360
W
Bastet
 
Bastet
9,552
2,140
0
3,785
11,539
4,040
22
2,127
9,308
0
56,020
W
7,457
483
0
4,553
12,073
12,705
526
759
11,314
0
39,062
L
8,180
5,045
0
4,690
13,334
5,993
515
2,020
11,198
0
85,215
W
Chernobog
Pert
Chernobog
7,570
4,409
0
3,301
10,898
3,620
288
182
10,716
0
65,895
L
Horus
Perturabo
Horus
9,880
3,839
1,285
6,820
18,793
18,918
18
6,638
12,052
0
22,098
W
11,520
4,959
0
5,078
11,013
3,865
716
1,949
8,999
86,143
7,627
L
11,258
3,500
0
5,248
20,255
13,598
0
7,819
12,338
65,311
0
W
10,657
1,885
664
7,538
14,513
10,437
0
7,468
7,045
79,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,621
Gold Earned
43,285
472
Minions Killed
518
0
Camps Cleared
0
1,457,161
Distance Traveled
1,559,522
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,081
539
119
8
0
330,394
1
L
The Morrigan
6,666
444
78
5
0
188,971
2
W
Bastet
7,858
524
76
5
0
354,154
0
W
Tyr
9,210
614
42
3
0
329,336
3
L
Anhur
9,175
612
151
10
0
281,364
6
W
Chernobog
8,084
539
117
8
0
282,343
1
L
Horus
7,816
521
14
1
0
319,171
1
W
Sol
9,031
602
158
11
0
317,079
0
L
Athena
8,883
592
110
7
0
337,261
0
W
Hades
9,102
607
125
8
0
276,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role