Player Matchup

Zeus
Zeus
BionicRedeemer
Zeus
Level 48
God Stats
2W - 1L
1,531 SR
Queue Stats
230W - 237L
1,372 Elo+
Solo
Charybdis
Charybdis
ELITEBOSS52X
Charybdis
Level 102
God Stats
7W - 3L
1,621 SR
Queue Stats
351W - 411L
1,502 Elo+
Solo
Artio
Artio
ElDomino2
Artio
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 75L
1,446 Elo+
Solo
Sol
Sol
Ivy2438884
Sol
Level 98
God Stats
2W - 0L
1,721 SR
Queue Stats
407W - 455L
1,461 Elo+
Solo
Medusa
Medusa
Selfishsinner
Medusa
Level 98
God Stats
2W - 1L
1,583 SR
Queue Stats
126W - 132L
1,446 Elo+
Solo
Team Averages
Level 99
1,591 SR
1,445 Elo+

VS

Team Averages
Level 83
1,429 SR
1,388 Elo+
Artio
Artio
DaHulk
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,376 Elo+
Solo
The Morrigan
The Morrigan
Siikereplayz
The Morrigan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,277 Elo+
Solo
Serqet
Serqet
SlawBunniezNutzz
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 82L
1,419 Elo+
Solo
Kuzenbo
Kuzenbo
WinterffelSnow
Kuzenbo
Level 85
God Stats
0W - 1L
1,484 SR
Queue Stats
42W - 47L
1,423 Elo+
Party 1
Osiris
Osiris
Winterffell_Snow
Osiris
Level 97
God Stats
0W - 3L
1,163 SR
Queue Stats
12W - 12L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 2 / 10
11,962
997
21,307
10,115
5,097
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
ELITEBOSS52X
Charybdis
18
5 / 3 / 14
11,020
918
20,463
12,388
6,216
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
ElDomino2
Artio
19
1 / 3 / 18
10,375
865
6,144
13,835
11,737
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
6 / 2 / 13
11,183
932
13,961
8,798
4,426
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 0 / 0
3,684
307
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DaHulk
Artio
13
0 / 7 / 6
7,831
653
5,058
18,320
20,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Siikereplayz
The Morrigan
16
4 / 7 / 2
9,139
762
7,573
11,883
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 6 / 5
7,532
628
7,385
10,666
5,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 2 / 3
9,956
830
7,030
12,433
20,680
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
0 / 6 / 3
7,606
634
8,162
13,749
16,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
28
Kills
10
10
Deaths
28
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
16
2
10
10.5
L
Artio
DaHulk
Artio
0
7
6
0.43
W
Charybdis
ELITEBOSS52X
Charybdis
5
3
14
4
W
Artio
ElDomino2
Artio
1
3
18
3.33
W
6
2
13
6.25
W
0
0
0
0
L
The Morrigan
Siikereplayz
The Morrigan
4
7
2
0.71
L
1
6
5
0.58
L
5
2
3
3.25
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,875
Damage
35,208
45,136
Taken
67,051
27,476
Mitigated
69,860
17,025
Healing
12,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,307
4,697
1,293
1,747
10,115
5,097
853
4,541
5,403
39,042
0
L
Artio
DaHulk
Artio
5,058
677
1,674
2,568
18,320
20,668
0
11,933
6,112
9,628
0
W
Charybdis
ELITEBOSS52X
Charybdis
20,463
11,115
327
4,727
12,388
6,216
1,470
7,570
4,331
0
50,752
W
Artio
ElDomino2
Artio
6,144
226
1,818
3,902
13,835
11,737
329
3,978
9,200
16,536
0
W
13,961
3,814
233
2,978
8,798
4,426
1,492
3,572
4,871
32,752
0
W
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
Siikereplayz
The Morrigan
7,573
695
552
560
11,883
5,849
0
5,570
6,131
25,185
0
L
7,385
1,542
1,183
980
10,666
5,871
0
6,742
3,685
0
10,469
L
7,030
1,637
1,205
3,117
12,433
20,680
0
6,317
6,040
17,237
0
L
8,162
1,970
0
960
13,749
16,792
0
9,825
3,663
0
13,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,224
Gold Earned
42,064
175
Minions Killed
84
0
Camps Cleared
0
853,323
Distance Traveled
1,012,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,962
997
46
4
0
195,239
0
L
Artio
7,831
653
6
1
0
231,716
0
W
Charybdis
11,020
918
73
6
0
196,501
0
W
Artio
10,375
865
13
1
0
246,641
0
W
Sol
11,183
932
43
4
0
214,942
0
W
Medusa
3,684
307
0
0
0
0
0
L
The Morrigan
9,139
762
34
3
0
185,416
0
L
Serqet
7,532
628
11
1
0
158,824
0
L
Kuzenbo
9,956
830
17
1
0
200,185
0
L
Osiris
7,606
634
16
1
0
236,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role